mirror of https://github.com/icsharpcode/ILSpy.git
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// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this
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// software and associated documentation files (the "Software"), to deal in the Software
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// without restriction, including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
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// to whom the Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all copies or
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// substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System; |
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using System.Collections.Generic; |
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using System.Collections.ObjectModel; |
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using System.ComponentModel.Composition.Hosting; |
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using System.Linq; |
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namespace ICSharpCode.ILSpy |
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{ |
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public static class Languages |
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{ |
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private static ReadOnlyCollection<Language> allLanguages; |
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/// <summary>
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/// A list of all languages.
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/// </summary>
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public static ReadOnlyCollection<Language> AllLanguages |
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{ |
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get { return allLanguages; } |
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} |
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internal static void Initialize(CompositionContainer composition) |
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{ |
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List<Language> languages = new List<Language>(); |
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languages.AddRange(composition.GetExportedValues<Language>()); |
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languages.Add(new ILLanguage(true)); |
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languages.AddRange(ILAstLanguage.GetDebugLanguages()); |
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languages.AddRange(CSharpLanguage.GetDebugLanguages()); |
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allLanguages = languages.AsReadOnly(); |
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} |
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/// <summary>
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/// Gets a language using its name.
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/// If the language is not found, C# is returned instead.
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/// </summary>
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public static Language GetLanguage(string name) |
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{ |
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return AllLanguages.FirstOrDefault(l => l.Name == name) ?? AllLanguages.First(); |
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} |
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} |
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} |
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