11 changed files with 256 additions and 44 deletions
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import { message } from "antd"; |
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enum SocketMessageType { |
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CHAT = 'CHAT', |
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PING = 'PING', |
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NAME_CHANGE = 'NAME_CHANGE', |
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PONG = 'PONG', |
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SYSTEM = 'SYSTEM', |
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USER_JOINED = 'USER_JOINED', |
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CHAT_ACTION = 'CHAT_ACTION', |
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FEDIVERSE_ENGAGEMENT_FOLLOW = 'FEDIVERSE_ENGAGEMENT_FOLLOW', |
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FEDIVERSE_ENGAGEMENT_LIKE = 'FEDIVERSE_ENGAGEMENT_LIKE', |
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FEDIVERSE_ENGAGEMENT_REPOST = 'FEDIVERSE_ENGAGEMENT_REPOST', |
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CONNECTED_USER_INFO = 'CONNECTED_USER_INFO', |
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ERROR_USER_DISABLED = 'ERROR_USER_DISABLED', |
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ERROR_NEEDS_REGISTRATION = 'ERROR_NEEDS_REGISTRATION', |
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ERROR_MAX_CONNECTIONS_EXCEEDED = 'ERROR_MAX_CONNECTIONS_EXCEEDED', |
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VISIBILITY_UPDATE = 'VISIBILITY-UPDATE', |
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}; |
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interface SocketMessage { |
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type: SocketMessageType; |
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data: any; |
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} |
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export default class WebsocketService { |
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websocket: WebSocket; |
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accessToken: string; |
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path: string; |
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websocketReconnectTimer: ReturnType<typeof setTimeout>; |
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constructor(accessToken, path) { |
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this.accessToken = accessToken; |
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this.path = 'http://localhost:8080/ws'; |
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// this.websocketReconnectTimer = null;
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// this.accessToken = accessToken;
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// this.websocketConnectedListeners = [];
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// this.websocketDisconnectListeners = [];
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// this.rawMessageListeners = [];
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// this.send = this.send.bind(this);
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// this.createAndConnect = this.createAndConnect.bind(this);
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// this.scheduleReconnect = this.scheduleReconnect.bind(this);
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// this.shutdown = this.shutdown.bind(this);
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// this.isShutdown = false;
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this.createAndConnect(); |
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} |
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createAndConnect() { |
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const url = new URL(this.path); |
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url.searchParams.append('accessToken', this.accessToken); |
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const ws = new WebSocket(url.toString()); |
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ws.onopen = this.onOpen.bind(this); |
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// ws.onclose = this.onClose.bind(this);
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ws.onerror = this.onError.bind(this); |
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ws.onmessage = this.onMessage.bind(this); |
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this.websocket = ws; |
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} |
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onOpen() { |
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if (this.websocketReconnectTimer) { |
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clearTimeout(this.websocketReconnectTimer); |
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} |
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} |
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// On ws error just close the socket and let it re-connect again for now.
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onError(e) { |
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handleNetworkingError(`Socket error: ${JSON.parse(e)}`); |
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this.websocket.close(); |
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// if (!this.isShutdown) {
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// this.scheduleReconnect();
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// }
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} |
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/* |
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onMessage is fired when an inbound object comes across the websocket. |
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If the message is of type `PING` we send a `PONG` back and do not |
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pass it along to listeners. |
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*/ |
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onMessage(e: SocketMessage) { |
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// Optimization where multiple events can be sent within a
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// single websocket message. So split them if needed.
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const messages = e.data.split('\n'); |
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let message: SocketMessage; |
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// eslint-disable-next-line no-plusplus
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for (let i = 0; i < messages.length; i++) { |
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try { |
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message = JSON.parse(messages[i]); |
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} catch (e) { |
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console.error(e, e.data); |
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return; |
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} |
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if (!message.type) { |
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console.error('No type provided', message); |
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return; |
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} |
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// Send PONGs
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if (message.type === SocketMessageType.PING) { |
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this.sendPong(); |
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return; |
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} |
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} |
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} |
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// Outbound: Other components can pass an object to `send`.
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send(message: any) { |
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// Sanity check that what we're sending is a valid type.
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if (!message.type || !SocketMessageType[message.type]) { |
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console.warn(`Outbound message: Unknown socket message type: "${message.type}" sent.`); |
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} |
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const messageJSON = JSON.stringify(message); |
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this.websocket.send(messageJSON); |
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} |
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// Reply to a PING as a keep alive.
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sendPong() { |
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const pong = { type: SocketMessageType.PONG }; |
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this.send(pong); |
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} |
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} |
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function handleNetworkingError(error) { |
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console.error( |
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`Chat has been disconnected and is likely not working for you. It's possible you were removed from chat. If this is a server configuration issue, visit troubleshooting steps to resolve. https://owncast.online/docs/troubleshooting/#chat-is-disabled: ${error}` |
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); |
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} |
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