Ready-to-use SRT / WebRTC / RTSP / RTMP / LL-HLS media server and media proxy that allows to read, publish, proxy, record and playback video and audio streams.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

107 lines
2.3 KiB

package message
import (
"fmt"
"time"
"github.com/aler9/mediamtx/internal/rtmp/chunk"
"github.com/aler9/mediamtx/internal/rtmp/rawmessage"
)
const (
// MsgAudioChunkStreamID is the chunk stream ID that is usually used to send MsgAudio{}
MsgAudioChunkStreamID = 4
)
// supported audio codecs
const (
CodecMPEG2Audio = 2
CodecMPEG4Audio = 10
)
// MsgAudioAACType is the AAC type of a MsgAudio.
type MsgAudioAACType uint8
// MsgAudioAACType values.
const (
MsgAudioAACTypeConfig MsgAudioAACType = 0
MsgAudioAACTypeAU MsgAudioAACType = 1
)
// MsgAudio is an audio message.
type MsgAudio struct {
ChunkStreamID byte
DTS time.Duration
MessageStreamID uint32
Codec uint8
Rate uint8
Depth uint8
Channels uint8
AACType MsgAudioAACType // only for CodecMPEG4Audio
Payload []byte
}
// Unmarshal implements Message.
func (m *MsgAudio) Unmarshal(raw *rawmessage.Message) error {
m.ChunkStreamID = raw.ChunkStreamID
m.DTS = raw.Timestamp
m.MessageStreamID = raw.MessageStreamID
if len(raw.Body) < 2 {
return fmt.Errorf("invalid body size")
}
m.Codec = raw.Body[0] >> 4
switch m.Codec {
case CodecMPEG2Audio, CodecMPEG4Audio:
default:
return fmt.Errorf("unsupported audio codec: %d", m.Codec)
}
m.Rate = (raw.Body[0] >> 2) & 0x03
m.Depth = (raw.Body[0] >> 1) & 0x01
m.Channels = raw.Body[0] & 0x01
if m.Codec == CodecMPEG2Audio {
m.Payload = raw.Body[1:]
} else {
m.AACType = MsgAudioAACType(raw.Body[1])
switch m.AACType {
case MsgAudioAACTypeConfig, MsgAudioAACTypeAU:
default:
return fmt.Errorf("unsupported audio message type: %d", m.AACType)
}
m.Payload = raw.Body[2:]
}
return nil
}
// Marshal implements Message.
func (m MsgAudio) Marshal() (*rawmessage.Message, error) {
var l int
if m.Codec == CodecMPEG2Audio {
l = 1 + len(m.Payload)
} else {
l = 2 + len(m.Payload)
}
body := make([]byte, l)
body[0] = m.Codec<<4 | m.Rate<<2 | m.Depth<<1 | m.Channels
if m.Codec == CodecMPEG2Audio {
copy(body[1:], m.Payload)
} else {
body[1] = uint8(m.AACType)
copy(body[2:], m.Payload)
}
return &rawmessage.Message{
ChunkStreamID: m.ChunkStreamID,
Timestamp: m.DTS,
Type: chunk.MessageTypeAudio,
MessageStreamID: m.MessageStreamID,
Body: body,
}, nil
}