.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections;
using System.Collections.Generic;
namespace ICSharpCode.Decompiler.Tests.TestCases.Pretty
{
public class Loops
{
public void ForEach(IEnumerable<string> enumerable)
{
foreach (string item in enumerable) {
item.ToLower();
}
}
public void ForEachOverList(List<string> list)
{
// List has a struct as enumerator, so produces quite different IL than foreach over the IEnumerable interface
foreach (string item in list) {
item.ToLower();
}
}
public void ForEachOverNonGenericEnumerable(IEnumerable enumerable)
{
foreach (object item in enumerable) {
item.ToString();
}
}
public void ForEachOverNonGenericEnumerableWithAutomaticCastValueType(IEnumerable enumerable)
{
foreach (int item in enumerable) {
item.ToString();
}
}
public void ForEachOverNonGenericEnumerableWithAutomaticCastRefType(IEnumerable enumerable)
{
foreach (string item in enumerable) {
Console.WriteLine(item);
}
}
// public void ForEachOverArray(string[] array)
// {
// foreach (string text in array)
// {
// text.ToLower();
// }
// }
public void ForOverArray(string[] array)
{
for (int i = 0; i < array.Length; i++) {
array[i].ToLower();
}
}
public void NestedLoops()
{
for (int i = 0; i < 10; i++) {
if (i % 2 == 0) {
for (int j = 0; j < 5; j++) {
Console.WriteLine("Y");
}
} else {
Console.WriteLine("X");
}
}
}
//public int MultipleExits()
//{
// int i = 0;
// while (true) {
// if (i % 4 == 0) { return 4; }
// if (i % 7 == 0) { break; }
// if (i % 9 == 0) { return 5; }
// if (i % 11 == 0) { break; }
// i++;
// }
// i = int.MinValue;
// return i;
//}
//public int InterestingLoop()
//{
// int i = 0;
// if (i % 11 == 0) {
// while (true) {
// if (i % 4 == 0) {
// if (i % 7 == 0) {
// if (i % 11 == 0) {
// continue; // use a continue here to prevent moving the if (i%7) outside the loop
// }
// Console.WriteLine("7");
// } else {
// // this block is not part of the natural loop
// Console.WriteLine("!7");
// }
// break;
// }
// i++;
// }
// // This instruction is still dominated by the loop header
// i = int.MinValue;
// }
// return i;
//}
private bool Condition(string arg)
{
Console.WriteLine("Condition: " + arg);
return false;
}
public void WhileLoop()
{
Console.WriteLine("Initial");
if (this.Condition("if")) {
while (this.Condition("while")) {
Console.WriteLine("Loop Body");
if (this.Condition("test")) {
if (this.Condition("continue")) {
continue;
}
if (!this.Condition("break"))
break;
}
Console.WriteLine("End of loop body");
}
Console.WriteLine("After loop");
}
Console.WriteLine("End of method");
}
//public void WhileWithGoto()
//{
// while (this.Condition("Main Loop")) {
// if (!this.Condition("Condition"))
// goto block2;
// block1:
// Console.WriteLine("Block1");
// if (this.Condition("Condition2"))
// continue;
// block2:
// Console.WriteLine("Block2");
// goto block1;
// }
//}
//public void DoWhileLoop()
//{
// Console.WriteLine("Initial");
// if (this.Condition("if")) {
// do {
// Console.WriteLine("Loop Body");
// if (this.Condition("test")) {
// if (this.Condition("continue")) {
// continue;
// }
// if (!this.Condition("break"))
// break;
// }
// Console.WriteLine("End of loop body");
// } while (this.Condition("while"));
// Console.WriteLine("After loop");
// }
// Console.WriteLine("End of method");
//}
public void ForLoop()
{
Console.WriteLine("Initial");
if (this.Condition("if")) {
for (int i = 0; this.Condition("for"); i++) {
Console.WriteLine("Loop Body");
if (this.Condition("test")) {
if (this.Condition("continue")) {
continue;
}
if (!this.Condition("not-break"))
break;
}
Console.WriteLine("End of loop body");
}
Console.WriteLine("After loop");
}
Console.WriteLine("End of method");
}
public static void ForeachExceptForContinuedUse(IEnumerable<int> inputs)
{
Console.WriteLine("ForeachExceptForContinuedUse");
int num = 0;
using (IEnumerator<int> enumerator = inputs.GetEnumerator()) {
while (enumerator.MoveNext()) {
num = enumerator.Current;
Console.WriteLine(num);
}
}
Console.WriteLine("Last: " + num);
}
public static void NonGenericForeachWithReturnFallbackTest(IEnumerable e)
{
Console.WriteLine("NonGenericForeachWithReturnFallback:");
IEnumerator enumerator = e.GetEnumerator();
try {
Console.WriteLine("MoveNext");
if (enumerator.MoveNext()) {
object current = enumerator.Current;
Console.WriteLine("current: " + current);
}
} finally {
IDisposable disposable = enumerator as IDisposable;
if (disposable != null)
disposable.Dispose();
}
Console.WriteLine("After finally!");
}
}
}