// Copyright (c) 2017 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using ICSharpCode.Decompiler.CSharp.Syntax; using ICSharpCode.Decompiler.IL; using ICSharpCode.Decompiler.Util; namespace ICSharpCode.Decompiler.CSharp { /// /// Given a SyntaxTree that was output from the decompiler, constructs the list of sequence points. /// class SequencePointBuilder : DepthFirstAstVisitor { struct StatePerSequencePoint { /// /// Main AST node associated with this sequence point. /// internal readonly AstNode PrimaryNode; /// /// List of IL intervals that are associated with this sequence point. /// internal readonly List Intervals; /// /// The function containing this sequence point. /// internal ILFunction Function; public StatePerSequencePoint(AstNode primaryNode) { this.PrimaryNode = primaryNode; this.Intervals = new List(); this.Function = null; } } readonly List<(ILFunction, Dom.SequencePoint)> sequencePoints = new List<(ILFunction, Dom.SequencePoint)>(); readonly HashSet mappedInstructions = new HashSet(); // Stack holding information for outer statements. readonly Stack outerStates = new Stack(); // Collects information for the current sequence point. StatePerSequencePoint current; void VisitAsSequencePoint(AstNode node) { if (node.IsNull) return; StartSequencePoint(node); node.AcceptVisitor(this); EndSequencePoint(node.StartLocation, node.EndLocation); } protected override void VisitChildren(AstNode node) { base.VisitChildren(node); AddToSequencePoint(node); } public override void VisitBlockStatement(BlockStatement blockStatement) { foreach (var stmt in blockStatement.Statements) { VisitAsSequencePoint(stmt); } } public override void VisitForStatement(ForStatement forStatement) { // Every element of a for-statement is it's own sequence point. foreach (var init in forStatement.Initializers) { VisitAsSequencePoint(init); } VisitAsSequencePoint(forStatement.Condition); foreach (var inc in forStatement.Iterators) { VisitAsSequencePoint(inc); } VisitAsSequencePoint(forStatement.EmbeddedStatement); } public override void VisitSwitchStatement(SwitchStatement switchStatement) { StartSequencePoint(switchStatement); switchStatement.Expression.AcceptVisitor(this); foreach (var section in switchStatement.SwitchSections) { // note: sections will not contribute to the current sequence point section.AcceptVisitor(this); } // add switch statement itself to sequence point // (call only after the sections are visited) AddToSequencePoint(switchStatement); EndSequencePoint(switchStatement.StartLocation, switchStatement.RParToken.EndLocation); } public override void VisitSwitchSection(Syntax.SwitchSection switchSection) { // every statement in the switch section is its own sequence point foreach (var stmt in switchSection.Statements) { VisitAsSequencePoint(stmt); } } public override void VisitLambdaExpression(LambdaExpression lambdaExpression) { AddToSequencePoint(lambdaExpression); VisitAsSequencePoint(lambdaExpression.Body); } public override void VisitUsingStatement(UsingStatement usingStatement) { StartSequencePoint(usingStatement); usingStatement.ResourceAcquisition.AcceptVisitor(this); VisitAsSequencePoint(usingStatement.EmbeddedStatement); AddToSequencePoint(usingStatement); EndSequencePoint(usingStatement.StartLocation, usingStatement.RParToken.EndLocation); } public override void VisitForeachStatement(ForeachStatement foreachStatement) { var foreachInfo = foreachStatement.Annotation(); if (foreachInfo == null) { base.VisitForeachStatement(foreachStatement); return; } // TODO : Add a sequence point on foreach token (mapped to nop before using instruction). StartSequencePoint(foreachStatement); foreachStatement.InExpression.AcceptVisitor(this); AddToSequencePoint(foreachInfo.GetEnumeratorCall); EndSequencePoint(foreachStatement.InExpression.StartLocation, foreachStatement.InExpression.EndLocation); StartSequencePoint(foreachStatement); AddToSequencePoint(foreachInfo.MoveNextCall); EndSequencePoint(foreachStatement.InToken.StartLocation, foreachStatement.InToken.EndLocation); StartSequencePoint(foreachStatement); AddToSequencePoint(foreachInfo.GetCurrentCall); EndSequencePoint(foreachStatement.VariableType.StartLocation, foreachStatement.VariableNameToken.EndLocation); VisitAsSequencePoint(foreachStatement.EmbeddedStatement); } public override void VisitLockStatement(LockStatement lockStatement) { StartSequencePoint(lockStatement); lockStatement.Expression.AcceptVisitor(this); VisitAsSequencePoint(lockStatement.EmbeddedStatement); AddToSequencePoint(lockStatement); EndSequencePoint(lockStatement.StartLocation, lockStatement.RParToken.EndLocation); } public override void VisitIfElseStatement(IfElseStatement ifElseStatement) { StartSequencePoint(ifElseStatement); ifElseStatement.Condition.AcceptVisitor(this); VisitAsSequencePoint(ifElseStatement.TrueStatement); VisitAsSequencePoint(ifElseStatement.FalseStatement); AddToSequencePoint(ifElseStatement); EndSequencePoint(ifElseStatement.StartLocation, ifElseStatement.RParToken.EndLocation); } public override void VisitWhileStatement(WhileStatement whileStatement) { StartSequencePoint(whileStatement); whileStatement.Condition.AcceptVisitor(this); VisitAsSequencePoint(whileStatement.EmbeddedStatement); AddToSequencePoint(whileStatement); EndSequencePoint(whileStatement.StartLocation, whileStatement.RParToken.EndLocation); } public override void VisitDoWhileStatement(DoWhileStatement doWhileStatement) { StartSequencePoint(doWhileStatement); VisitAsSequencePoint(doWhileStatement.EmbeddedStatement); doWhileStatement.Condition.AcceptVisitor(this); AddToSequencePoint(doWhileStatement); EndSequencePoint(doWhileStatement.WhileToken.StartLocation, doWhileStatement.RParToken.EndLocation); } public override void VisitFixedStatement(FixedStatement fixedStatement) { foreach (var v in fixedStatement.Variables) { VisitAsSequencePoint(v); } VisitAsSequencePoint(fixedStatement.EmbeddedStatement); } /// /// Start a new C# statement = new sequence point. /// void StartSequencePoint(AstNode primaryNode) { outerStates.Push(current); current = new StatePerSequencePoint(primaryNode); } void EndSequencePoint(TextLocation startLocation, TextLocation endLocation) { Debug.Assert(!startLocation.IsEmpty, "missing startLocation"); Debug.Assert(!endLocation.IsEmpty, "missing endLocation"); if (current.Intervals.Count > 0 && current.Function != null) { // use LongSet to deduplicate and merge the intervals var longSet = new LongSet(current.Intervals.Select(i => new LongInterval(i.Start, i.End))); Debug.Assert(!longSet.IsEmpty); sequencePoints.Add((current.Function, new Dom.SequencePoint { Offset = (int)longSet.Intervals[0].Start, EndOffset = (int)longSet.Intervals[0].End, StartLine = startLocation.Line, StartColumn = startLocation.Column, EndLine = endLocation.Line, EndColumn = endLocation.Column })); } current = outerStates.Pop(); } /// /// Add the ILAst instruction associated with the AstNode to the sequence point. /// Also add all its ILAst sub-instructions (unless they were already added to another sequence point). /// void AddToSequencePoint(AstNode node) { foreach (var inst in node.Annotations.OfType()) { AddToSequencePoint(inst); } } void AddToSequencePoint(ILInstruction inst) { if (!mappedInstructions.Add(inst)) { // inst was already used by a nested sequence point within this sequence point return; } // Add the IL range associated with this instruction to the current sequence point. if (HasUsableILRange(inst) && current.Intervals != null) { current.Intervals.Add(inst.ILRange); var function = inst.Parent.Ancestors.OfType().FirstOrDefault(); Debug.Assert(current.Function == null || current.Function == function); current.Function = function; } // Do not add instructions of lambdas/delegates. if (inst is ILFunction) return; // Also add the child IL instructions, unless they were already processed by // another C# expression. foreach (var child in inst.Children) { AddToSequencePoint(child); } } internal static bool HasUsableILRange(ILInstruction inst) { if (inst.ILRange.IsEmpty) return false; return !(inst is BlockContainer || inst is Block); } /// /// Called after the visitor is done to return the results. /// internal Dictionary> GetSequencePoints() { var dict = new Dictionary>(); foreach (var (function, sequencePoint) in this.sequencePoints) { if (!dict.TryGetValue(function, out var list)) { dict.Add(function, list = new List()); } list.Add(sequencePoint); } foreach (var (function, list) in dict.ToList()) { // For each function, sort sequence points and fix overlaps+gaps var newList = new List(); int pos = 0; foreach (var sequencePoint in list.OrderBy(sp => sp.Offset).ThenBy(sp => sp.EndOffset)) { if (sequencePoint.Offset < pos) { // overlapping sequence point? // delete previous sequence points that are after sequencePoint.Offset while (newList.Count > 0 && newList.Last().EndOffset > pos) { var last = newList.Last(); if (last.Offset >= sequencePoint.Offset) { newList.RemoveAt(newList.Count - 1); } else { last.EndOffset = sequencePoint.Offset; newList[newList.Count - 1] = last; } } } else if (sequencePoint.Offset > pos) { // insert hidden sequence point in the gap. var hidden = new Dom.SequencePoint(); hidden.Offset = pos; hidden.EndOffset = sequencePoint.Offset; hidden.SetHidden(); newList.Add(hidden); } newList.Add(sequencePoint); pos = sequencePoint.EndOffset; } if (pos < function.CecilMethod.Body.CodeSize) { var hidden = new Dom.SequencePoint(); hidden.Offset = pos; hidden.EndOffset = function.CecilMethod.Body.CodeSize; hidden.SetHidden(); newList.Add(hidden); } dict[function] = newList; } return dict; } } }