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232 lines
5.3 KiB
232 lines
5.3 KiB
package chat |
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import ( |
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"bytes" |
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"encoding/json" |
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"time" |
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log "github.com/sirupsen/logrus" |
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"golang.org/x/time/rate" |
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"github.com/gorilla/websocket" |
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"github.com/owncast/owncast/config" |
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"github.com/owncast/owncast/core/chat/events" |
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"github.com/owncast/owncast/core/user" |
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"github.com/owncast/owncast/geoip" |
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) |
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// Client represents a single chat client. |
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type Client struct { |
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id uint |
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accessToken string |
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conn *websocket.Conn |
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User *user.User `json:"user"` |
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server *Server |
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ipAddress string `json:"-"` |
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// Buffered channel of outbound messages. |
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send chan []byte |
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rateLimiter *rate.Limiter |
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timeoutTimer *time.Timer |
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inTimeout bool |
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Geo *geoip.GeoDetails `json:"geo"` |
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MessageCount int `json:"messageCount"` |
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UserAgent string `json:"userAgent"` |
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ConnectedAt time.Time `json:"connectedAt"` |
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} |
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type chatClientEvent struct { |
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data []byte |
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client *Client |
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} |
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const ( |
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// Time allowed to write a message to the peer. |
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writeWait = 10 * time.Second |
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// Time allowed to read the next pong message from the peer. |
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pongWait = 60 * time.Second |
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// Send pings to peer with this period. Must be less than pongWait. |
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pingPeriod = (pongWait * 9) / 10 |
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// Maximum message size allowed from peer. |
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// Larger messages get thrown away. |
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// Messages > *2 the socket gets closed. |
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maxMessageSize = config.MaxSocketPayloadSize |
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) |
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var upgrader = websocket.Upgrader{ |
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ReadBufferSize: 1024, |
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WriteBufferSize: 1024, |
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} |
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var ( |
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newline = []byte{'\n'} |
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space = []byte{' '} |
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) |
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func (c *Client) sendConnectedClientInfo() { |
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payload := events.ConnectedClientInfo{ |
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Event: events.Event{ |
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Type: events.ConnectedUserInfo, |
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}, |
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User: c.User, |
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} |
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payload.SetDefaults() |
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c.sendPayload(payload) |
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} |
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func (c *Client) readPump() { |
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// Allow 3 messages every two seconds. |
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limit := rate.Every(2 * time.Second / 3) |
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c.rateLimiter = rate.NewLimiter(limit, 1) |
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defer func() { |
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c.close() |
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}() |
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// If somebody is sending 2x the max message size they're likely a bad actor |
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// and should be disconnected. Below we throw away messages > max size. |
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c.conn.SetReadLimit(maxMessageSize * 2) |
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_ = c.conn.SetReadDeadline(time.Now().Add(pongWait)) |
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c.conn.SetPongHandler(func(string) error { _ = c.conn.SetReadDeadline(time.Now().Add(pongWait)); return nil }) |
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for { |
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_, message, err := c.conn.ReadMessage() |
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if err != nil { |
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if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway, websocket.CloseAbnormalClosure) { |
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c.close() |
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} |
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break |
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} |
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// Throw away messages greater than max message size. |
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if len(message) > maxMessageSize { |
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c.sendAction("Sorry, that message exceeded the maximum size and can't be delivered.") |
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continue |
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} |
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// Check if this client is temporarily blocked from sending messages. |
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if c.inTimeout { |
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continue |
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} |
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// Guard against floods. |
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if !c.passesRateLimit() { |
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log.Warnln("Client", c.id, c.User.DisplayName, "has exceeded the messaging rate limiting thresholds and messages are being rejected temporarily.") |
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c.startChatRejectionTimeout() |
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continue |
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} |
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message = bytes.TrimSpace(bytes.ReplaceAll(message, newline, space)) |
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c.handleEvent(message) |
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} |
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} |
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func (c *Client) writePump() { |
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ticker := time.NewTicker(pingPeriod) |
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defer func() { |
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ticker.Stop() |
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_ = c.conn.Close() |
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}() |
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for { |
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select { |
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case message, ok := <-c.send: |
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_ = c.conn.SetWriteDeadline(time.Now().Add(writeWait)) |
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if !ok { |
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// The server closed the channel. |
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_ = c.conn.WriteMessage(websocket.CloseMessage, []byte{}) |
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return |
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} |
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w, err := c.conn.NextWriter(websocket.TextMessage) |
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if err != nil { |
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return |
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} |
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if _, err := w.Write(message); err != nil { |
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log.Debugln(err) |
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} |
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// Optimization: Send multiple events in a single websocket message. |
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// Add queued chat messages to the current websocket message. |
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n := len(c.send) |
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for i := 0; i < n; i++ { |
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_, _ = w.Write(newline) |
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_, _ = w.Write(<-c.send) |
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} |
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if err := w.Close(); err != nil { |
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return |
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} |
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case <-ticker.C: |
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_ = c.conn.SetWriteDeadline(time.Now().Add(writeWait)) |
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if err := c.conn.WriteMessage(websocket.PingMessage, nil); err != nil { |
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return |
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} |
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} |
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} |
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} |
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func (c *Client) handleEvent(data []byte) { |
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c.server.inbound <- chatClientEvent{data: data, client: c} |
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} |
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func (c *Client) close() { |
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log.Traceln("client closed:", c.User.DisplayName, c.id, c.ipAddress) |
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_ = c.conn.Close() |
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c.server.unregister <- c.id |
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if c.send != nil { |
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close(c.send) |
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c.send = nil |
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} |
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} |
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func (c *Client) passesRateLimit() bool { |
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return c.rateLimiter.Allow() && !c.inTimeout |
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} |
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func (c *Client) startChatRejectionTimeout() { |
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if c.timeoutTimer != nil { |
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return |
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} |
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c.inTimeout = true |
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c.timeoutTimer = time.NewTimer(10 * time.Second) |
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go func(c *Client) { |
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for range c.timeoutTimer.C { |
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c.inTimeout = false |
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c.timeoutTimer = nil |
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} |
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}(c) |
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c.sendAction("You are temporarily blocked from sending chat messages due to perceived flooding.") |
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} |
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func (c *Client) sendPayload(payload interface{}) { |
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var data []byte |
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data, err := json.Marshal(payload) |
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if err != nil { |
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log.Errorln(err) |
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return |
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} |
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if c.send != nil { |
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c.send <- data |
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} |
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} |
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func (c *Client) sendAction(message string) { |
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clientMessage := events.ActionEvent{ |
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MessageEvent: events.MessageEvent{ |
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Body: message, |
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}, |
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} |
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clientMessage.SetDefaults() |
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clientMessage.RenderBody() |
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c.sendPayload(clientMessage.GetBroadcastPayload()) |
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}
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