The single-assembly project save was already wired, but selecting
multiple assemblies and choosing Save Code only ever saved one of
them: SolutionWriter had never been ported, so there was no path that
emitted a .sln with one decompiled project per assembly.
Port SolutionWriter UI-agnostically and route both Save Code surfaces
(the context-menu entry and the Ctrl+S command) through a shared
SolutionExport helper that recognises a multi-assembly selection,
prompts for the .sln path, runs the export behind the tab's cancellable
progress UI, and reports the result into the active decompiler tab
(matching how the other long-running commands surface their output).
Unlike the prior app, the project-export path writes the .csproj to
disk itself and only returns a breadcrumb through the text output, so
each project's on-disk file is located after decompiling rather than
captured from the output stream.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Finishes the decompiler text-view context menu: the remaining tree-only entries now also act on a right-clicked symbol (IEntity). Decompile to new tab opens the entity's definition in a fresh tab -- which required honouring the previously-dead InNewTabPage flag on NavigateToReferenceEventArgs (OnNavigateToReference now opens the resolved node via OpenNodeInNewTab). Scope search to assembly/namespace read the entity's ParentModule.AssemblyName / Namespace, matching the existing inassembly:/innamespace: filters.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The decompiler text-view context menu was missing the navigation and folding entries the previous version had. Add Decompile (go to definition) on a right-clicked symbol -- it navigates the tree to the entity's definition via the existing NavigateToReference bus message -- and Toggle folding / Toggle all folding, which reuse the editor's existing Ctrl+M logic (extracted into public DecompilerTextView methods). The folding entries only show when the document has foldings.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Avalonia has no global ICommand re-query signal like WPF's CommandManager.RequerySuggested, so state-dependent main-menu commands were frozen at their startup CanExecute: a NativeMenuItem only re-reads CanExecute when the command raises CanExecuteChanged, and nothing did. The assembly list is empty when the menu is built, so Clear assembly list was disabled forever; Save and Remove-assemblies-with-load-errors had the same latent bug. Add a weak global CommandManager (held weakly so menu/toolbar items aren't pinned) that SimpleCommand routes CanExecuteChanged through -- exactly as WPF's SimpleCommand routed it -- and invalidate it at the central state-change points: tree selection, the active assembly list, and background-load-sweep completion (so load errors surface). One signal, every platform: NativeMenuItem maps CanExecute onto IsEnabled, which the macOS Cocoa, Linux DBus, and in-window menu exporters all track.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The decompiler text-view context menu only read SelectedTreeNodes, so Analyze never appeared when right-clicking a reference in the code. Read the resolved entity from context.Reference too (the same seam Show-in-Metadata uses), so right-clicking a type/member in the decompiled output offers Analyze and pushes it into the analyzer pane.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Right-clicking a document tab opened an empty menu. Add Close, Close all but this, and Close all, bound to commands on ContentTabPage that delegate to DockWorkspace. Close all now keeps the persistent preview/home tab (the One) rather than leaving whichever tab Dock's last-dockable veto happened to spare, so the app always retains a main tab to project the next selection onto.
Assisted-by: Claude:claude-opus-4-8:Claude Code
SharpTreeView.SelectedItems is IList?, so reading .Count on the realised grid raised CS8602. Null-forgive the dereferences in the Ctrl+A and plain-click selection tests, where the grid is always realised.
Assisted-by: Claude:claude-opus-4-8:Claude Code
TreeKeyboardController (and its ITreeKeyboardTarget interface) drove keyboard gestures on the old ProDataGrid trees, including a reflection workaround for the grid's shift-range selection that only added and never shrank a range. Both trees are SharpTreeView (ListBox) now -- which handles those gestures natively in SharpTreeView.OnKeyDown and gets anchor extend/shrink for free -- so nothing constructs the controller. Remove it and the now-vestigial interface implementations on the two tree view-models.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Two implemented tree gestures had no coverage (flagged by a gesture audit): middle mouse button on a row opens it in a new document tab, and Ctrl+R analyzes the selected member into the analyzer pane.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Analyze dropped the entity's node into the tree collapsed, so the user had to expand it every time to see its analyzers (Used By, Uses, ...). Expand the freshly-added node on creation; re-analyzing an existing entity returns the same node without re-expanding it.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The startup welcome page renders the same About content in the reusable main tab. Help > About opened a second, static About tab beside it, so the user saw the page twice. Track the welcome content and, while it is still the live main-tab content, have Help > About activate it rather than open the singleton. Falls through to the singleton once a tree-node selection has replaced the welcome page.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Center-on-select reveals a navigated-to node centred in the viewport, but it was also yanking rows the user can already see: opening a visible row in a new tab (or any model-driven selection) pulled it to the middle. The skip cannot be decided from post-selection geometry because AutoScrollToSelectedItem first drags an off-screen row to an edge, making it look visible. Snapshot visibility in TreeSelectionBinder.SyncModelToTree before the selection changes: an already-visible primary is focused without scrolling, while a genuinely off-screen one (Back navigation, go-to-definition) is still centred.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The Simple theme drew keyboard focus as a dotted, fill-less adorner that vanished outright once a context menu took focus, and right-click versus keyboard invocation marked the target inconsistently. Render focus as a selection-coloured fill with a dotted darker-blue border via a FocusAdornerTemplate, and reuse the same visual as a ContextTargetVisual template part for the right-click target. A keyboard-invoked menu (Shift+F10 / Apps) now marks the focused row and restores its focus and adorner on close, since Avalonia's ContextMenu never restores focus itself.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Reopening_About_Reuses_The_Same_Tab matched any tab whose Title is "About", but
two tabs can carry that title: the singleton menu-About (IsStaticContent: true,
opened via OpenSingletonTab) and the transient boot welcome page (ShowWelcome,
IsStaticContent: false, a non-static main-tab page shown when nothing is
restored). The welcome page's presence races with boot, so when it lingered the
test's .Single(IsAbout) saw two tabs and threw "Sequence contains more than one
matching element" -- a ~50% order-dependent flake.
The singleton is what the test means to verify, so match it precisely
(IsStaticContent: true). OpenSingletonTab/CloseDockable reuse was always sound;
this was purely an imprecise test predicate. Deterministic now (5/5 full-suite
runs green; was ~50%).
A test that triggers a decompile spawns a Task.Run plus dispatcher continuations
and rarely awaits them; the per-test ResetAppState closed windows and drained the
dispatcher but never cancelled the background work, so a continuation could land
during the next test and read the swapped-in AppComposition.Current -- the
dominant source of order-dependent flakiness (a different test tipped each run).
Give DecompilerTabPageModel an internal CancelPendingAsync (store the in-flight
decompile task, cancel its CTS, return it) and DockWorkspace a
CancelPendingOperationsAsync that fans that across every document tab -- both
legitimate shutdown hygiene too. ResetAppState.AfterTest now cancels and pumps
the dispatcher until the work unwinds before the next test boots.
This stops the random rotation of the failing test (the victims are now stable
and diagnosable); two order-dependent failures remain (About-tab duplication and
a nested-namespace tree race) that need their own fixes -- they still pass in
isolation.
DecompilerTextView subscribed to the process-lived ThemeManager.Current.
ThemeChanged in its constructor and never unsubscribed, so every view (one per
decompiler tab) stayed rooted by the singleton for the lifetime of the process
-- a slow leak that, in the headless suite, accumulates views across every test
and adds GC pressure that tips timing-marginal tests. Bind the subscription to
the visual-tree lifetime instead (subscribe on attach, drop on detach); since
Dock hides and re-shows tab content, this also re-subscribes on re-attach, which
the sibling DecompilerTextEditor's subscribe-in-ctor variant does not.
Also quiet MenuIconWiringProbe: it dumped every menu leaf via TestContext.Out on
every run. Collect the leaves instead and name the icon-bearing ones only in the
assertion's failure message, so a passing run is silent.
The assembly-tree SharpTreeView migration (0995d32df, "WIP: tests pending")
left two bits of debt that surfaced as seven failing tests:
- It dropped the old AssemblyListPane.CenterRowInView, so a model-driven
selection only scrolled the row to the nearest viewport edge. Reinstate
centring in SharpTreeView.ScrollIntoNodeView via CenterNodeInView: bring the
row on screen, then offset so it sits at the vertical centre. It skips the
move only when the row is already roughly centred (not merely visible at an
edge), because the ListBox's AutoScrollToSelectedItem drags the selected row
to an edge first and a reveal should still pull it to the centre -- while a
click on an already-centred row doesn't twitch.
- DecompileInNewViewTests still queried the removed ProDataGrid surface
(DataGrid / DataGridRow / HierarchicalNode). Retarget to SharpTreeView /
SharpTreeViewItem and the node-valued SelectedItem, and clamp the right-click
X to the visible grid width (tree rows stretch to content width, so a row
centre can sit off-screen).
Full suite: the seven deterministic failures are gone; the only remaining two
are the pre-existing group-ordering-flaky pair (both pass in isolation).
Sorting rebuilds every top-level assembly node (AssemblyList.Sort clears the
collection and re-adds it, so the tree tears down and recreates all nodes). That
dropped the selection entirely and snapped the list back to the top, so the user
watched the tree reshuffle out from under them. Capture the selected assemblies
before the sort and re-select them after, so the view settles on the same items
(the selection binder keeps the primary in view) instead of jumping to the top.
The Linux DBus failure (org.freedesktop.DBus.Error.ServiceUnknown) arrives as an
unobserved AggregateException rethrown by the finalizer thread, so it is
temporally divorced from the mouse/keyboard gesture that made Avalonia issue the
DBus call (AT-SPI, portals, clipboard, IME). To pin the trigger, add an
ILSPY_LOG=DBUSDEBUG category: InputDiagnostics logs every pointer/key/focus event
into a rolling ring buffer, and the unobserved-task handler dumps that trail next
to the fully unwrapped exception. The unwrapper flattens the aggregate, walks
each inner chain, and reflects DBusException.ErrorName/ErrorMessage (Tmds.DBus is
a transitive dependency we can't reference directly) -- detail the bare
ToString() buries. The exception dialog and clipboard report carry the unwrapped
chain too, so the DBus error name shows even without the category enabled.
The assembly/analyzer panes now host SharpTreeView, but ~20 headless tests
still queried the old ProDataGrid surface (DataGrid/DataGridRow/Hierarchical
Model/HierarchicalNode), so they could not exercise the live tree. Retarget
them to SharpTreeView/SharpTreeViewItem and the flattener (ItemsSource) the
control actually exposes, and centralise the row/selection lookups in
TreeNodeAssertions so the scroll assertions ride the new container type.
Driving the retargeted tests against the real control surfaced four genuine
gaps, fixed here in SharpTreeView:
- Ctrl+A selected nothing on the first press because the base ListBox only
selects all once an item inside it is focused; handle it explicitly and make
the control itself focusable so the gesture works the moment the pane gains
focus.
- Left/Right navigation focused the parent/first-child container but never
moved the selection (selection must follow the caret); add SelectAndFocus.
- The expander toggle had no stable name; name it PART_Expander so hit-target
assertions can find it, and align the test to the shipped 13px column (kept
at 13 so the +/- box centres on the connector lines).
- Tree rows stretch to content width with horizontal scroll, so a row centre
can sit past the viewport's right edge; the pointer tests now click within
the visible grid width instead of the off-screen row centre.
The UseNestedNamespaceNodes re-bind test asserted a ProDataGrid Hierarchical
Model swap that no longer exists; rewrite it to assert the live flattener
reshapes the visible rows in place when the setting toggles.
WPF-parity reusable drag-drop: SharpTreeView now owns the drag gesture, the Before/Inside/After hit-testing, and the insert-marker (an AdornerLayer line), and delegates the actual drop to the target SharpTreeNode.CanDrop/Drop via thin Avalonia IPlatform adapters (AvaloniaDataObject / AvaloniaPlatformDragEventArgs). The drag start uses node.CanDrag + node.Copy for the payload but is orchestrated by the control (Avalonia's DnD is async/pointer-based, unlike WPF's synchronous IPlatformDragDrop).
AssemblyTreeNode gains CanDrag + Copy (drag the assemblies' file paths); AssemblyListTreeNode gains CanDrop/Drop that opens (dedupes) + Moves to the drop index -- so reorder and external file-drop unify. Post-drop selection is a view concern, delegated back to the pane via SelectAssembliesAfterDrop. AssemblyListPane sheds all its drag/file-drop code. Reorder + file-drop tests now drive the node contract directly.
Ports assembly reorder onto the ListBox-based tree using Avalonia's DragDrop pipeline: a left-drag off a top-level assembly row starts DragDrop.DoDragDropAsync carrying a marker DataFormat (the dragged set is held in a field -- it's an internal move), DragOver/Drop dispatch reorder vs. file-drop on that marker, and the reorder itself goes through AssemblyList.Move via the new CanReorder/ReorderAssemblies methods (same validation as the old AssemblyRowDropHandler: top-level non-package assemblies only, never Inside/onto-self). The reorder tests now drive CanReorder/ReorderAssemblies directly instead of ProDataGrid's RowDropHandler, and are no longer [Ignore]d (4 passing).
Not yet ported: the drag insert-marker line (drop feedback is the Move cursor for now).
Replaces the ProDataGrid hierarchical tree in AssemblyListPane with the new ListBox-based SharpTreeView: Tree.Root binds to the model root, selection mirrors at the SharpTreeNode level (deleting the ~186 LOC HierarchicalModel sync + the TreeKeyboardController reflection workaround), the Thunderbird context-target / MMB-new-tab / Delete / Ctrl+R paths port over, file-drop is preserved, and the API-level filter re-applies in place via ILSpyTreeNode.RefreshRealizedFilter (the model self-filters into IsHidden; the flattener drops hidden nodes).
Styling to match the classic tree: flush list (no ListBox padding/border), exact WPF +/- expander box, 20px rows, gray dotted connector lines wired through the existing TreeLines control with an 18.5px indent step so a child's +/- box sits under the parent's icon and the line passes through it.
KNOWN GAP: assembly drag-reorder is not yet ported (AssemblyTreeDragReorderTests [Ignore]d, task #19) and ~20+ assembly headless tests still query the old DataGrid and need retargeting to SharpTreeView (task #20). Production builds green and the app runs; the test suite is red on those un-retargeted tests.
Replaces the ProDataGrid + HierarchicalModel bridge and the ~57 LOC HierarchicalNode selection-sync in AnalyzerTreeView with the new control: the view-model's Root binds straight to SharpTreeView.Root and selection mirrors at the SharpTreeNode level (no FindNode/unwrap). Double-tap navigation now flows through SharpTreeView.OnDoubleTapped (node.ActivateItem first, expand only if unhandled), so the analyzer entity rows still navigate. TextViewContext.TreeGrid is widened from DataGrid? to Control? so both the (not-yet-migrated) assembly DataGrid and the SharpTreeView satisfy it. All 150 analyzer tests pass.
OnTextInput drives incremental prefix search over the visible (flattened) nodes with a 1s idle reset -- a fresh keystroke advances past the current row, a growing prefix refines forward. A regression test confirms the payoff of the ListBox base: SelectionMode.Multiple extends AND shrinks a shift-range from the anchor (Shift+Down x2 then Shift+Up -> A,B), so the migrated control needs none of the ProDataGrid reflection workaround.
First increment of the from-scratch Avalonia tree control that will replace the ProDataGrid hierarchical usage. SharpTreeView : ListBox binds the cross-platform TreeFlattener (an IList + INotifyCollectionChanged of visible SharpTreeNodes) straight as ItemsSource, so the ListBox virtualizes it and provides anchor-based extend/shrink selection natively -- no HierarchicalNode wrapper, no model<->grid sync layer. Includes Root/ShowRoot/ShowLines props, Reload/flattener wiring, deselect-on-hide, selection->node.IsSelected, FocusNode/ScrollIntoNodeView/HandleExpanding, container overrides, and the tree keyboard gestures (Left/Right, numpad +/-/*, Enter/Space activate). SharpTreeViewItem : ListBoxItem (double-click expand), an IPlatformRoutedEventArgs adapter, an indent converter, and a ControlTheme (chevron expander + indent + icon + text) wired into App.axaml. The control is additive and not yet wired to any pane. Smoke tests prove the core: flatten, virtualize, expand/collapse row-count updates, and selection sync.
Extending a tree selection with Shift+Down then pressing Shift+Up didn't shrink the range back toward the anchor -- the dropped rows stayed selected, and in the middle of a list the anchor drifted so the range crept the wrong way. Root cause is upstream in ProDataGrid: a shift+nav key moves the grid's current row and anchor correctly, but SelectFromAnchorToCurrent calls SetRowsSelection(start,end), which only ADDS the range and never deselects rows outside it, so a shrink is a no-op. After the grid processes a shift+nav key, TreeKeyboardController prunes the selection to exactly the [anchor..current] range. It deselects out-of-range rows via the internal SetRowSelection(slot, isSelected:false, setAnchorSlot:false) rather than SelectedItems.Remove: removing an item makes the grid re-derive its current row and corrupt the anchor for the next key, whereas SetRowSelection deselects a slot in place and leaves current/anchor intact. The slot members are read reflectively and defensively (falls back to the pre-fix behaviour if a future ProDataGrid renames them). Both the assembly and analyzer trees get it via the shared controller.
Proves the TreeKeyboardController extraction: pressing Right expands a node in the analyzer tree the same way it does in the assembly tree, via the shared controller wired onto both.
Extract the standard tree keyboard gestures -- Left/Right expand-collapse + parent/child nav, numpad +/-/*, and new type-ahead incremental search -- out of AssemblyListPane into a reusable TreeKeyboardController that drives any hierarchical DataGrid. The model implements ITreeKeyboardTarget (PrimarySelectedNode + SelectNode) so each tree keeps its own select-and-reveal behaviour; expansion goes through the grid's IHierarchicalModel. Both the assembly tree and the analyzer tree now attach one, so they share consistent keyboard behaviour. Delete (unload) and Ctrl+R (analyze) stay assembly-specific in the pane.
Numpad + expands the focused node, - collapses it, and * expands it recursively. The recursive walk only descends into children whose SharpTreeNode.CanExpandRecursively is true, which is false for lazy-loading nodes -- so * stays bounded and won't try to materialise an entire assembly. Mirrors WPF SharpTreeView.
Standard tree keyboard navigation in the assembly list: Left collapses an expanded node or moves to the parent when already collapsed; Right expands a closed node or steps into its first child. Operates on the primary selection via the hierarchical model (FindNode/Expand/Collapse) and SelectNode; the parent step is gated on the parent being a visible row so it never selects the hidden root.
Pressing Delete unloaded the assembly but left the grid showing a row selected while model.SelectedItems went empty -- so a second Delete read an empty selection and no-op'd ("spamming Delete breaks"). Record the deleted node's flattened index and, once the visible tree rebuilds, re-select the node that now occupies that slot (clamped to the new end) via SelectNode, which re-syncs grid and model. Selects nothing when the list empties.
Unload / Clear / ReloadAssembly / HotReplaceAssembly all called LoadedAssembly.Dispose() on the assembly they removed, which disposes its MetadataFile and unmaps the underlying file. But open document tabs and tree nodes can still hold that MetadataFile, and the list has no safe point at which to know those references are gone -- so disposing risked unmapping a file out from under a live reader (use-after-dispose). Drop the removed assembly and let the GC reclaim it once nothing references it instead. The DockWorkspace cancel-on-remove is now a courtesy, not a guard against an unmap race.
Search, Analyzer and Debug Steps cluttered the default layout. They now opt out via ExportToolPane.IsVisibleByDefault = false (which BuildToolDock finally honours), so a fresh launch shows just the assembly tree. Each pane keeps its home alignment and is materialised there on demand by ShowToolPane, so opening Search / Analyze surfaces it in the same place as before.
ShowToolPane only activated panes still in the layout, so once the user closed the Analyzer panel (Dock removes the pane and collapses its now-empty dock) Analyze became a silent no-op -- the entity was added but the panel never reappeared. ShowToolPane now finds-or-rebuilds the pane's home ToolDock at its alignment, splicing it back into the layout where CreateLayout would have placed it, then adds and activates the pane. This same materialize-on-demand path is what lets panes be hidden by default.
The Display-options "Expand using declarations / member definitions after decompilation" checkboxes had no effect: the live decompile cloned DecompilerSettings and baked in the language version but never copied these two flags from DisplaySettings. TextTokenWriter reads settings.ExpandUsingDeclarations / ExpandMemberDefinitions to decide each fold's DefaultClosed, so without the bridge both defaulted false and every using / member fold came back collapsed regardless of the setting.
The document tabs had two parallel hierarchies: the ContentTabPage dockable wrapper, and four unrelated content viewmodels in its object? Content slot -- three TabPageModel subclasses plus OptionsPageModel, which derived from a bare ObservableObject. The wrapper bridged the gap by reflection (reading Title off the runtime type) and the router duck-typed IsStaticContent across two unrelated classes.
Collapse the content side under one abstract ContentPageModel base (named to avoid a clash with Avalonia.Controls.ContentPage). OptionsPageModel joins it, dropping its duplicate Title/IsStaticContent. ContentTabPage.Content becomes ContentPageModel?, so title/language-switching read directly and IsWritablePreview collapses from two runtime type-tests to one IsStaticContent check. CreateTab and the dock-router helpers are typed through. Morph-in-place is unchanged -- the One still swaps its Content in place; this only strengthens the types behind it.
DecompilerSettingsGroupViewModel carries the full tri-state AreAllItemsChecked plumbing to bulk-toggle every setting in a category (the C# language-version groups), but the panel's Expander header had been reduced to plain category text, so each group rendered without its checkbox. Restore the header CheckBox bound to AreAllItemsChecked, matching the original.
MoveDockable freezes the One on in-strip and cross-dock drags, but the tear-off-to-floating-window gesture never reaches it: Dock funnels that through CreateWindowFrom (FloatDockable -> SplitToWindow -> CreateWindowFrom), where the torn-off document is still the One before it gets wrapped in a fresh dock. Overriding it makes a float-out one more way to keep the tab, consistent with every other drag.
Pinning the One immovably at index 0 made a drag on it a dead no-op, which reads as a broken tab. Dragging now freezes it instead: pulling the tab out is itself the gesture to keep it, mirroring the snowflake and right-click Freeze, and the next tree selection forges a fresh preview at index 0. Index-0 protection and the self-healing re-assert now apply only while the One is still the preview.
Ctrl+W closes the active document; closing the One drops the cached decompiler viewmodel so the next selection rebuilds it. Long type signatures no longer stretch a tab without bound -- the on-tab title is capped and ellipsised with the full title in a tooltip, and the close button names its shortcut.
The One preview tab's visuals had grown as ad-hoc IsPreview converter bindings
layered on shared selectors, each forced to also answer "what about a non-preview
tab?". The trick that handled the negative case -- a converter returning
UnsetValue so a DynamicResource FallbackValue could win -- misfired and stripped
the blue hover from regular tabs entirely.
Drive the distinction with a previewTab style class instead, toggled on each
DocumentTabStripItem from IsPreview by PreviewTabClassBehavior. The One's purple
fill, hover, accent line and italic title now hang off `.previewTab` selectors
that match ONLY the One, so frozen tabs are never touched and keep their theme
states intact -- the regression becomes structurally impossible. Every color is a
named token declared in both the light and dark dictionaries, and the focused
tool-pane chrome is neutralised (a subtle header tint plus a readable title in
place of the saturated system accent and its white-on-white text).
Assisted-by: Claude:claude-opus-4-8:Claude Code
The One must stay leftmost: a frozen tab dragged before it, or the One dragged
out of slot 0, would break the 'preview is always first' rule. Dock's in-strip
reorder commits through FactoryBase.MoveDockable (the tab strip ignores
IDockable.CanDrag), so override it: refuse moving the One, and clamp any tab
targeting the One's slot to position 1 instead. Override the cross-dock variant
too, and add an idempotent OnDockableMoved guard that re-asserts the One at
index 0 against any drag path.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The preview tab only got reused when it was the active document; selecting a
node while a frozen tab was active spawned a fresh preview beside it, so
previews piled up. Make 'the One' an invariant: tree selections always
find-or-create the single preview tracked by factory.MainTab and reuse it
wherever it sits (activating it), only forging a new one when it was frozen
away or closed. The fresh One is inserted at documents-dock index 0 (leftmost)
rather than appended, so the preview always sits at the front.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The freeze affordance was a pushpin, and the preview-tab accent stripe was the
same blue as the selection highlight -- so a selected preview tab read as just
'selected'. Swap the glyph for a snowflake (matches the Freeze verb) and the
accent to purple (#9B59B6), keeping the One visually distinct from a
blue-highlighted selected tab. The snowflake is a stroked vector Path with its
Stroke bound to the tab Foreground (theme-inherited), six spokes + tip barbs,
no rotation.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Pure rename, no behavior change. 'Pin' conventionally means stuck-at-front-of-
strip + excluded-from-close-all, which is a different (future) feature; the
gesture that makes the preview tab stop following the tree selection is now
called Freeze throughout: FreezeCurrentTab / FreezeCurrentMainTab, the
PreviewTabFreezeButtonBehavior, the 'Freeze tab' menu entry/tooltip, and the
Window_FreezeCurrentTab command + resource. The pushpin glyph and accent colour
are unchanged here -- they move in the following commit.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Switching to a document tab is supposed to pull the tree selection over to
what that tab shows, but it didn't reliably -- the gap was masked until the
right-click change stopped moving the selection on its own. Two problems:
The SelectedItem setter replaced the collection with Clear()+Add(), and the
transient empty step made the grid sync defer its completion flag, which then
suppressed the sync for the real new value -- so the tree visual stopped
following tab activation. Route every selection replacement through a single
batched SelectNodes() that fires the selection-changed fan-out once, with the
final set, so consumers never observe the transient empty (or a transient
multi, which would break metadata-tab reuse).
And a tab decompiled from several nodes carries no single SourceNode, so
activating it restored nothing. Restore the tab's full node set from
CurrentNodes (one or many), and mirror a multi-selection into the grid so every
restored node is highlighted, not just the primary.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Right-clicking a tree row to reach its context menu used to move the real
selection there first, because ProDataGrid selects the row on press. With the
preview document bound to the selection, that meant 'Decompile to new tab' on
node B (while viewing A) jumped the preview to B before the command ran, so you
ended up with B twice instead of the intended A + B. Middle-click avoided it,
but not every mouse has a usable one.
Capture the right-clicked row in ContextRequested (which fires even when a
previous menu's light-dismiss popup swallows the press) and swallow the
right-press so the grid never reselects: the menu now acts on the clicked row
as a Thunderbird-style context target while the selection -- and the document
-- stay put. The targeted row gets a faint focus-box highlight, cleared when
the menu closes (guarded so a stale menu's close can't wipe a newer target).
Also adds TestHarness.ClickItem to collapse the repeated
Items.OfType<MenuItem>().Single(...).RaiseEvent(...) menu-click dance.
Assisted-by: Claude:claude-opus-4-8:Claude Code
This fixture was missed by both the helper-extraction and visual-breakpoint
sweeps, so it still carried 16 copies of the boot prologue and no captures.
Route it through TestHarness.BootAsync / TreeNavigation and add a Step after
each decompile, matching every other headless fixture.
Assisted-by: Claude:claude-opus-4-8:Claude Code
To audit what each UI test actually exercises, every step now snapshots the
live window to <TestFixtureName>/<TestName>_<NN>_<ShortDescription>.png: a
booted frame (emitted automatically by TestHarness.BootAsync), one after each
state-changing action, and one before each assertion. Flip ILSPY_TESTS_VISIBLE=1
to render the filmstrip; it lands under %TEMP%/ilspy-test-captures (overridable
via ILSPY_TEST_CAPTURES).
The step number and fixture/test name are derived automatically so inserting a
breakpoint never renumbers the rest. The identity is recorded up front from the
real ITest in an ITestAction hook rather than read live: NUnit's
TestContext.CurrentContext does not flow onto async continuations, so a capture
after an await would otherwise collide under the ad-hoc context. And when
rendering is off the whole call is a true no-op -- not even a dispatcher pump --
so instrumenting a test can never perturb the navigation/tab timing it asserts
on. Full headless suite stays green.
Nearly every headless UI test opened with the same four-line prologue
(resolve the shared MainWindow, show it, cast its DataContext, wait for the
assembly list), then repeated the corelib lookup, the EnsureLazyChildren +
Children.OfType<T>().Single() drill, the registry single-by-header lookups,
and the open-an-assembly-and-wait dance. The duplication made the intent of
each test hard to see and every signature tweak a suite-wide edit.
Collapse those into TestHarness (BootAsync, OpenAssemblyAsync, GetCommand,
GetEntry) and TreeNavigation extensions (FindCoreLib, GetChild<T>, Expand<T>),
then apply them across the suite. Net ~865 lines of boilerplate removed with
no change in behaviour; the full headless suite stays green.