Browse Source

Fix #498: switches implemented by the compiler as Dictionary lookup are not correctly decompiled

pull/887/head
Siegfried Pammer 8 years ago
parent
commit
41aa4573d9
  1. 7
      ICSharpCode.Decompiler.Tests/TestCases/Correctness/Switch.cs
  2. 119
      ICSharpCode.Decompiler/IL/Transforms/SwitchOnStringTransform.cs

7
ICSharpCode.Decompiler.Tests/TestCases/Correctness/Switch.cs

@ -46,6 +46,7 @@ namespace ICSharpCode.Decompiler.Tests.TestCases.Correctness @@ -46,6 +46,7 @@ namespace ICSharpCode.Decompiler.Tests.TestCases.Correctness
public static string SparseIntegerSwitch(int i)
{
Console.WriteLine("SparseIntegerSwitch: " + i);
switch (i) {
case -10000000: return "-10 mln";
case -100: return "-hundred";
@ -64,6 +65,7 @@ namespace ICSharpCode.Decompiler.Tests.TestCases.Correctness @@ -64,6 +65,7 @@ namespace ICSharpCode.Decompiler.Tests.TestCases.Correctness
public static string ShortSwitchOverString(string text)
{
Console.WriteLine("ShortSwitchOverString: " + text);
switch (text) {
case "First case":
return "Text";
@ -74,6 +76,7 @@ namespace ICSharpCode.Decompiler.Tests.TestCases.Correctness @@ -74,6 +76,7 @@ namespace ICSharpCode.Decompiler.Tests.TestCases.Correctness
public static string SwitchOverString1(string text)
{
Console.WriteLine("SwitchOverString1: " + text);
switch (text) {
case "First case":
return "Text1";
@ -97,6 +100,7 @@ namespace ICSharpCode.Decompiler.Tests.TestCases.Correctness @@ -97,6 +100,7 @@ namespace ICSharpCode.Decompiler.Tests.TestCases.Correctness
public static string SwitchOverString2()
{
Console.WriteLine("SwitchOverString2:");
switch (Environment.UserName) {
case "First case":
return "Text1";
@ -127,6 +131,7 @@ namespace ICSharpCode.Decompiler.Tests.TestCases.Correctness @@ -127,6 +131,7 @@ namespace ICSharpCode.Decompiler.Tests.TestCases.Correctness
public static string SwitchOverBool(bool b)
{
Console.WriteLine("SwitchOverBool: " + b);
switch (b) {
case true:
return bool.TrueString;
@ -139,6 +144,7 @@ namespace ICSharpCode.Decompiler.Tests.TestCases.Correctness @@ -139,6 +144,7 @@ namespace ICSharpCode.Decompiler.Tests.TestCases.Correctness
public static void SwitchInLoop(int i)
{
Console.WriteLine("SwitchInLoop: " + i);
while (true) {
switch (i) {
case 1:
@ -164,6 +170,7 @@ namespace ICSharpCode.Decompiler.Tests.TestCases.Correctness @@ -164,6 +170,7 @@ namespace ICSharpCode.Decompiler.Tests.TestCases.Correctness
public static void SwitchWithGoto(int i)
{
Console.WriteLine("SwitchWithGoto: " + i);
switch (i) {
case 1:
Console.WriteLine("one");

119
ICSharpCode.Decompiler/IL/Transforms/SwitchOnStringTransform.cs

@ -20,6 +20,7 @@ using System; @@ -20,6 +20,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ICSharpCode.Decompiler.TypeSystem;
namespace ICSharpCode.Decompiler.IL.Transforms
{
@ -31,9 +32,16 @@ namespace ICSharpCode.Decompiler.IL.Transforms @@ -31,9 +32,16 @@ namespace ICSharpCode.Decompiler.IL.Transforms
foreach (var block in function.Descendants.OfType<Block>()) {
for (int i = block.Instructions.Count - 1; i >= 0; i--) {
if (!MatchRoslynSwitchOnString(block.Instructions, i, out var newSwitch))
SwitchInstruction newSwitch;
Block blockAfterSwitch = null;
if (!MatchLegacySwitchOnString(block.Instructions, i, out newSwitch, out blockAfterSwitch) &&
!MatchRoslynSwitchOnString(block.Instructions, i, out newSwitch))
continue;
if (i + 1 < block.Instructions.Count && block.Instructions[i + 1] is Branch b && blockAfterSwitch != null) {
block.Instructions[i + 1].ReplaceWith(new Branch(blockAfterSwitch));
}
block.Instructions[i].ReplaceWith(newSwitch);
block.Instructions.RemoveAt(i - 1);
@ -53,6 +61,115 @@ namespace ICSharpCode.Decompiler.IL.Transforms @@ -53,6 +61,115 @@ namespace ICSharpCode.Decompiler.IL.Transforms
container.SortBlocks(deleteUnreachableBlocks: true);
}
bool MatchLegacySwitchOnString(InstructionCollection<ILInstruction> instructions, int i, out SwitchInstruction inst, out Block blockAfterSwitch)
{
inst = null;
blockAfterSwitch = null;
if (i < 1) return false;
// match first block: checking switch-value for null
if (!(instructions[i].MatchIfInstruction(out var condition, out var exitBlockJump) &&
instructions[i - 1].MatchStLoc(out var switchValueVar, out var switchValue) && switchValueVar.Type.IsKnownType(KnownTypeCode.String)))
return false;
if (!exitBlockJump.MatchBranch(out var exitBlock))
return false;
if (!(condition.MatchCompEquals(out var left, out var right) && right.MatchLdNull() && left.Match(switchValue).Success))
return false;
var nextBlockJump = instructions.ElementAtOrDefault(i + 1) as Branch;
if (nextBlockJump == null || nextBlockJump.TargetBlock.IncomingEdgeCount != 1)
return false;
// match second block: checking compiler-generated Dictionary<string, int> for null
var nextBlock = nextBlockJump.TargetBlock;
if (nextBlock.Instructions.Count != 2 || !nextBlock.Instructions[0].MatchIfInstruction(out condition, out var tryGetValueBlockJump))
return false;
if (!tryGetValueBlockJump.MatchBranch(out var tryGetValueBlock))
return false;
if (!nextBlock.Instructions[1].MatchBranch(out var dictInitBlock) || dictInitBlock.IncomingEdgeCount != 1)
return false;
if (!(condition.MatchCompNotEquals(out left, out right) && right.MatchLdNull() &&
MatchDictionaryFieldLoad(left, out var dictField, out var dictionaryType)))
return false;
// match third block: initialization of compiler-generated Dictionary<string, int>
if (dictInitBlock.IncomingEdgeCount != 1 || dictInitBlock.Instructions.Count < 3)
return false;
if (!ExtractStringValuesFromDictionaryInitBlock(dictInitBlock, out var stringValues, tryGetValueBlock, dictionaryType, dictField))
return false;
// match fourth block: TryGetValue on compiler-generated Dictionary<string, int>
if (tryGetValueBlock.IncomingEdgeCount != 2 || tryGetValueBlock.Instructions.Count != 2)
return false;
if (!tryGetValueBlock.Instructions[0].MatchIfInstruction(out condition, out var defaultBlockJump))
return false;
if (!defaultBlockJump.MatchBranch(out var defaultBlock))
return false;
if (!(condition.MatchLogicNot(out var arg) && arg is Call c && c.Method.Name == "TryGetValue" &&
MatchDictionaryFieldLoad(c.Arguments[0], out var dictField2, out _) && dictField2.Equals(dictField)))
return false;
if (!c.Arguments[1].MatchLdLoc(switchValueVar) || !c.Arguments[2].MatchLdLoca(out var switchIndexVar))
return false;
if (!tryGetValueBlock.Instructions[1].MatchBranch(out var switchBlock))
return false;
// match fifth block: switch-instruction block
if (switchBlock.IncomingEdgeCount != 1 || switchBlock.Instructions.Count != 2)
return false;
if (!(switchBlock.Instructions[0] is SwitchInstruction switchInst && switchInst.Value.MatchLdLoc(switchIndexVar)))
return false;
if (!switchBlock.Instructions[1].MatchBranch(defaultBlock))
return false;
// switch contains case null:
var sections = new List<SwitchSection>(switchInst.Sections);
if (exitBlock != defaultBlock) {
stringValues.Add(null);
sections.Add(new SwitchSection() { Labels = new Util.LongSet(stringValues.Count - 1), Body = new Branch(exitBlock) });
}
var stringToInt = new StringToInt(switchValue.Clone(), stringValues.ToArray());
inst = new SwitchInstruction(stringToInt);
inst.DefaultBody = switchInst.DefaultBody;
inst.Sections.AddRange(sections);
blockAfterSwitch = defaultBlock;
return true;
}
bool MatchDictionaryFieldLoad(ILInstruction inst, out IField dictField, out IType dictionaryType)
{
dictField = null;
dictionaryType = null;
return inst.MatchLdObj(out var dictionaryFieldLoad, out dictionaryType) &&
IsStringToIntDictionary(dictionaryType) &&
dictionaryFieldLoad.MatchLdsFlda(out dictField) &&
dictField.IsCompilerGeneratedOrIsInCompilerGeneratedClass();
}
bool ExtractStringValuesFromDictionaryInitBlock(Block block, out List<string> values, Block targetBlock, IType dictionaryType, IField dictionaryField)
{
values = null;
if (!(block.Instructions[0].MatchStLoc(out var dictVar, out var newObjDict) &&
newObjDict is NewObj newObj && newObj.Arguments.Count == 1 && newObj.Arguments[0].MatchLdcI4(out var valuesLength)))
return false;
if (block.Instructions.Count != valuesLength + 3)
return false;
values = new List<string>(valuesLength);
for (int i = 0; i < valuesLength; i++) {
if (!(block.Instructions[i + 1] is Call c && c.Method.Name == "Add" && c.Arguments.Count == 3 &&
c.Arguments[0].MatchLdLoc(dictVar) && c.Arguments[1].MatchLdStr(out var value) && c.Arguments[2].MatchLdcI4(i)))
return false;
values.Add(value);
}
if (!(block.Instructions[valuesLength + 1].MatchStObj(out var loadField, out var dictVarLoad, out var dictType) &&
dictType.Equals(dictionaryType) && loadField.MatchLdsFlda(out var dictField) && dictField.Equals(dictionaryField)) &&
dictVarLoad.MatchLdLoc(dictVar))
return false;
return block.Instructions[valuesLength + 2].MatchBranch(targetBlock);
}
bool IsStringToIntDictionary(IType dictionaryType)
{
if (dictionaryType.FullName != "System.Collections.Generic.Dictionary")
return false;
if (dictionaryType.TypeArguments.Count != 2)
return false;
return dictionaryType.TypeArguments[0].IsKnownType(KnownTypeCode.String) &&
dictionaryType.TypeArguments[1].IsKnownType(KnownTypeCode.Int32);
}
bool MatchRoslynSwitchOnString(InstructionCollection<ILInstruction> instructions, int i, out SwitchInstruction inst)
{
inst = null;

Loading…
Cancel
Save