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116 lines
2.2 KiB
116 lines
2.2 KiB
package chat |
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import ( |
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"fmt" |
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"io" |
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log "github.com/sirupsen/logrus" |
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"golang.org/x/net/websocket" |
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"github.com/gabek/owncast/models" |
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"github.com/gabek/owncast/utils" |
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) |
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const channelBufSize = 100 |
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//Client represents a chat client. |
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type Client struct { |
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id string |
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ws *websocket.Conn |
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server *Server |
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ch chan models.ChatMessage |
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pingch chan models.PingMessage |
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doneCh chan bool |
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} |
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//NewClient creates a new chat client |
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func NewClient(ws *websocket.Conn, server *Server) *Client { |
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if ws == nil { |
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log.Panicln("ws cannot be nil") |
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} |
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if server == nil { |
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log.Panicln("server cannot be nil") |
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} |
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ch := make(chan models.ChatMessage, channelBufSize) |
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doneCh := make(chan bool) |
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pingch := make(chan models.PingMessage) |
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clientID := utils.GenerateClientIDFromRequest(ws.Request()) |
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return &Client{clientID, ws, server, ch, pingch, doneCh} |
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} |
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//GetConnection gets the connection for the client |
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func (c *Client) GetConnection() *websocket.Conn { |
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return c.ws |
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} |
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func (c *Client) Write(msg models.ChatMessage) { |
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select { |
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case c.ch <- msg: |
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default: |
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c.server.Remove(c) |
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c.server.Err(fmt.Errorf("client %s is disconnected", c.id)) |
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} |
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} |
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//Done marks the client as done |
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func (c *Client) Done() { |
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c.doneCh <- true |
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} |
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// Listen Write and Read request via chanel |
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func (c *Client) Listen() { |
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go c.listenWrite() |
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c.listenRead() |
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} |
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// Listen write request via chanel |
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func (c *Client) listenWrite() { |
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for { |
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select { |
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// Send a PING keepalive |
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case msg := <-c.pingch: |
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websocket.JSON.Send(c.ws, msg) |
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// send message to the client |
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case msg := <-c.ch: |
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msg.MessageType = "CHAT" |
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// log.Println("Send:", msg) |
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websocket.JSON.Send(c.ws, msg) |
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// receive done request |
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case <-c.doneCh: |
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c.server.Remove(c) |
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c.doneCh <- true // for listenRead method |
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return |
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} |
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} |
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} |
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// Listen read request via chanel |
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func (c *Client) listenRead() { |
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for { |
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select { |
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// receive done request |
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case <-c.doneCh: |
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c.server.Remove(c) |
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c.doneCh <- true // for listenWrite method |
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return |
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// read data from websocket connection |
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default: |
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var msg models.ChatMessage |
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if err := websocket.JSON.Receive(c.ws, &msg); err == io.EOF { |
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c.doneCh <- true |
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} else if err != nil { |
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c.server.Err(err) |
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} else { |
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c.server.SendToAll(msg) |
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} |
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} |
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} |
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}
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