Tools and libraries to glue C/C++ APIs to high-level languages
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#include "AnotherUnit.h"
void SecondaryBase::VirtualMember()
{
}
int SecondaryBase::property()
{
return 0;
}
void SecondaryBase::setProperty(int value)
{
}
void SecondaryBase::function(bool* ok)
{
}
void SecondaryBase::protectedFunction()
{
}
int SecondaryBase::protectedProperty()
{
return 0;
}
void SecondaryBase::setProtectedProperty(int value)
{
}
void functionInAnotherUnit()
{
}
MultipleInheritance::MultipleInheritance()
{
}
MultipleInheritance::~MultipleInheritance()
{
}
namespace HasFreeConstant
{
extern const int DLL_API FREE_CONSTANT_IN_NAMESPACE = 5;
extern const std::string DLL_API STD_STRING_CONSTANT = "test";
}