|
|
|
@ -1,12 +1,11 @@
@@ -1,12 +1,11 @@
|
|
|
|
|
// style hackings
|
|
|
|
|
window.VIDEOJS_NO_DYNAMIC_STYLE = true; |
|
|
|
|
|
|
|
|
|
var waitingTimeoutTimer; |
|
|
|
|
|
|
|
|
|
// Wait until the player is setup before we start polling status
|
|
|
|
|
const player = videojs('video'); |
|
|
|
|
|
|
|
|
|
player.on('ready', function () { |
|
|
|
|
console.log('Player ready.') |
|
|
|
|
getStatus(); |
|
|
|
|
setInterval(getStatus, 5000); |
|
|
|
|
setupPlayerEventHandlers(); |
|
|
|
@ -16,41 +15,36 @@ function setupPlayerEventHandlers() {
@@ -16,41 +15,36 @@ function setupPlayerEventHandlers() {
|
|
|
|
|
const player = videojs('video'); |
|
|
|
|
|
|
|
|
|
player.on('error', function (e) { |
|
|
|
|
console.log(e); |
|
|
|
|
}) |
|
|
|
|
|
|
|
|
|
player.on('loadeddata', function (e) { |
|
|
|
|
console.log("loadeddata"); |
|
|
|
|
console.log("Player error: ", e); |
|
|
|
|
}) |
|
|
|
|
|
|
|
|
|
player.on('ended', function (e) { |
|
|
|
|
console.log("ended"); |
|
|
|
|
}) |
|
|
|
|
// player.on('loadeddata', function (e) {
|
|
|
|
|
// console.log("loadeddata");
|
|
|
|
|
// })
|
|
|
|
|
|
|
|
|
|
// player.on('ended', function (e) {
|
|
|
|
|
// console.log("ended");
|
|
|
|
|
// })
|
|
|
|
|
//
|
|
|
|
|
// player.on('abort', function (e) {
|
|
|
|
|
// console.log("abort");
|
|
|
|
|
// })
|
|
|
|
|
|
|
|
|
|
//
|
|
|
|
|
// player.on('durationchange', function (e) {
|
|
|
|
|
// console.log("durationchange");
|
|
|
|
|
// })
|
|
|
|
|
|
|
|
|
|
//
|
|
|
|
|
// player.on('stalled', function (e) {
|
|
|
|
|
// console.log("stalled");
|
|
|
|
|
// })
|
|
|
|
|
|
|
|
|
|
player.on('playing', function (e) { |
|
|
|
|
// console.log("playing");
|
|
|
|
|
clearTimeout(waitingTimeoutTimer); |
|
|
|
|
}) |
|
|
|
|
|
|
|
|
|
player.on('waiting', function (e) { |
|
|
|
|
// console.log("waiting");
|
|
|
|
|
|
|
|
|
|
// waitingTimeoutTimer = setTimeout(function () {
|
|
|
|
|
// restartPlayer();
|
|
|
|
|
// }, 3000)
|
|
|
|
|
}) |
|
|
|
|
//
|
|
|
|
|
// player.on('playing', function (e) {
|
|
|
|
|
// // console.log("playing");
|
|
|
|
|
// })
|
|
|
|
|
//
|
|
|
|
|
// player.on('waiting', function (e) {
|
|
|
|
|
// // console.log("waiting");
|
|
|
|
|
// })
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
function restartPlayer() { |
|
|
|
|