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329 lines
12 KiB
329 lines
12 KiB
// Copyright (c) 2017 Daniel Grunwald |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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// software and associated documentation files (the "Software"), to deal in the Software |
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// without restriction, including without limitation the rights to use, copy, modify, merge, |
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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// to whom the Software is furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies or |
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// substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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// DEALINGS IN THE SOFTWARE. |
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using System; |
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using System.Collections.Generic; |
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using System.Diagnostics; |
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using System.Linq; |
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using ICSharpCode.Decompiler.CSharp.Syntax; |
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using ICSharpCode.Decompiler.IL; |
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using ICSharpCode.Decompiler.Util; |
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namespace ICSharpCode.Decompiler.CSharp |
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{ |
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/// <summary> |
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/// Given a SyntaxTree that was output from the decompiler, constructs the list of sequence points. |
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/// </summary> |
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class SequencePointBuilder : DepthFirstAstVisitor |
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{ |
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struct StatePerSequencePoint |
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{ |
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/// <summary> |
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/// Main AST node associated with this sequence point. |
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/// </summary> |
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internal readonly AstNode PrimaryNode; |
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/// <summary> |
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/// List of IL intervals that are associated with this sequence point. |
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/// </summary> |
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internal readonly List<Interval> Intervals; |
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/// <summary> |
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/// The function containing this sequence point. |
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/// </summary> |
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internal ILFunction Function; |
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public StatePerSequencePoint(AstNode primaryNode) |
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{ |
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this.PrimaryNode = primaryNode; |
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this.Intervals = new List<Interval>(); |
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this.Function = null; |
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} |
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} |
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readonly List<(ILFunction, Dom.SequencePoint)> sequencePoints = new List<(ILFunction, Dom.SequencePoint)>(); |
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readonly HashSet<ILInstruction> mappedInstructions = new HashSet<ILInstruction>(); |
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// Stack holding information for outer statements. |
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readonly Stack<StatePerSequencePoint> outerStates = new Stack<StatePerSequencePoint>(); |
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// Collects information for the current sequence point. |
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StatePerSequencePoint current; |
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void VisitAsSequencePoint(AstNode node) |
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{ |
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if (node.IsNull) return; |
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StartSequencePoint(node); |
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node.AcceptVisitor(this); |
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EndSequencePoint(node.StartLocation, node.EndLocation); |
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} |
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protected override void VisitChildren(AstNode node) |
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{ |
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base.VisitChildren(node); |
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AddToSequencePoint(node); |
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} |
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public override void VisitBlockStatement(BlockStatement blockStatement) |
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{ |
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foreach (var stmt in blockStatement.Statements) { |
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VisitAsSequencePoint(stmt); |
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} |
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} |
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public override void VisitForStatement(ForStatement forStatement) |
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{ |
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// Every element of a for-statement is it's own sequence point. |
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foreach (var init in forStatement.Initializers) { |
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VisitAsSequencePoint(init); |
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} |
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VisitAsSequencePoint(forStatement.Condition); |
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foreach (var inc in forStatement.Iterators) { |
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VisitAsSequencePoint(inc); |
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} |
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VisitAsSequencePoint(forStatement.EmbeddedStatement); |
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} |
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public override void VisitSwitchStatement(SwitchStatement switchStatement) |
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{ |
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StartSequencePoint(switchStatement); |
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switchStatement.Expression.AcceptVisitor(this); |
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foreach (var section in switchStatement.SwitchSections) { |
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// note: sections will not contribute to the current sequence point |
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section.AcceptVisitor(this); |
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} |
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// add switch statement itself to sequence point |
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// (call only after the sections are visited) |
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AddToSequencePoint(switchStatement); |
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EndSequencePoint(switchStatement.StartLocation, switchStatement.RParToken.EndLocation); |
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} |
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public override void VisitSwitchSection(Syntax.SwitchSection switchSection) |
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{ |
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// every statement in the switch section is its own sequence point |
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foreach (var stmt in switchSection.Statements) { |
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VisitAsSequencePoint(stmt); |
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} |
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} |
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public override void VisitLambdaExpression(LambdaExpression lambdaExpression) |
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{ |
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AddToSequencePoint(lambdaExpression); |
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VisitAsSequencePoint(lambdaExpression.Body); |
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} |
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public override void VisitUsingStatement(UsingStatement usingStatement) |
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{ |
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StartSequencePoint(usingStatement); |
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usingStatement.ResourceAcquisition.AcceptVisitor(this); |
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VisitAsSequencePoint(usingStatement.EmbeddedStatement); |
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AddToSequencePoint(usingStatement); |
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EndSequencePoint(usingStatement.StartLocation, usingStatement.RParToken.EndLocation); |
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} |
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public override void VisitForeachStatement(ForeachStatement foreachStatement) |
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{ |
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var foreachInfo = foreachStatement.Annotation<ForeachAnnotation>(); |
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if (foreachInfo == null) { |
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base.VisitForeachStatement(foreachStatement); |
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return; |
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} |
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// TODO : Add a sequence point on foreach token (mapped to nop before using instruction). |
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StartSequencePoint(foreachStatement); |
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foreachStatement.InExpression.AcceptVisitor(this); |
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AddToSequencePoint(foreachInfo.GetEnumeratorCall); |
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EndSequencePoint(foreachStatement.InExpression.StartLocation, foreachStatement.InExpression.EndLocation); |
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StartSequencePoint(foreachStatement); |
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AddToSequencePoint(foreachInfo.MoveNextCall); |
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EndSequencePoint(foreachStatement.InToken.StartLocation, foreachStatement.InToken.EndLocation); |
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StartSequencePoint(foreachStatement); |
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AddToSequencePoint(foreachInfo.GetCurrentCall); |
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EndSequencePoint(foreachStatement.VariableType.StartLocation, foreachStatement.VariableNameToken.EndLocation); |
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VisitAsSequencePoint(foreachStatement.EmbeddedStatement); |
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} |
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public override void VisitLockStatement(LockStatement lockStatement) |
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{ |
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StartSequencePoint(lockStatement); |
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lockStatement.Expression.AcceptVisitor(this); |
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VisitAsSequencePoint(lockStatement.EmbeddedStatement); |
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AddToSequencePoint(lockStatement); |
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EndSequencePoint(lockStatement.StartLocation, lockStatement.RParToken.EndLocation); |
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} |
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public override void VisitIfElseStatement(IfElseStatement ifElseStatement) |
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{ |
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StartSequencePoint(ifElseStatement); |
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ifElseStatement.Condition.AcceptVisitor(this); |
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VisitAsSequencePoint(ifElseStatement.TrueStatement); |
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VisitAsSequencePoint(ifElseStatement.FalseStatement); |
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AddToSequencePoint(ifElseStatement); |
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EndSequencePoint(ifElseStatement.StartLocation, ifElseStatement.RParToken.EndLocation); |
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} |
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public override void VisitWhileStatement(WhileStatement whileStatement) |
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{ |
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StartSequencePoint(whileStatement); |
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whileStatement.Condition.AcceptVisitor(this); |
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VisitAsSequencePoint(whileStatement.EmbeddedStatement); |
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AddToSequencePoint(whileStatement); |
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EndSequencePoint(whileStatement.StartLocation, whileStatement.RParToken.EndLocation); |
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} |
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public override void VisitDoWhileStatement(DoWhileStatement doWhileStatement) |
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{ |
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StartSequencePoint(doWhileStatement); |
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VisitAsSequencePoint(doWhileStatement.EmbeddedStatement); |
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doWhileStatement.Condition.AcceptVisitor(this); |
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AddToSequencePoint(doWhileStatement); |
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EndSequencePoint(doWhileStatement.WhileToken.StartLocation, doWhileStatement.RParToken.EndLocation); |
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} |
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public override void VisitFixedStatement(FixedStatement fixedStatement) |
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{ |
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foreach (var v in fixedStatement.Variables) { |
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VisitAsSequencePoint(v); |
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} |
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VisitAsSequencePoint(fixedStatement.EmbeddedStatement); |
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} |
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/// <summary> |
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/// Start a new C# statement = new sequence point. |
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/// </summary> |
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void StartSequencePoint(AstNode primaryNode) |
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{ |
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outerStates.Push(current); |
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current = new StatePerSequencePoint(primaryNode); |
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} |
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void EndSequencePoint(TextLocation startLocation, TextLocation endLocation) |
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{ |
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Debug.Assert(!startLocation.IsEmpty, "missing startLocation"); |
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Debug.Assert(!endLocation.IsEmpty, "missing endLocation"); |
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if (current.Intervals.Count > 0 && current.Function != null) { |
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// use LongSet to deduplicate and merge the intervals |
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var longSet = new LongSet(current.Intervals.Select(i => new LongInterval(i.Start, i.End))); |
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Debug.Assert(!longSet.IsEmpty); |
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sequencePoints.Add((current.Function, new Dom.SequencePoint { |
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Offset = (int)longSet.Intervals[0].Start, |
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EndOffset = (int)longSet.Intervals[0].End, |
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StartLine = startLocation.Line, |
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StartColumn = startLocation.Column, |
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EndLine = endLocation.Line, |
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EndColumn = endLocation.Column |
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})); |
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} |
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current = outerStates.Pop(); |
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} |
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/// <summary> |
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/// Add the ILAst instruction associated with the AstNode to the sequence point. |
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/// Also add all its ILAst sub-instructions (unless they were already added to another sequence point). |
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/// </summary> |
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void AddToSequencePoint(AstNode node) |
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{ |
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foreach (var inst in node.Annotations.OfType<ILInstruction>()) { |
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AddToSequencePoint(inst); |
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} |
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} |
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void AddToSequencePoint(ILInstruction inst) |
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{ |
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if (!mappedInstructions.Add(inst)) { |
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// inst was already used by a nested sequence point within this sequence point |
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return; |
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} |
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// Add the IL range associated with this instruction to the current sequence point. |
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if (HasUsableILRange(inst) && current.Intervals != null) { |
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current.Intervals.Add(inst.ILRange); |
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var function = inst.Parent.Ancestors.OfType<ILFunction>().FirstOrDefault(); |
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Debug.Assert(current.Function == null || current.Function == function); |
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current.Function = function; |
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} |
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// Do not add instructions of lambdas/delegates. |
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if (inst is ILFunction) |
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return; |
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// Also add the child IL instructions, unless they were already processed by |
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// another C# expression. |
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foreach (var child in inst.Children) { |
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AddToSequencePoint(child); |
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} |
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} |
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internal static bool HasUsableILRange(ILInstruction inst) |
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{ |
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if (inst.ILRange.IsEmpty) |
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return false; |
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return !(inst is BlockContainer || inst is Block); |
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} |
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/// <summary> |
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/// Called after the visitor is done to return the results. |
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/// </summary> |
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internal Dictionary<ILFunction, List<Dom.SequencePoint>> GetSequencePoints() |
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{ |
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var dict = new Dictionary<ILFunction, List<Dom.SequencePoint>>(); |
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foreach (var (function, sequencePoint) in this.sequencePoints) { |
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if (!dict.TryGetValue(function, out var list)) { |
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dict.Add(function, list = new List<Dom.SequencePoint>()); |
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} |
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list.Add(sequencePoint); |
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} |
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foreach (var (function, list) in dict.ToList()) { |
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// For each function, sort sequence points and fix overlaps+gaps |
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var newList = new List<Dom.SequencePoint>(); |
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int pos = 0; |
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foreach (var sequencePoint in list.OrderBy(sp => sp.Offset).ThenBy(sp => sp.EndOffset)) { |
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if (sequencePoint.Offset < pos) { |
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// overlapping sequence point? |
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// delete previous sequence points that are after sequencePoint.Offset |
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while (newList.Count > 0 && newList.Last().EndOffset > pos) { |
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var last = newList.Last(); |
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if (last.Offset >= sequencePoint.Offset) { |
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newList.RemoveAt(newList.Count - 1); |
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} else { |
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last.EndOffset = sequencePoint.Offset; |
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newList[newList.Count - 1] = last; |
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} |
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} |
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} else if (sequencePoint.Offset > pos) { |
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// insert hidden sequence point in the gap. |
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var hidden = new Dom.SequencePoint(); |
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hidden.Offset = pos; |
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hidden.EndOffset = sequencePoint.Offset; |
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hidden.SetHidden(); |
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newList.Add(hidden); |
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} |
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newList.Add(sequencePoint); |
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pos = sequencePoint.EndOffset; |
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} |
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if (pos < function.CecilMethod.Body.CodeSize) { |
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var hidden = new Dom.SequencePoint(); |
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hidden.Offset = pos; |
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hidden.EndOffset = function.CecilMethod.Body.CodeSize; |
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hidden.SetHidden(); |
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newList.Add(hidden); |
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} |
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dict[function] = newList; |
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} |
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return dict; |
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} |
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} |
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}
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