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@ -138,30 +138,30 @@ func writeLevel(buf *bytes.Buffer, level Level, doColor bool) {
@@ -138,30 +138,30 @@ func writeLevel(buf *bytes.Buffer, level Level, doColor bool) {
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switch level { |
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case Debug: |
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if doColor { |
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buf.WriteString(color.RenderString(color.Debug.Code(), "D")) |
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buf.WriteString(color.RenderString(color.Debug.Code(), "DEB")) |
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} else { |
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buf.WriteString("D") |
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buf.WriteString("DEB") |
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} |
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case Info: |
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if doColor { |
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buf.WriteString(color.RenderString(color.Green.Code(), "I")) |
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buf.WriteString(color.RenderString(color.Green.Code(), "INF")) |
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} else { |
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buf.WriteString("I") |
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buf.WriteString("INF") |
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} |
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case Warn: |
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if doColor { |
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buf.WriteString(color.RenderString(color.Warn.Code(), "W")) |
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buf.WriteString(color.RenderString(color.Warn.Code(), "WAR")) |
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} else { |
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buf.WriteString("W") |
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buf.WriteString("WAR") |
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} |
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case Error: |
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if doColor { |
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buf.WriteString(color.RenderString(color.Error.Code(), "E")) |
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buf.WriteString(color.RenderString(color.Error.Code(), "ERR")) |
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} else { |
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buf.WriteString("E") |
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buf.WriteString("ERR") |
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} |
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} |
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buf.WriteByte(' ') |
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