diff --git a/webroot/js/app.js b/webroot/js/app.js
index f49afbe89..083db7b61 100644
--- a/webroot/js/app.js
+++ b/webroot/js/app.js
@@ -106,37 +106,6 @@ getStatus()
setupWebsocket()
setInterval(getStatus, 5000)
-// HLS Video setup
-const video = document.getElementById("video")
-const videoSrc = "hls/stream.m3u8"
-if (Hls.isSupported()) {
- var hls = new Hls()
- hls.loadSource(videoSrc)
- hls.attachMedia(video)
- hls.on(Hls.Events.MANIFEST_PARSED, function () {
- video.play()
- });
-}
-// hls.js is not supported on platforms that do not have Media Source
-// Extensions (MSE) enabled.
-//
-// When the browser has built-in HLS support (check using `canPlayType`),
-// we can provide an HLS manifest (i.e. .m3u8 URL) directly to the video
-// element through the `src` property. This is using the built-in support
-// of the plain video element, without using hls.js.
-//
-// Note: it would be more normal to wait on the 'canplay' event below however
-// on Safari (where you are most likely to find built-in HLS support) the
-// video.src URL must be on the user-driven white-list before a 'canplay'
-// event will be emitted; the last video event that can be reliably
-// listened-for when the URL is not on the white-list is 'loadedmetadata'.
-else if (video.canPlayType("application/vnd.apple.mpegurl")) {
- video.src = videoSrc
- video.addEventListener("loadedmetadata", function () {
- video.play()
- });
-}
-
function scrollSmoothToBottom(id) {
const div = document.getElementById(id)
$('#' + id).animate({