#include "AnotherUnit.h" void SecondaryBase::VirtualMember() { } int SecondaryBase::property() { return 0; } void SecondaryBase::setProperty(int value) { } void SecondaryBase::function(bool* ok) { } void SecondaryBase::protectedFunction() { } int SecondaryBase::protectedProperty() { return 0; } void SecondaryBase::setProtectedProperty(int value) { } void functionInAnotherUnit() { } MultipleInheritance::MultipleInheritance() { } MultipleInheritance::~MultipleInheritance() { } namespace HasFreeConstant { extern const int DLL_API FREE_CONSTANT_IN_NAMESPACE = 5; extern const std::string DLL_API STD_STRING_CONSTANT = "test"; }