// Copyright (c) AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections; using System.Collections.Generic; namespace ICSharpCode.Decompiler.Tests.TestCases.Pretty { public class Loops { public void ForEach(IEnumerable enumerable) { foreach (string item in enumerable) { item.ToLower(); } } public void ForEachOverList(List list) { // List has a struct as enumerator, so produces quite different IL than foreach over the IEnumerable interface foreach (string item in list) { item.ToLower(); } } public void ForEachOverNonGenericEnumerable(IEnumerable enumerable) { foreach (object item in enumerable) { item.ToString(); } } public void ForEachOverNonGenericEnumerableWithAutomaticCastValueType(IEnumerable enumerable) { foreach (int item in enumerable) { item.ToString(); } } public void ForEachOverNonGenericEnumerableWithAutomaticCastRefType(IEnumerable enumerable) { foreach (string item in enumerable) { Console.WriteLine(item); } } // public void ForEachOverArray(string[] array) // { // foreach (string text in array) // { // text.ToLower(); // } // } public void ForOverArray(string[] array) { for (int i = 0; i < array.Length; i++) { array[i].ToLower(); } } public void NestedLoops() { for (int i = 0; i < 10; i++) { if (i % 2 == 0) { for (int j = 0; j < 5; j++) { Console.WriteLine("Y"); } } else { Console.WriteLine("X"); } } } //public int MultipleExits() //{ // int i = 0; // while (true) { // if (i % 4 == 0) { return 4; } // if (i % 7 == 0) { break; } // if (i % 9 == 0) { return 5; } // if (i % 11 == 0) { break; } // i++; // } // i = int.MinValue; // return i; //} //public int InterestingLoop() //{ // int i = 0; // if (i % 11 == 0) { // while (true) { // if (i % 4 == 0) { // if (i % 7 == 0) { // if (i % 11 == 0) { // continue; // use a continue here to prevent moving the if (i%7) outside the loop // } // Console.WriteLine("7"); // } else { // // this block is not part of the natural loop // Console.WriteLine("!7"); // } // break; // } // i++; // } // // This instruction is still dominated by the loop header // i = int.MinValue; // } // return i; //} private bool Condition(string arg) { Console.WriteLine("Condition: " + arg); return false; } public void WhileLoop() { Console.WriteLine("Initial"); if (this.Condition("if")) { while (this.Condition("while")) { Console.WriteLine("Loop Body"); if (this.Condition("test")) { if (this.Condition("continue")) { continue; } if (!this.Condition("break")) break; } Console.WriteLine("End of loop body"); } Console.WriteLine("After loop"); } Console.WriteLine("End of method"); } //public void WhileWithGoto() //{ // while (this.Condition("Main Loop")) { // if (!this.Condition("Condition")) // goto block2; // block1: // Console.WriteLine("Block1"); // if (this.Condition("Condition2")) // continue; // block2: // Console.WriteLine("Block2"); // goto block1; // } //} //public void DoWhileLoop() //{ // Console.WriteLine("Initial"); // if (this.Condition("if")) { // do { // Console.WriteLine("Loop Body"); // if (this.Condition("test")) { // if (this.Condition("continue")) { // continue; // } // if (!this.Condition("break")) // break; // } // Console.WriteLine("End of loop body"); // } while (this.Condition("while")); // Console.WriteLine("After loop"); // } // Console.WriteLine("End of method"); //} public void ForLoop() { Console.WriteLine("Initial"); if (this.Condition("if")) { for (int i = 0; this.Condition("for"); i++) { Console.WriteLine("Loop Body"); if (this.Condition("test")) { if (this.Condition("continue")) { continue; } if (!this.Condition("not-break")) break; } Console.WriteLine("End of loop body"); } Console.WriteLine("After loop"); } Console.WriteLine("End of method"); } public static void ForeachExceptForContinuedUse(IEnumerable inputs) { Console.WriteLine("ForeachExceptForContinuedUse"); int num = 0; using (IEnumerator enumerator = inputs.GetEnumerator()) { while (enumerator.MoveNext()) { num = enumerator.Current; Console.WriteLine(num); } } Console.WriteLine("Last: " + num); } public static void NonGenericForeachWithReturnFallbackTest(IEnumerable e) { Console.WriteLine("NonGenericForeachWithReturnFallback:"); IEnumerator enumerator = e.GetEnumerator(); try { Console.WriteLine("MoveNext"); if (enumerator.MoveNext()) { object current = enumerator.Current; Console.WriteLine("current: " + current); } } finally { IDisposable disposable = enumerator as IDisposable; if (disposable != null) disposable.Dispose(); } Console.WriteLine("After finally!"); } } }