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301 lines
7.1 KiB
301 lines
7.1 KiB
package cmap |
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import ( |
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"encoding/json" |
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"sync" |
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) |
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var SHARD_COUNT = 32 |
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// A "thread" safe map of type string:Anything. |
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// To avoid lock bottlenecks this map is dived to several (SHARD_COUNT) map shards. |
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type ConcurrentMap []*ConcurrentMapShared |
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// A "thread" safe string to anything map. |
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type ConcurrentMapShared struct { |
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items map[string]interface{} |
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sync.RWMutex // Read Write mutex, guards access to internal map. |
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} |
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// Creates a new concurrent map. |
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func New() ConcurrentMap { |
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m := make(ConcurrentMap, SHARD_COUNT) |
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for i := 0; i < SHARD_COUNT; i++ { |
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m[i] = &ConcurrentMapShared{items: make(map[string]interface{})} |
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} |
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return m |
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} |
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// Returns shard under given key |
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func (m ConcurrentMap) GetShard(key string) *ConcurrentMapShared { |
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return m[uint(fnv32(key))%uint(SHARD_COUNT)] |
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} |
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func (m ConcurrentMap) MSet(data map[string]interface{}) { |
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for key, value := range data { |
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shard := m.GetShard(key) |
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shard.Lock() |
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shard.items[key] = value |
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shard.Unlock() |
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} |
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} |
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// Sets the given value under the specified key. |
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func (m *ConcurrentMap) Set(key string, value interface{}) { |
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// Get map shard. |
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shard := m.GetShard(key) |
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shard.Lock() |
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shard.items[key] = value |
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shard.Unlock() |
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} |
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// Callback to return new element to be inserted into the map |
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// It is called while lock is held, therefore it MUST NOT |
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// try to access other keys in same map, as it can lead to deadlock since |
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// Go sync.RWLock is not reentrant |
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type UpsertCb func(exist bool, valueInMap interface{}, newValue interface{}) interface{} |
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// Insert or Update - updates existing element or inserts a new one using UpsertCb |
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func (m *ConcurrentMap) Upsert(key string, value interface{}, cb UpsertCb) (res interface{}) { |
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shard := m.GetShard(key) |
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shard.Lock() |
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v, ok := shard.items[key] |
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res = cb(ok, v, value) |
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shard.items[key] = res |
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shard.Unlock() |
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return res |
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} |
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// Sets the given value under the specified key if no value was associated with it. |
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func (m *ConcurrentMap) SetIfAbsent(key string, value interface{}) bool { |
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// Get map shard. |
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shard := m.GetShard(key) |
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shard.Lock() |
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_, ok := shard.items[key] |
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if !ok { |
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shard.items[key] = value |
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} |
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shard.Unlock() |
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return !ok |
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} |
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// Retrieves an element from map under given key. |
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func (m ConcurrentMap) Get(key string) (interface{}, bool) { |
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// Get shard |
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shard := m.GetShard(key) |
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shard.RLock() |
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// Get item from shard. |
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val, ok := shard.items[key] |
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shard.RUnlock() |
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return val, ok |
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} |
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// Returns the number of elements within the map. |
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func (m ConcurrentMap) Count() int { |
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count := 0 |
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for i := 0; i < SHARD_COUNT; i++ { |
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shard := m[i] |
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shard.RLock() |
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count += len(shard.items) |
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shard.RUnlock() |
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} |
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return count |
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} |
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// Looks up an item under specified key |
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func (m *ConcurrentMap) Has(key string) bool { |
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// Get shard |
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shard := m.GetShard(key) |
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shard.RLock() |
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// See if element is within shard. |
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_, ok := shard.items[key] |
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shard.RUnlock() |
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return ok |
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} |
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// Removes an element from the map. |
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func (m *ConcurrentMap) Remove(key string) { |
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// Try to get shard. |
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shard := m.GetShard(key) |
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shard.Lock() |
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delete(shard.items, key) |
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shard.Unlock() |
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} |
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// Removes an element from the map and returns it |
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func (m *ConcurrentMap) Pop(key string) (v interface{}, exists bool) { |
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// Try to get shard. |
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shard := m.GetShard(key) |
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shard.Lock() |
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v, exists = shard.items[key] |
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delete(shard.items, key) |
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shard.Unlock() |
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return v, exists |
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} |
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// Checks if map is empty. |
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func (m *ConcurrentMap) IsEmpty() bool { |
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return m.Count() == 0 |
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} |
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// Used by the Iter & IterBuffered functions to wrap two variables together over a channel, |
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type Tuple struct { |
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Key string |
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Val interface{} |
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} |
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// Returns an iterator which could be used in a for range loop. |
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// |
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// Deprecated: using IterBuffered() will get a better performence |
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func (m ConcurrentMap) Iter() <-chan Tuple { |
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ch := make(chan Tuple) |
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go func() { |
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wg := sync.WaitGroup{} |
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wg.Add(SHARD_COUNT) |
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// Foreach shard. |
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for _, shard := range m { |
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go func(shard *ConcurrentMapShared) { |
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// Foreach key, value pair. |
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shard.RLock() |
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for key, val := range shard.items { |
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ch <- Tuple{key, val} |
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} |
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shard.RUnlock() |
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wg.Done() |
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}(shard) |
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} |
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wg.Wait() |
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close(ch) |
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}() |
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return ch |
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} |
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// Returns a buffered iterator which could be used in a for range loop. |
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func (m ConcurrentMap) IterBuffered() <-chan Tuple { |
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ch := make(chan Tuple, m.Count()) |
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go func() { |
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wg := sync.WaitGroup{} |
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wg.Add(SHARD_COUNT) |
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// Foreach shard. |
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for _, shard := range m { |
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go func(shard *ConcurrentMapShared) { |
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// Foreach key, value pair. |
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shard.RLock() |
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for key, val := range shard.items { |
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ch <- Tuple{key, val} |
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} |
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shard.RUnlock() |
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wg.Done() |
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}(shard) |
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} |
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wg.Wait() |
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close(ch) |
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}() |
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return ch |
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} |
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// Returns all items as map[string]interface{} |
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func (m ConcurrentMap) Items() map[string]interface{} { |
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tmp := make(map[string]interface{}) |
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// Insert items to temporary map. |
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for item := range m.IterBuffered() { |
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tmp[item.Key] = item.Val |
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} |
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return tmp |
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} |
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// Iterator callback,called for every key,value found in |
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// maps. RLock is held for all calls for a given shard |
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// therefore callback sess consistent view of a shard, |
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// but not across the shards |
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type IterCb func(key string, v interface{}) |
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// Callback based iterator, cheapest way to read |
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// all elements in a map. |
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func (m *ConcurrentMap) IterCb(fn IterCb) { |
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for idx := range *m { |
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shard := (*m)[idx] |
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shard.RLock() |
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for key, value := range shard.items { |
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fn(key, value) |
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} |
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shard.RUnlock() |
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} |
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} |
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// Return all keys as []string |
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func (m ConcurrentMap) Keys() []string { |
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count := m.Count() |
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ch := make(chan string, count) |
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go func() { |
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// Foreach shard. |
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wg := sync.WaitGroup{} |
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wg.Add(SHARD_COUNT) |
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for _, shard := range m { |
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go func(shard *ConcurrentMapShared) { |
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// Foreach key, value pair. |
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shard.RLock() |
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for key := range shard.items { |
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ch <- key |
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} |
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shard.RUnlock() |
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wg.Done() |
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}(shard) |
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} |
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wg.Wait() |
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close(ch) |
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}() |
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// Generate keys |
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keys := make([]string, 0, count) |
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for k := range ch { |
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keys = append(keys, k) |
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} |
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return keys |
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} |
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//Reviles ConcurrentMap "private" variables to json marshal. |
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func (m ConcurrentMap) MarshalJSON() ([]byte, error) { |
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// Create a temporary map, which will hold all item spread across shards. |
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tmp := make(map[string]interface{}) |
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// Insert items to temporary map. |
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for item := range m.IterBuffered() { |
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tmp[item.Key] = item.Val |
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} |
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return json.Marshal(tmp) |
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} |
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func fnv32(key string) uint32 { |
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hash := uint32(2166136261) |
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const prime32 = uint32(16777619) |
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for i := 0; i < len(key); i++ { |
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hash *= prime32 |
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hash ^= uint32(key[i]) |
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} |
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return hash |
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} |
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// Concurrent map uses Interface{} as its value, therefor JSON Unmarshal |
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// will probably won't know which to type to unmarshal into, in such case |
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// we'll end up with a value of type map[string]interface{}, In most cases this isn't |
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// out value type, this is why we've decided to remove this functionality. |
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// func (m *ConcurrentMap) UnmarshalJSON(b []byte) (err error) { |
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// // Reverse process of Marshal. |
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// tmp := make(map[string]interface{}) |
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// // Unmarshal into a single map. |
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// if err := json.Unmarshal(b, &tmp); err != nil { |
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// return nil |
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// } |
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// // foreach key,value pair in temporary map insert into our concurrent map. |
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// for key, val := range tmp { |
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// m.Set(key, val) |
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// } |
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// return nil |
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// }
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