WPF-parity reusable drag-drop: SharpTreeView now owns the drag gesture, the Before/Inside/After hit-testing, and the insert-marker (an AdornerLayer line), and delegates the actual drop to the target SharpTreeNode.CanDrop/Drop via thin Avalonia IPlatform adapters (AvaloniaDataObject / AvaloniaPlatformDragEventArgs). The drag start uses node.CanDrag + node.Copy for the payload but is orchestrated by the control (Avalonia's DnD is async/pointer-based, unlike WPF's synchronous IPlatformDragDrop).
AssemblyTreeNode gains CanDrag + Copy (drag the assemblies' file paths); AssemblyListTreeNode gains CanDrop/Drop that opens (dedupes) + Moves to the drop index -- so reorder and external file-drop unify. Post-drop selection is a view concern, delegated back to the pane via SelectAssembliesAfterDrop. AssemblyListPane sheds all its drag/file-drop code. Reorder + file-drop tests now drive the node contract directly.
Both tree panes had near-identical model<->tree selection sync; that's now one reusable TreeSelectionBinder(tree, model.SelectedItems) wiring both directions (tree->model mirror + model->tree reveal/focus, with the off-list guard) -- the analyzer and assembly panes just construct and dispose one. Adds the drag-reorder drop indicator: an accent line at the target row's Before/After edge, positioned during a reorder DragOver.
Ports assembly reorder onto the ListBox-based tree using Avalonia's DragDrop pipeline: a left-drag off a top-level assembly row starts DragDrop.DoDragDropAsync carrying a marker DataFormat (the dragged set is held in a field -- it's an internal move), DragOver/Drop dispatch reorder vs. file-drop on that marker, and the reorder itself goes through AssemblyList.Move via the new CanReorder/ReorderAssemblies methods (same validation as the old AssemblyRowDropHandler: top-level non-package assemblies only, never Inside/onto-self). The reorder tests now drive CanReorder/ReorderAssemblies directly instead of ProDataGrid's RowDropHandler, and are no longer [Ignore]d (4 passing).
Not yet ported: the drag insert-marker line (drop feedback is the Move cursor for now).
Replaces the ProDataGrid hierarchical tree in AssemblyListPane with the new ListBox-based SharpTreeView: Tree.Root binds to the model root, selection mirrors at the SharpTreeNode level (deleting the ~186 LOC HierarchicalModel sync + the TreeKeyboardController reflection workaround), the Thunderbird context-target / MMB-new-tab / Delete / Ctrl+R paths port over, file-drop is preserved, and the API-level filter re-applies in place via ILSpyTreeNode.RefreshRealizedFilter (the model self-filters into IsHidden; the flattener drops hidden nodes).
Styling to match the classic tree: flush list (no ListBox padding/border), exact WPF +/- expander box, 20px rows, gray dotted connector lines wired through the existing TreeLines control with an 18.5px indent step so a child's +/- box sits under the parent's icon and the line passes through it.
KNOWN GAP: assembly drag-reorder is not yet ported (AssemblyTreeDragReorderTests [Ignore]d, task #19) and ~20+ assembly headless tests still query the old DataGrid and need retargeting to SharpTreeView (task #20). Production builds green and the app runs; the test suite is red on those un-retargeted tests.
Groundwork for migrating the assembly tree onto SharpTreeView: the shared item theme now binds the autoloaded / non-public foreground classes (dimmed unless the row is selected), and ILSpyTreeNode gains RefreshRealizedFilter to re-apply the API-level filter to realised nodes in place when ShowApiLevel toggles -- the TreeFlattener then drops anything newly hidden, replacing ProDataGrid's ChildrenSelector filter.
Replaces the ProDataGrid + HierarchicalModel bridge and the ~57 LOC HierarchicalNode selection-sync in AnalyzerTreeView with the new control: the view-model's Root binds straight to SharpTreeView.Root and selection mirrors at the SharpTreeNode level (no FindNode/unwrap). Double-tap navigation now flows through SharpTreeView.OnDoubleTapped (node.ActivateItem first, expand only if unhandled), so the analyzer entity rows still navigate. TextViewContext.TreeGrid is widened from DataGrid? to Control? so both the (not-yet-migrated) assembly DataGrid and the SharpTreeView satisfy it. All 150 analyzer tests pass.
OnTextInput drives incremental prefix search over the visible (flattened) nodes with a 1s idle reset -- a fresh keystroke advances past the current row, a growing prefix refines forward. A regression test confirms the payoff of the ListBox base: SelectionMode.Multiple extends AND shrinks a shift-range from the anchor (Shift+Down x2 then Shift+Up -> A,B), so the migrated control needs none of the ProDataGrid reflection workaround.
First increment of the from-scratch Avalonia tree control that will replace the ProDataGrid hierarchical usage. SharpTreeView : ListBox binds the cross-platform TreeFlattener (an IList + INotifyCollectionChanged of visible SharpTreeNodes) straight as ItemsSource, so the ListBox virtualizes it and provides anchor-based extend/shrink selection natively -- no HierarchicalNode wrapper, no model<->grid sync layer. Includes Root/ShowRoot/ShowLines props, Reload/flattener wiring, deselect-on-hide, selection->node.IsSelected, FocusNode/ScrollIntoNodeView/HandleExpanding, container overrides, and the tree keyboard gestures (Left/Right, numpad +/-/*, Enter/Space activate). SharpTreeViewItem : ListBoxItem (double-click expand), an IPlatformRoutedEventArgs adapter, an indent converter, and a ControlTheme (chevron expander + indent + icon + text) wired into App.axaml. The control is additive and not yet wired to any pane. Smoke tests prove the core: flatten, virtualize, expand/collapse row-count updates, and selection sync.
Extending a tree selection with Shift+Down then pressing Shift+Up didn't shrink the range back toward the anchor -- the dropped rows stayed selected, and in the middle of a list the anchor drifted so the range crept the wrong way. Root cause is upstream in ProDataGrid: a shift+nav key moves the grid's current row and anchor correctly, but SelectFromAnchorToCurrent calls SetRowsSelection(start,end), which only ADDS the range and never deselects rows outside it, so a shrink is a no-op. After the grid processes a shift+nav key, TreeKeyboardController prunes the selection to exactly the [anchor..current] range. It deselects out-of-range rows via the internal SetRowSelection(slot, isSelected:false, setAnchorSlot:false) rather than SelectedItems.Remove: removing an item makes the grid re-derive its current row and corrupt the anchor for the next key, whereas SetRowSelection deselects a slot in place and leaves current/anchor intact. The slot members are read reflectively and defensively (falls back to the pre-fix behaviour if a future ProDataGrid renames them). Both the assembly and analyzer trees get it via the shared controller.
Proves the TreeKeyboardController extraction: pressing Right expands a node in the analyzer tree the same way it does in the assembly tree, via the shared controller wired onto both.
Extract the standard tree keyboard gestures -- Left/Right expand-collapse + parent/child nav, numpad +/-/*, and new type-ahead incremental search -- out of AssemblyListPane into a reusable TreeKeyboardController that drives any hierarchical DataGrid. The model implements ITreeKeyboardTarget (PrimarySelectedNode + SelectNode) so each tree keeps its own select-and-reveal behaviour; expansion goes through the grid's IHierarchicalModel. Both the assembly tree and the analyzer tree now attach one, so they share consistent keyboard behaviour. Delete (unload) and Ctrl+R (analyze) stay assembly-specific in the pane.
Numpad + expands the focused node, - collapses it, and * expands it recursively. The recursive walk only descends into children whose SharpTreeNode.CanExpandRecursively is true, which is false for lazy-loading nodes -- so * stays bounded and won't try to materialise an entire assembly. Mirrors WPF SharpTreeView.
Standard tree keyboard navigation in the assembly list: Left collapses an expanded node or moves to the parent when already collapsed; Right expands a closed node or steps into its first child. Operates on the primary selection via the hierarchical model (FindNode/Expand/Collapse) and SelectNode; the parent step is gated on the parent being a visible row so it never selects the hidden root.
Pressing Delete unloaded the assembly but left the grid showing a row selected while model.SelectedItems went empty -- so a second Delete read an empty selection and no-op'd ("spamming Delete breaks"). Record the deleted node's flattened index and, once the visible tree rebuilds, re-select the node that now occupies that slot (clamped to the new end) via SelectNode, which re-syncs grid and model. Selects nothing when the list empties.
Auto-loaded and non-public assembly-tree nodes set an explicit TextBlock foreground, which overrode the selected-row foreground and left the dim/gray colour bleeding through the accent selection fill -- often barely legible. Scope those foreground setters to DataGridRow:not(:selected) so the override drops on selection and the text inherits the normal selected-row foreground, like every other node.
Dark mode rendered the decompiled C# dark-on-dark: the port only had the algorithmic colour inversion, and it was applied solely to the .xshd fallback colorizer -- never the semantic RichTextColorizer that actually paints the decompiler output.
Port the WPF theming model instead: a SyntaxColor palette (SyntaxColorPalettes.CSharpDark, a hand-authored first cut) that ThemeManager.ApplyHighlightingColors writes onto the definition's named HighlightingColor instances in place, restoring the .xshd defaults for Light and falling back to the algorithmic conversion for any unlisted token. Definitions register with the theme manager on load and are re-themed on every switch.
The semantic path needed one extra step: RichTextModel.SetHighlighting clones the colours, so the model freezes them at decompile time. AvaloniaEditTextOutput now also keeps the spans referencing the live named colours, and DecompilerTextView rebuilds the model from them on ThemeChanged so already-decompiled output repaints with the new palette. Colours are a first cut, to be tuned.
Ports icsharpcode/ILSpy#2938. Selected text kept the run's syntax colours by leaving the AvaloniaEdit TextArea SelectionForeground unset, and the selection is drawn as a flat, translucent highlight (square corners) rather than an opaque recolour. The brush is theme-aware -- #007ACC at 30% on the light editor background, a brighter #3794FF at 35% so it still reads on the dark one.
Unload / Clear / ReloadAssembly / HotReplaceAssembly all called LoadedAssembly.Dispose() on the assembly they removed, which disposes its MetadataFile and unmaps the underlying file. But open document tabs and tree nodes can still hold that MetadataFile, and the list has no safe point at which to know those references are gone -- so disposing risked unmapping a file out from under a live reader (use-after-dispose). Drop the removed assembly and let the GC reclaim it once nothing references it instead. The DockWorkspace cancel-on-remove is now a courtesy, not a guard against an unmap race.
Search, Analyzer and Debug Steps cluttered the default layout. They now opt out via ExportToolPane.IsVisibleByDefault = false (which BuildToolDock finally honours), so a fresh launch shows just the assembly tree. Each pane keeps its home alignment and is materialised there on demand by ShowToolPane, so opening Search / Analyze surfaces it in the same place as before.
ShowToolPane only activated panes still in the layout, so once the user closed the Analyzer panel (Dock removes the pane and collapses its now-empty dock) Analyze became a silent no-op -- the entity was added but the panel never reappeared. ShowToolPane now finds-or-rebuilds the pane's home ToolDock at its alignment, splicing it back into the layout where CreateLayout would have placed it, then adds and activates the pane. This same materialize-on-demand path is what lets panes be hidden by default.
The Display-options "Expand using declarations / member definitions after decompilation" checkboxes had no effect: the live decompile cloned DecompilerSettings and baked in the language version but never copied these two flags from DisplaySettings. TextTokenWriter reads settings.ExpandUsingDeclarations / ExpandMemberDefinitions to decide each fold's DefaultClosed, so without the bridge both defaulted false and every using / member fold came back collapsed regardless of the setting.
The document tabs had two parallel hierarchies: the ContentTabPage dockable wrapper, and four unrelated content viewmodels in its object? Content slot -- three TabPageModel subclasses plus OptionsPageModel, which derived from a bare ObservableObject. The wrapper bridged the gap by reflection (reading Title off the runtime type) and the router duck-typed IsStaticContent across two unrelated classes.
Collapse the content side under one abstract ContentPageModel base (named to avoid a clash with Avalonia.Controls.ContentPage). OptionsPageModel joins it, dropping its duplicate Title/IsStaticContent. ContentTabPage.Content becomes ContentPageModel?, so title/language-switching read directly and IsWritablePreview collapses from two runtime type-tests to one IsStaticContent check. CreateTab and the dock-router helpers are typed through. Morph-in-place is unchanged -- the One still swaps its Content in place; this only strengthens the types behind it.
DecompilerSettingsGroupViewModel carries the full tri-state AreAllItemsChecked plumbing to bulk-toggle every setting in a category (the C# language-version groups), but the panel's Expander header had been reduced to plain category text, so each group rendered without its checkbox. Restore the header CheckBox bound to AreAllItemsChecked, matching the original.
The neutral gray focused-tool header read as flat and lifeless. A muted accent-blue (calmer than the #007ACC document-active fill) ties tool focus into the app's blue/purple accent language while staying subordinate to documents. Tuned per-theme: pale #C4DEF5 on light, deep #21527D on dark, both with readable title text.
MoveDockable freezes the One on in-strip and cross-dock drags, but the tear-off-to-floating-window gesture never reaches it: Dock funnels that through CreateWindowFrom (FloatDockable -> SplitToWindow -> CreateWindowFrom), where the torn-off document is still the One before it gets wrapped in a fresh dock. Overriding it makes a float-out one more way to keep the tab, consistent with every other drag.
Pinning the One immovably at index 0 made a drag on it a dead no-op, which reads as a broken tab. Dragging now freezes it instead: pulling the tab out is itself the gesture to keep it, mirroring the snowflake and right-click Freeze, and the next tree selection forges a fresh preview at index 0. Index-0 protection and the self-healing re-assert now apply only while the One is still the preview.
Ctrl+W closes the active document; closing the One drops the cached decompiler viewmodel so the next selection rebuilds it. Long type signatures no longer stretch a tab without bound -- the on-tab title is capped and ellipsised with the full title in a tooltip, and the close button names its shortcut.
The One preview tab's visuals had grown as ad-hoc IsPreview converter bindings
layered on shared selectors, each forced to also answer "what about a non-preview
tab?". The trick that handled the negative case -- a converter returning
UnsetValue so a DynamicResource FallbackValue could win -- misfired and stripped
the blue hover from regular tabs entirely.
Drive the distinction with a previewTab style class instead, toggled on each
DocumentTabStripItem from IsPreview by PreviewTabClassBehavior. The One's purple
fill, hover, accent line and italic title now hang off `.previewTab` selectors
that match ONLY the One, so frozen tabs are never touched and keep their theme
states intact -- the regression becomes structurally impossible. Every color is a
named token declared in both the light and dark dictionaries, and the focused
tool-pane chrome is neutralised (a subtle header tint plus a readable title in
place of the saturated system accent and its white-on-white text).
Assisted-by: Claude:claude-opus-4-8:Claude Code
Freezing the preview tab is already offered by the on-tab snowflake button and
the tab's right-click "Freeze tab" entry, so the Window-menu command duplicated
an action that is more naturally invoked on the tab itself. DockWorkspace.
FreezeCurrentTab stays -- both remaining affordances call it.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Avalonia 12 dropped the in-process Avalonia.Diagnostics package (its last
release is 11.3.x), so AttachDevTools no longer shows a window. Move to the
AvaloniaUI.DiagnosticsSupport bridge driven by WithDeveloperTools() in
BuildAvaloniaApp -- it attaches internally, so a separate App-level
AttachDeveloperTools call would double-attach and throw. The inspector is the
AvaloniaUI.DeveloperTools global tool (avdt) connecting over the bridge.
DEBUG-only: the assets are dropped from Release builds.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The One must stay leftmost: a frozen tab dragged before it, or the One dragged
out of slot 0, would break the 'preview is always first' rule. Dock's in-strip
reorder commits through FactoryBase.MoveDockable (the tab strip ignores
IDockable.CanDrag), so override it: refuse moving the One, and clamp any tab
targeting the One's slot to position 1 instead. Override the cross-dock variant
too, and add an idempotent OnDockableMoved guard that re-asserts the One at
index 0 against any drag path.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The preview tab only got reused when it was the active document; selecting a
node while a frozen tab was active spawned a fresh preview beside it, so
previews piled up. Make 'the One' an invariant: tree selections always
find-or-create the single preview tracked by factory.MainTab and reuse it
wherever it sits (activating it), only forging a new one when it was frozen
away or closed. The fresh One is inserted at documents-dock index 0 (leftmost)
rather than appended, so the preview always sits at the front.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The freeze affordance was a pushpin, and the preview-tab accent stripe was the
same blue as the selection highlight -- so a selected preview tab read as just
'selected'. Swap the glyph for a snowflake (matches the Freeze verb) and the
accent to purple (#9B59B6), keeping the One visually distinct from a
blue-highlighted selected tab. The snowflake is a stroked vector Path with its
Stroke bound to the tab Foreground (theme-inherited), six spokes + tip barbs,
no rotation.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Pure rename, no behavior change. 'Pin' conventionally means stuck-at-front-of-
strip + excluded-from-close-all, which is a different (future) feature; the
gesture that makes the preview tab stop following the tree selection is now
called Freeze throughout: FreezeCurrentTab / FreezeCurrentMainTab, the
PreviewTabFreezeButtonBehavior, the 'Freeze tab' menu entry/tooltip, and the
Window_FreezeCurrentTab command + resource. The pushpin glyph and accent colour
are unchanged here -- they move in the following commit.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Switching to a document tab is supposed to pull the tree selection over to
what that tab shows, but it didn't reliably -- the gap was masked until the
right-click change stopped moving the selection on its own. Two problems:
The SelectedItem setter replaced the collection with Clear()+Add(), and the
transient empty step made the grid sync defer its completion flag, which then
suppressed the sync for the real new value -- so the tree visual stopped
following tab activation. Route every selection replacement through a single
batched SelectNodes() that fires the selection-changed fan-out once, with the
final set, so consumers never observe the transient empty (or a transient
multi, which would break metadata-tab reuse).
And a tab decompiled from several nodes carries no single SourceNode, so
activating it restored nothing. Restore the tab's full node set from
CurrentNodes (one or many), and mirror a multi-selection into the grid so every
restored node is highlighted, not just the primary.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Right-clicking a tree row to reach its context menu used to move the real
selection there first, because ProDataGrid selects the row on press. With the
preview document bound to the selection, that meant 'Decompile to new tab' on
node B (while viewing A) jumped the preview to B before the command ran, so you
ended up with B twice instead of the intended A + B. Middle-click avoided it,
but not every mouse has a usable one.
Capture the right-clicked row in ContextRequested (which fires even when a
previous menu's light-dismiss popup swallows the press) and swallow the
right-press so the grid never reselects: the menu now acts on the clicked row
as a Thunderbird-style context target while the selection -- and the document
-- stay put. The targeted row gets a faint focus-box highlight, cleared when
the menu closes (guarded so a stale menu's close can't wipe a newer target).
Also adds TestHarness.ClickItem to collapse the repeated
Items.OfType<MenuItem>().Single(...).RaiseEvent(...) menu-click dance.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The Cocoa menu exporter samples Application.Current's NativeMenu once at
startup and never watches the property afterwards, so the previous code's
NativeMenu.SetMenu(Application.Current, freshMenu) was never observed: About
and Check for Updates simply went missing from the app-named menu. Declare an
empty NativeMenu in App.axaml so it exists before that sampling, then insert
the Help items into that same instance at startup, which fires the exporter's
re-export. Inert on Windows / Linux.
Assisted-by: Claude:claude-opus-4-8:Claude Code
This fixture was missed by both the helper-extraction and visual-breakpoint
sweeps, so it still carried 16 copies of the boot prologue and no captures.
Route it through TestHarness.BootAsync / TreeNavigation and add a Step after
each decompile, matching every other headless fixture.
Assisted-by: Claude:claude-opus-4-8:Claude Code
To audit what each UI test actually exercises, every step now snapshots the
live window to <TestFixtureName>/<TestName>_<NN>_<ShortDescription>.png: a
booted frame (emitted automatically by TestHarness.BootAsync), one after each
state-changing action, and one before each assertion. Flip ILSPY_TESTS_VISIBLE=1
to render the filmstrip; it lands under %TEMP%/ilspy-test-captures (overridable
via ILSPY_TEST_CAPTURES).
The step number and fixture/test name are derived automatically so inserting a
breakpoint never renumbers the rest. The identity is recorded up front from the
real ITest in an ITestAction hook rather than read live: NUnit's
TestContext.CurrentContext does not flow onto async continuations, so a capture
after an await would otherwise collide under the ad-hoc context. And when
rendering is off the whole call is a true no-op -- not even a dispatcher pump --
so instrumenting a test can never perturb the navigation/tab timing it asserts
on. Full headless suite stays green.
Nearly every headless UI test opened with the same four-line prologue
(resolve the shared MainWindow, show it, cast its DataContext, wait for the
assembly list), then repeated the corelib lookup, the EnsureLazyChildren +
Children.OfType<T>().Single() drill, the registry single-by-header lookups,
and the open-an-assembly-and-wait dance. The duplication made the intent of
each test hard to see and every signature tweak a suite-wide edit.
Collapse those into TestHarness (BootAsync, OpenAssemblyAsync, GetCommand,
GetEntry) and TreeNavigation extensions (FindCoreLib, GetChild<T>, Expand<T>),
then apply them across the suite. Net ~865 lines of boilerplate removed with
no change in behaviour; the full headless suite stays green.
The command resolves each selected assembly's references through the
per-assembly resolver, which adds the targets to the live list as
auto-loaded entries. It then finished with a full list Refresh (F5),
whose LoadList rebuilds the list from persisted state -- which never
contains on-demand auto-loaded assemblies -- so the just-resolved
dependencies were discarded the instant they were added and the command
looked like a no-op. Re-decompile the active view instead (the original
behaviour) without reloading the list. F5 still drops auto-loaded
assemblies by design; the two refresh paths must stay distinct.
Two selection-sync defects in the assembly tree. Ctrl+A only selected
the last row on the first press: SelectedItem is the last entry of
SelectedItems and every collection change re-raised it, so the grid->model
sync bounced back through SyncSelectionFromModel and assigned the singular
SelectedItem, collapsing the just-made multi-selection. The syncingSelection
guard now also covers that notification.
Clicking one row of a multi-selection left every row selected: ProDataGrid
keeps the selection on press so a row-drag can move all of them (multi-row
reorder is a real feature), but 12.0.0 has no release-side collapse for a
plain click. Mirror the usual behaviour by collapsing to the clicked row on
release when the pointer did not move far enough to be a drag.
The menu builder hard-set each NativeMenuItem's IsEnabled from static
export metadata (always true), overriding the state that assigning Command
would otherwise derive from the command's CanExecute. The inline
NativeMenuBar on Windows/Linux re-derives from the command and greys out
OS-gated items (e.g. Open from GAC, which is Windows-only), but the macOS
native menu reads NativeMenuItem.IsEnabled directly -- so those items
stayed enabled there even though invoking them is a no-op. Drop the
explicit IsEnabled so every command-backed item follows its CanExecute on
all platforms.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The banner used one amber colour for every state. Show green when ILSpy
is up to date and amber when an update is available, driven by a new
UpdatePanelViewModel.UpdateAvailable bound to a style class on the border.
The message text also inherited the dark theme's near-white foreground,
which was unreadable on the always-light banner; pin it to a dark colour
since the banner stays light in both themes.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Closing and reopening Options or About built a fresh ContentTabPage (and a
fresh owned view) each time, losing the selected options page and
re-rendering the About output. Retain these static-content tabs by key on
DockWorkspace and re-add the same instance on reopen, so the dockable --
and the view it owns via IDockableViewOwner -- persists for the session.
Embedded About resource pages (license, third-party notices) are
singletons too.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Pin the DockableViewRecycling contract: one view per dockable identity,
distinct views for distinct ContentTabPages, owners bypass the global
fallback cache, an already-parented view re-parents without throwing, and
the active document tab renders its own view (the slot-sharing guard).
Assisted-by: Claude:claude-opus-4-8:Claude Code
ContentTabPageView hosted every content type in one pre-realized Panel
and toggled visibility, so each tab carried a hidden copy of every inner
view. Enabling CacheDocumentTabContent (so the editor's scroll and the
Options TabControl selection survive a tab switch) kept multiple tabs
realized, which then put several OptionsPageView / CompareView instances
in the tree at once. Host the active Content in a single ContentControl
resolved by the ViewLocator instead, so each tab realizes only the view
its content needs.
OptionsPageModel needs an explicit ViewLocator entry: it is an
ObservableObject, not a TabPageModel/ViewModelBase, and its name doesn't
fit the *ViewModel -> *View convention the fallback relies on.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Capture the editor's caret, scroll offset, and expanded foldings on
demand when a navigation record is written -- the model exposes a
CaptureViewState delegate the view sets and DockWorkspace invokes --
instead of pushing every caret/scroll event onto the view-model. The
push mistook AvaloniaEdit's programmatic caret-to-end on text replace for
a user move and recorded it, poisoning the captured position. Back /
Forward restores through a single PendingViewState channel the editor
consumes once the document Text lands.
AvaloniaEdit 12.0.0's ScrollToVerticalOffset is a no-op, so the editor's
ScrollViewer.Offset is set directly (TODO: drop once AvaloniaEdit #594
ships and the package is bumped).
Assisted-by: Claude:claude-opus-4-8:Claude Code
Without these, CSharpLanguage fell through to the base Language: code mapping
covered only the declaring type (so compiler-generated members didn't resolve
to their source method/part), and entity names came out IL-styled (arity
suffixes, escaped identifiers) instead of C# (generics as <T>, nested types
joined with '.'). Restore both overrides -- GetCodeMappingInfo delegates to
CSharpDecompiler.GetCodeMappingInfo and GetEntityName builds C# names via the
ported ToCSharpString helper -- matching the WPF app.
Assisted-by: Claude:claude-opus-4-8:Claude Code
CovariantReturns (C# 9), InlineArrays (C# 12) and ExtensionMembers (C# 14)
are exposed in the decompiler options UI via [Description("DecompilerSettings.X")]
but had no entry in Resources.resx, so each showed its raw resource key instead
of a label. Add the three strings. AggressiveScalarReplacementOfAggregates is
left out deliberately: it is [Browsable(false)] outside DEBUG, so users never
see it.
Assisted-by: Claude:claude-opus-4-8:Claude Code