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614 lines
25 KiB
614 lines
25 KiB
// Copyright (c) 2026 Siegfried Pammer |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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// software and associated documentation files (the "Software"), to deal in the Software |
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// without restriction, including without limitation the rights to use, copy, modify, merge, |
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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// to whom the Software is furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies or |
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// substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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// DEALINGS IN THE SOFTWARE. |
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using System.Collections; |
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using System.Collections.Immutable; |
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using System.Text; |
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using Microsoft.CodeAnalysis; |
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using Microsoft.CodeAnalysis.CSharp; |
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using Microsoft.CodeAnalysis.CSharp.Syntax; |
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using Microsoft.CodeAnalysis.Text; |
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namespace ICSharpCode.Decompiler.Generators; |
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[Generator] |
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internal class DecompilerSyntaxTreeGenerator : IIncrementalGenerator |
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{ |
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record AstNodeAdditions(string NodeName, bool NeedsVisitor, bool NeedsNullNode, bool NeedsPatternPlaceholder, int NullNodeBaseCtorParamCount, bool IsTypeNode, string VisitMethodName, string VisitMethodParamType, EquatableArray<(string Member, string TypeName, bool RecursiveMatch, bool MatchAny, bool Nullable)>? MembersToMatch, EquatableArray<(string RoleExpr, bool IsCollection, string PropertyName, string PropertyType, string ElementType, bool IsOverride, bool IsNullable, string KindName, bool IsPartial)>? Slots, EquatableArray<(string StringName, string TokenName, bool NullOnEmpty)>? NameSlots); |
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// Derives the shared SlotKind name from a [Slot] role expression: the last dotted segment with a |
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// trailing "Role" removed (e.g. "Roles.EmbeddedStatement" -> "EmbeddedStatement", "LeftRole" -> |
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// "Left", "PropertyDeclaration.GetterRole" -> "Getter"). Roles that share a name (aliases, or the |
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// same logical slot across node types) intentionally collapse to one kind, so node.Slot.Kind matches |
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// node.Role comparisons; consumer sites derive the kind from their role the same way. |
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static string SlotKindName(string roleExpr) |
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{ |
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int dot = roleExpr.LastIndexOf('.'); |
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string name = dot >= 0 ? roleExpr.Substring(dot + 1) : roleExpr; |
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if (name.EndsWith("Role") && name.Length > 4) |
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name = name.Substring(0, name.Length - 4); |
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return name; |
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} |
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AstNodeAdditions GetAstNodeAdditions(GeneratorAttributeSyntaxContext context, CancellationToken ct) |
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{ |
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var targetSymbol = (INamedTypeSymbol)context.TargetSymbol; |
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var attribute = context.Attributes.SingleOrDefault(ad => ad.AttributeClass?.Name == "DecompilerAstNodeAttribute")!; |
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var (visitMethodName, paramTypeName) = targetSymbol.Name switch { |
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"ErrorExpression" => ("ErrorNode", "AstNode"), |
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string s when s.Contains("AstType") => (s.Replace("AstType", "Type"), s), |
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_ => (targetSymbol.Name, targetSymbol.Name), |
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}; |
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List<(string Member, string TypeName, bool RecursiveMatch, bool MatchAny, bool Nullable)>? membersToMatch = null; |
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// Abstract base nodes are never the dispatch target of DoMatch (concrete subclasses and the |
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// null-object each emit their own and do not chain to base), so emitting one here is dead code. |
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if (!targetSymbol.IsAbstract && !targetSymbol.MemberNames.Contains("DoMatch")) |
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{ |
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membersToMatch = new(); |
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var astNodeType = (INamedTypeSymbol)context.SemanticModel.GetSpeculativeSymbolInfo(context.TargetNode.Span.Start, SyntaxFactory.ParseTypeName("AstNode"), SpeculativeBindingOption.BindAsTypeOrNamespace).Symbol!; |
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var entityDeclarationType = context.SemanticModel.GetSpeculativeSymbolInfo(context.TargetNode.Span.Start, SyntaxFactory.ParseTypeName("EntityDeclaration"), SpeculativeBindingOption.BindAsTypeOrNamespace).Symbol as INamedTypeSymbol; |
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// EntityDeclaration declares Name (over Roles.Identifier), ReturnType, and the attributes/modifiers |
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// helper as virtual members on the base; a subclass overrides them, so the property scan (which |
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// skips overrides) misses them. Add them explicitly for every EntityDeclaration-derived node. The |
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// NameToken slot is intentionally not matched, since the Name string already covers it. |
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if (entityDeclarationType != null && targetSymbol.IsDerivedFrom(entityDeclarationType)) |
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{ |
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// A node opts out of the inherited Name match by marking its NameToken slot |
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// [ExcludeFromMatch] (e.g. constructors, whose Name is just the declaring type name). |
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bool excludeName = targetSymbol.GetMembers("NameToken").OfType<IPropertySymbol>() |
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.Any(p => p.GetAttributes().Any(a => a.AttributeClass?.Name == "ExcludeFromMatchAttribute")); |
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if (!excludeName) |
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membersToMatch.Add(("Name", "String", false, false, false)); |
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membersToMatch.Add(("MatchAttributesAndModifiers", null!, false, false, false)); |
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membersToMatch.Add(("ReturnType", "AstType", true, false, true)); |
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} |
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foreach (var m in targetSymbol.GetMembers()) |
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{ |
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if (m is not IPropertySymbol property || property.IsIndexer || property.IsOverride) |
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continue; |
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if (property.GetAttributes().Any(a => a.AttributeClass?.Name == "ExcludeFromMatchAttribute")) |
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continue; |
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if (property.Type.MetadataName is "CSharpTokenNode" or "TextLocation") |
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continue; |
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bool nullable = property.NullableAnnotation == NullableAnnotation.Annotated; |
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switch (property.Type) |
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{ |
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case INamedTypeSymbol named when named.IsDerivedFrom(astNodeType) || named.MetadataName == "AstNodeCollection`1": |
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membersToMatch.Add((property.Name, named.Name, true, false, nullable)); |
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break; |
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case INamedTypeSymbol { TypeKind: TypeKind.Enum } named when named.GetMembers().Any(_ => _.Name == "Any"): |
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membersToMatch.Add((property.Name, named.Name, false, true, false)); |
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break; |
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default: |
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membersToMatch.Add((property.Name, property.Type.Name, false, false, false)); |
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break; |
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} |
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} |
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} |
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// Collect the slot schema: child properties tagged [Slot] or [NameSlot], in declaration order |
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// (the order is the node's child layout, so it must follow the source, not be grouped by kind). |
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// [Slot] names the Role expression and infers single vs collection from the type. [NameSlot("role")] |
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// string X declares only the convenience string; the generator owns the backing Identifier XToken |
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// child slot (emitted like a [Slot], but non-partial since the source does not declare it) plus the |
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// string body. DoMatch matches X (a string) and never sees XToken. |
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List<(string RoleExpr, bool IsCollection, string PropertyName, string PropertyType, string ElementType, bool IsOverride, bool IsNullable, string KindName, bool IsPartial)>? slots = null; |
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List<(string StringName, string TokenName, bool NullOnEmpty)>? nameSlots = null; |
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foreach (var m in targetSymbol.GetMembers()) |
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{ |
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if (m is not IPropertySymbol property) |
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continue; |
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var slotAttr = property.GetAttributes().FirstOrDefault(a => a.AttributeClass?.Name == "SlotAttribute"); |
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if (slotAttr != null) |
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{ |
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slots ??= new(); |
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string roleExpr = (string)slotAttr.ConstructorArguments[0].Value!; |
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bool isCollection = property.Type.MetadataName == "AstNodeCollection`1"; |
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bool isNullable = property.Type.NullableAnnotation == NullableAnnotation.Annotated; |
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var unannotated = property.Type.WithNullableAnnotation(NullableAnnotation.NotAnnotated); |
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string propertyType = unannotated.ToDisplayString(SymbolDisplayFormat.MinimallyQualifiedFormat); |
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// For a collection slot, the element type is the single type argument of AstNodeCollection<T>. |
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string elementType = isCollection |
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? ((INamedTypeSymbol)property.Type).TypeArguments[0].ToDisplayString(SymbolDisplayFormat.MinimallyQualifiedFormat) |
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: propertyType; |
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slots.Add((roleExpr, isCollection, property.Name, propertyType, elementType, property.IsOverride, isNullable, SlotKindName(roleExpr), true)); |
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continue; |
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} |
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var nameSlotAttr = property.GetAttributes().FirstOrDefault(a => a.AttributeClass?.Name == "NameSlotAttribute"); |
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if (nameSlotAttr != null) |
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{ |
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nameSlots ??= new(); |
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slots ??= new(); |
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string roleExpr = (string)nameSlotAttr.ConstructorArguments[0].Value!; |
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bool nullOnEmpty = nameSlotAttr.ConstructorArguments.Length > 1 && (bool)nameSlotAttr.ConstructorArguments[1].Value!; |
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string tokenName = property.Name + "Token"; |
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// An optional name (nullOnEmpty) makes the backing token a real nullable slot: an absent name is a null token. |
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slots.Add((roleExpr, false, tokenName, "Identifier", "Identifier", false, nullOnEmpty, SlotKindName(roleExpr), false)); |
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nameSlots.Add((property.Name, tokenName, nullOnEmpty)); |
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} |
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} |
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return new(targetSymbol.Name, |
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NeedsVisitor: !targetSymbol.IsAbstract && targetSymbol.BaseType!.IsAbstract, |
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NeedsNullNode: (bool)attribute.ConstructorArguments[0].Value!, |
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NeedsPatternPlaceholder: (bool)attribute.ConstructorArguments[1].Value!, |
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NullNodeBaseCtorParamCount: targetSymbol.InstanceConstructors.Min(m => m.Parameters.Length), |
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IsTypeNode: targetSymbol.Name == "AstType" || targetSymbol.BaseType?.Name == "AstType", |
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visitMethodName, paramTypeName, membersToMatch?.ToEquatableArray(), slots?.ToEquatableArray(), nameSlots?.ToEquatableArray()); |
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} |
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// Backing-field name for a slot property. Prefixed to avoid colliding with hand-written fields |
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// in the same partial class; the generated file carries an auto-generated header, so naming-style |
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// rules do not apply. |
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static string FieldName(string propertyName) => "slot_" + propertyName; |
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void WriteGeneratedMembers(SourceProductionContext context, AstNodeAdditions source) |
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{ |
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var builder = new StringBuilder(); |
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builder.AppendLine("// <auto-generated/>"); |
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builder.AppendLine("namespace ICSharpCode.Decompiler.CSharp.Syntax;"); |
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builder.AppendLine(); |
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if (source.NeedsPatternPlaceholder) |
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{ |
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builder.AppendLine("using ICSharpCode.Decompiler.CSharp.Syntax.PatternMatching;"); |
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} |
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builder.AppendLine(); |
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builder.AppendLine("#nullable enable"); |
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builder.AppendLine(); |
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builder.AppendLine($"partial class {source.NodeName}"); |
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builder.AppendLine("{"); |
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if (source.NeedsPatternPlaceholder) |
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{ |
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// The placeholder conversion is part of the pattern-construction DSL, where a non-null |
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// pattern is the invariant; the result is therefore non-nullable for the specific node |
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// types. AstNode (the base) and ParameterDeclaration keep the nullable contract, and only |
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// AstNode also accepts a nullable pattern. |
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bool nullableReturn = source.NodeName is "AstNode" or "ParameterDeclaration"; |
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string returnQ = nullableReturn ? "?" : ""; |
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string paramQ = source.NodeName == "AstNode" ? "?" : ""; |
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string forgive = nullableReturn ? "" : "!"; |
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builder.Append( |
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$@" public static implicit operator {source.NodeName}{returnQ}(PatternMatching.Pattern{paramQ} pattern) |
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{{ |
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return pattern != null ? new PatternPlaceholder(pattern) : null{forgive}; |
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}} |
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sealed class PatternPlaceholder : {source.NodeName}, INode, PatternMatching.IPatternPlaceholder |
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{{ |
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readonly PatternMatching.Pattern child; |
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public PatternPlaceholder(PatternMatching.Pattern child) |
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{{ |
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this.child = child; |
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}} |
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public override void AcceptVisitor(IAstVisitor visitor) |
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{{ |
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visitor.VisitPatternPlaceholder(this, child); |
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}} |
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public override T AcceptVisitor<T>(IAstVisitor<T> visitor) |
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{{ |
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return visitor.VisitPatternPlaceholder(this, child); |
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}} |
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public override S AcceptVisitor<T, S>(IAstVisitor<T, S> visitor, T data) |
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{{ |
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return visitor.VisitPatternPlaceholder(this, child, data); |
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}} |
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protected internal override bool DoMatch(AstNode? other, PatternMatching.Match match) |
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{{ |
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return child.DoMatch(other, match); |
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}} |
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bool PatternMatching.INode.DoMatchCollection(global::System.Collections.Generic.IReadOnlyList<PatternMatching.INode> other, int pos, PatternMatching.Match match, PatternMatching.BacktrackingInfo backtrackingInfo) |
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{{ |
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return child.DoMatchCollection(other, pos, match, backtrackingInfo); |
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}} |
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}} |
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" |
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); |
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} |
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if (source.NeedsVisitor) |
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{ |
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builder.Append($@" public override void AcceptVisitor(IAstVisitor visitor) |
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{{ |
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visitor.Visit{source.VisitMethodName}(this); |
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}} |
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public override T AcceptVisitor<T>(IAstVisitor<T> visitor) |
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{{ |
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return visitor.Visit{source.VisitMethodName}(this); |
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}} |
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public override S AcceptVisitor<T, S>(IAstVisitor<T, S> visitor, T data) |
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{{ |
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return visitor.Visit{source.VisitMethodName}(this, data); |
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}} |
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"); |
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} |
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if (source.MembersToMatch != null) |
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{ |
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builder.Append($@" protected internal override bool DoMatch(AstNode? other, PatternMatching.Match match) |
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{{ |
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return other is {source.NodeName} o"); |
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foreach (var (member, typeName, recursive, hasAny, nullable) in source.MembersToMatch) |
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{ |
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if (member == "MatchAttributesAndModifiers") |
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{ |
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builder.Append($"\r\n\t\t\t&& this.MatchAttributesAndModifiers(o, match)"); |
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} |
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else if (recursive && nullable && typeName != "AstNodeCollection") |
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{ |
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// An optional single-value child is null when absent; match null-safely. |
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builder.Append($"\r\n\t\t\t&& MatchOptional(this.{member}, o.{member}, match)"); |
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} |
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else if (recursive) |
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{ |
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builder.Append($"\r\n\t\t\t&& this.{member}.DoMatch(o.{member}, match)"); |
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} |
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else if (hasAny) |
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{ |
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builder.Append($"\r\n\t\t\t&& (this.{member} == {typeName}.Any || this.{member} == o.{member})"); |
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} |
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else if (typeName == "String") |
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{ |
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builder.Append($"\r\n\t\t\t&& MatchString(this.{member}, o.{member})"); |
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} |
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else |
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{ |
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builder.Append($"\r\n\t\t\t&& this.{member} == o.{member}"); |
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} |
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} |
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builder.Append(@"; |
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} |
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"); |
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} |
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if (source.Slots is { } slotsArray) |
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{ |
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var slots = slotsArray.ToList(); |
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// Backing fields and the partial-property bodies. A single slot stores a nullable field and |
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// substitutes the role's null object when empty (pre-NRT); a collection slot owns a lazily |
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// created AstNodeCollection bound to this node. A slot re-declared from an inherited contract |
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// member (Part I.3 flatten) is an override. |
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foreach (var (roleExpr, isCollection, name, type, elementType, isOverride, isNullable, kindName, isPartial) in slots) |
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{ |
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string field = FieldName(name); |
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string partialKw = isPartial ? "partial " : ""; |
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if (isCollection) |
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{ |
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builder.AppendLine($"\tAstNodeCollection<{elementType}>? {field};"); |
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builder.AppendLine($"\tpublic {(isOverride ? "override " : "")}{partialKw}AstNodeCollection<{elementType}> {name} => {field} ??= new AstNodeCollection<{elementType}>(this, SlotKind.{kindName});"); |
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} |
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else |
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{ |
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builder.AppendLine($"\t{type}? {field};"); |
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builder.AppendLine($"\tpublic {(isOverride ? "override " : "")}{partialKw}{type}{(isNullable ? "?" : "")} {name}"); |
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builder.AppendLine("\t{"); |
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builder.AppendLine($"\t\tget => {field}{(isNullable ? "" : "!")};"); |
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builder.AppendLine($"\t\tset => SetChildNode(ref {field}, value);"); |
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builder.AppendLine("\t}"); |
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} |
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builder.AppendLine(); |
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} |
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// A [NameSlot] string is a convenience accessor over its generated Identifier token slot. |
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if (source.NameSlots is { } nameSlotsArray) |
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{ |
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foreach (var (stringName, tokenName, nullOnEmpty) in nameSlotsArray) |
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{ |
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builder.AppendLine($"\tpublic partial string {stringName}"); |
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builder.AppendLine("\t{"); |
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if (nullOnEmpty) |
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{ |
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// The token is a nullable slot, so guard the read and clear it (to null) on an empty name. |
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builder.AppendLine($"\t\tget => {tokenName}?.Name ?? string.Empty;"); |
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builder.AppendLine($"\t\tset => {tokenName} = string.IsNullOrEmpty(value) ? null : global::ICSharpCode.Decompiler.CSharp.Syntax.Identifier.Create(value);"); |
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} |
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else |
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{ |
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builder.AppendLine($"\t\tget => {tokenName}.Name;"); |
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builder.AppendLine($"\t\tset => {tokenName} = global::ICSharpCode.Decompiler.CSharp.Syntax.Identifier.Create(value);"); |
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} |
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builder.AppendLine("\t}"); |
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builder.AppendLine(); |
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} |
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} |
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// Flattened child-index space: slots in declaration order, a single slot occupying one index |
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// (even when empty), a collection slot a contiguous run of its current length. |
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builder.Append("\tinternal override int GetChildCount() => "); |
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builder.Append(string.Join(" + ", slots.Select(s => s.IsCollection ? $"({FieldName(s.PropertyName)}?.Count ?? 0)" : "1"))); |
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builder.AppendLine(";"); |
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builder.AppendLine(); |
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builder.AppendLine("\tinternal override AstNode? GetChild(int index)"); |
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builder.AppendLine("\t{"); |
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builder.AppendLine("\t\tint i = index;"); |
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foreach (var s in slots) |
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{ |
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if (s.IsCollection) |
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{ |
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string field = FieldName(s.PropertyName); |
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builder.AppendLine($"\t\t{{ int n = {field}?.Count ?? 0; if (i < n) return {field}![i]; i -= n; }}"); |
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} |
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else |
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{ |
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builder.AppendLine($"\t\tif (i == 0) return {FieldName(s.PropertyName)}; i -= 1;"); |
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} |
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} |
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builder.AppendLine("\t\tthrow new System.ArgumentOutOfRangeException(nameof(index));"); |
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builder.AppendLine("\t}"); |
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builder.AppendLine(); |
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builder.AppendLine("\tinternal override void SetChild(int index, AstNode? value)"); |
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builder.AppendLine("\t{"); |
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builder.AppendLine("\t\tint i = index;"); |
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foreach (var s in slots) |
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{ |
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if (s.IsCollection) |
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{ |
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string field = FieldName(s.PropertyName); |
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builder.AppendLine($"\t\t{{ int n = {field}?.Count ?? 0; if (i < n) {{ {field}![i] = ({s.ElementType})value!; return; }} i -= n; }}"); |
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} |
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else |
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{ |
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builder.AppendLine($"\t\tif (i == 0) {{ SetChildNode(ref {FieldName(s.PropertyName)}, ({s.PropertyType}?)value); return; }} i -= 1;"); |
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} |
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} |
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builder.AppendLine("\t\tthrow new System.ArgumentOutOfRangeException(nameof(index));"); |
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builder.AppendLine("\t}"); |
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builder.AppendLine(); |
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// One CSharpSlotInfo static per slot; node.Slot compares against these by object identity. |
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foreach (var s in slots) |
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builder.AppendLine($"\tpublic static readonly CSharpSlotInfo {s.PropertyName}Slot = new CSharpSlotInfo(\"{s.PropertyName}\", typeof({s.ElementType}), {(s.IsCollection ? "true" : "false")}, SlotKind.{s.KindName});"); |
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builder.AppendLine(); |
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|
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builder.AppendLine("\tinternal override CSharpSlotInfo GetChildSlotInfo(int index)"); |
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builder.AppendLine("\t{"); |
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builder.AppendLine("\t\tint i = index;"); |
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foreach (var s in slots) |
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{ |
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if (s.IsCollection) |
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builder.AppendLine($"\t\t{{ int n = {FieldName(s.PropertyName)}?.Count ?? 0; if (i < n) return {s.PropertyName}Slot; i -= n; }}"); |
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else |
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builder.AppendLine($"\t\tif (i == 0) return {s.PropertyName}Slot; i -= 1;"); |
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} |
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builder.AppendLine("\t\tthrow new System.ArgumentOutOfRangeException(nameof(index));"); |
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builder.AppendLine("\t}"); |
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builder.AppendLine(); |
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if (slots.Any(s => s.IsCollection)) |
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{ |
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builder.AppendLine("\tinternal override AstNodeCollection? GetCollectionByKind(SlotKind kind)"); |
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builder.AppendLine("\t{"); |
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foreach (var s in slots.Where(s => s.IsCollection)) |
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builder.AppendLine($"\t\tif (kind == SlotKind.{s.KindName}) return {s.PropertyName};"); |
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builder.AppendLine("\t\treturn base.GetCollectionByKind(kind);"); |
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builder.AppendLine("\t}"); |
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builder.AppendLine(); |
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} |
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builder.AppendLine("\tinternal override void CloneChildrenInto(AstNode copyNode)"); |
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builder.AppendLine("\t{"); |
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builder.AppendLine($"\t\tvar copy = ({source.NodeName})copyNode;"); |
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foreach (var s in slots) |
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builder.AppendLine($"\t\tcopy.{FieldName(s.PropertyName)} = null;"); |
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foreach (var s in slots) |
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{ |
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string field = FieldName(s.PropertyName); |
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if (s.IsCollection) |
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builder.AppendLine($"\t\tif ({field} != null) foreach (var c in {field}) copy.{s.PropertyName}.Add(({s.ElementType})c.Clone());"); |
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else |
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builder.AppendLine($"\t\tif ({field} != null) copy.{s.PropertyName} = ({s.PropertyType}){field}.Clone();"); |
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} |
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builder.AppendLine("\t}"); |
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builder.AppendLine(); |
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} |
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builder.AppendLine("}"); |
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context.AddSource(source.NodeName + ".g.cs", SourceText.From(builder.ToString().Replace("\r\n", "\n"), Encoding.UTF8)); |
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} |
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void WriteVisitors(SourceProductionContext context, ImmutableArray<AstNodeAdditions> source) |
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{ |
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var builder = new StringBuilder(); |
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|
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builder.AppendLine("namespace ICSharpCode.Decompiler.CSharp.Syntax;"); |
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source = source |
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.Concat([new("PatternPlaceholder", true, false, false, 0, false, "PatternPlaceholder", "AstNode", null, null, null)]) |
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.ToImmutableArray(); |
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WriteInterface("IAstVisitor", "void", ""); |
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WriteInterface("IAstVisitor<out S>", "S", ""); |
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WriteInterface("IAstVisitor<in T, out S>", "S", ", T data"); |
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|
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context.AddSource("IAstVisitor.g.cs", SourceText.From(builder.ToString(), Encoding.UTF8)); |
|
|
|
void WriteInterface(string name, string ret, string param) |
|
{ |
|
builder.AppendLine($"public interface {name}"); |
|
builder.AppendLine("{"); |
|
|
|
foreach (var type in source.OrderBy(t => t.VisitMethodName)) |
|
{ |
|
if (!type.NeedsVisitor) |
|
continue; |
|
|
|
string extParams, paramName; |
|
if (type.VisitMethodName == "PatternPlaceholder") |
|
{ |
|
paramName = "placeholder"; |
|
extParams = ", PatternMatching.Pattern pattern" + param; |
|
} |
|
else |
|
{ |
|
paramName = char.ToLowerInvariant(type.VisitMethodName[0]) + type.VisitMethodName.Substring(1); |
|
extParams = param; |
|
} |
|
|
|
builder.AppendLine($"\t{ret} Visit{type.VisitMethodName}({type.VisitMethodParamType} {paramName}{extParams});"); |
|
} |
|
|
|
builder.AppendLine("}"); |
|
} |
|
} |
|
|
|
public void Initialize(IncrementalGeneratorInitializationContext context) |
|
{ |
|
var astNodeAdditions = context.SyntaxProvider.ForAttributeWithMetadataName( |
|
"ICSharpCode.Decompiler.CSharp.Syntax.DecompilerAstNodeAttribute", |
|
(n, ct) => n is ClassDeclarationSyntax, |
|
GetAstNodeAdditions); |
|
|
|
var visitorMembers = astNodeAdditions.Collect(); |
|
|
|
context |
|
.RegisterPostInitializationOutput(i => i.AddSource("DecompilerSyntaxTreeGeneratorAttributes.g.cs", @" |
|
|
|
using System; |
|
|
|
namespace Microsoft.CodeAnalysis |
|
{ |
|
internal sealed partial class EmbeddedAttribute : global::System.Attribute |
|
{ |
|
} |
|
} |
|
|
|
namespace ICSharpCode.Decompiler.CSharp.Syntax |
|
{ |
|
[global::Microsoft.CodeAnalysis.EmbeddedAttribute] |
|
sealed class DecompilerAstNodeAttribute : global::System.Attribute |
|
{ |
|
public DecompilerAstNodeAttribute(bool hasNullNode = false, bool hasPatternPlaceholder = false) { } |
|
} |
|
|
|
[global::Microsoft.CodeAnalysis.EmbeddedAttribute] |
|
sealed class ExcludeFromMatchAttribute : global::System.Attribute |
|
{ |
|
} |
|
|
|
[global::Microsoft.CodeAnalysis.EmbeddedAttribute] |
|
[global::System.AttributeUsage(global::System.AttributeTargets.Property)] |
|
sealed class SlotAttribute : global::System.Attribute |
|
{ |
|
public SlotAttribute(string role) { } |
|
} |
|
|
|
[global::Microsoft.CodeAnalysis.EmbeddedAttribute] |
|
[global::System.AttributeUsage(global::System.AttributeTargets.Property)] |
|
sealed class NameSlotAttribute : global::System.Attribute |
|
{ |
|
public NameSlotAttribute(string role, bool nullOnEmpty = false) { } |
|
} |
|
} |
|
|
|
")); |
|
|
|
context.RegisterSourceOutput(astNodeAdditions, WriteGeneratedMembers); |
|
context.RegisterSourceOutput(visitorMembers, WriteVisitors); |
|
context.RegisterSourceOutput(visitorMembers, WriteSlotKinds); |
|
} |
|
|
|
// Emits the SlotKind enum: one value per distinct slot kind across all nodes. A node's CSharpSlotInfo |
|
// carries its kind, and consumers compare node.Slot.Kind == SlotKind.X -- shared across node types, so |
|
// it replaces the old polymorphic node.Role == Roles.X comparisons. |
|
void WriteSlotKinds(SourceProductionContext context, ImmutableArray<AstNodeAdditions> source) |
|
{ |
|
var kinds = new SortedSet<string>(StringComparer.Ordinal); |
|
foreach (var node in source) |
|
{ |
|
if (node.Slots is { } slots) |
|
{ |
|
foreach (var s in slots) |
|
kinds.Add(s.KindName); |
|
} |
|
} |
|
|
|
var builder = new StringBuilder(); |
|
builder.AppendLine("namespace ICSharpCode.Decompiler.CSharp.Syntax;"); |
|
builder.AppendLine(); |
|
builder.AppendLine("/// <summary>Identifies the kind of an AST child slot, shared across node types.</summary>"); |
|
builder.AppendLine("public enum SlotKind"); |
|
builder.AppendLine("{"); |
|
builder.AppendLine("\tNone,"); |
|
foreach (var k in kinds) |
|
builder.AppendLine($"\t{k},"); |
|
builder.AppendLine("}"); |
|
|
|
context.AddSource("SlotKind.g.cs", SourceText.From(builder.ToString(), Encoding.UTF8)); |
|
} |
|
} |
|
|
|
readonly struct EquatableArray<T> : IEquatable<EquatableArray<T>>, IEnumerable<T> |
|
where T : IEquatable<T> |
|
{ |
|
readonly T[] array; |
|
|
|
public EquatableArray(T[] array) |
|
{ |
|
this.array = array ?? throw new ArgumentNullException(nameof(array)); |
|
} |
|
|
|
public bool Equals(EquatableArray<T> other) |
|
{ |
|
return other.array.AsSpan().SequenceEqual(this.array); |
|
} |
|
|
|
public IEnumerator<T> GetEnumerator() |
|
{ |
|
return ((IEnumerable<T>)array).GetEnumerator(); |
|
} |
|
|
|
IEnumerator IEnumerable.GetEnumerator() |
|
{ |
|
return array.GetEnumerator(); |
|
} |
|
} |
|
|
|
static class EquatableArrayExtensions |
|
{ |
|
public static EquatableArray<T> ToEquatableArray<T>(this List<T> array) where T : IEquatable<T> |
|
{ |
|
return new EquatableArray<T>(array.ToArray()); |
|
} |
|
} |