A text, audio and video chat application built with webRTC and Ratchet (PHP WebSocket)
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<?php
namespace React\Tests\Socket;
use React\Socket\Server;
use React\EventLoop\StreamSelectLoop;
use React\Stream\Stream;
class ServerTest extends TestCase
{
private $loop;
private $server;
private $port;
private function createLoop()
{
return new StreamSelectLoop();
}
/**
* @covers React\Socket\Server::__construct
* @covers React\Socket\Server::listen
* @covers React\Socket\Server::getPort
*/
public function setUp()
{
$this->loop = $this->createLoop();
$this->server = new Server($this->loop);
$this->server->listen(0);
$this->port = $this->server->getPort();
}
/**
* @covers React\EventLoop\StreamSelectLoop::tick
* @covers React\Socket\Server::handleConnection
* @covers React\Socket\Server::createConnection
*/
public function testConnection()
{
$client = stream_socket_client('tcp://localhost:'.$this->port);
$this->server->on('connection', $this->expectCallableOnce());
$this->loop->tick();
}
/**
* @covers React\EventLoop\StreamSelectLoop::tick
* @covers React\Socket\Server::handleConnection
* @covers React\Socket\Server::createConnection
*/
public function testConnectionWithManyClients()
{
$client1 = stream_socket_client('tcp://localhost:'.$this->port);
$client2 = stream_socket_client('tcp://localhost:'.$this->port);
$client3 = stream_socket_client('tcp://localhost:'.$this->port);
$this->server->on('connection', $this->expectCallableExactly(3));
$this->loop->tick();
$this->loop->tick();
$this->loop->tick();
}
/**
* @covers React\EventLoop\StreamSelectLoop::tick
* @covers React\Socket\Connection::handleData
*/
public function testDataEventWillNotBeEmittedWhenClientSendsNoData()
{
$client = stream_socket_client('tcp://localhost:'.$this->port);
$mock = $this->expectCallableNever();
$this->server->on('connection', function ($conn) use ($mock) {
$conn->on('data', $mock);
});
$this->loop->tick();
$this->loop->tick();
}
/**
* @covers React\EventLoop\StreamSelectLoop::tick
* @covers React\Socket\Connection::handleData
*/
public function testDataWillBeEmittedWithDataClientSends()
{
$client = stream_socket_client('tcp://localhost:'.$this->port);
fwrite($client, "foo\n");
$mock = $this->expectCallableOnceWith("foo\n");
$this->server->on('connection', function ($conn) use ($mock) {
$conn->on('data', $mock);
});
$this->loop->tick();
$this->loop->tick();
}
/**
* @covers React\EventLoop\StreamSelectLoop::tick
* @covers React\Socket\Connection::handleData
*/
public function testDataWillBeEmittedEvenWhenClientShutsDownAfterSending()
{
$client = stream_socket_client('tcp://localhost:' . $this->port);
fwrite($client, "foo\n");
stream_socket_shutdown($client, STREAM_SHUT_WR);
$mock = $this->expectCallableOnceWith("foo\n");
$this->server->on('connection', function ($conn) use ($mock) {
$conn->on('data', $mock);
});
$this->loop->tick();
$this->loop->tick();
}
public function testDataWillBeFragmentedToBufferSize()
{
$client = stream_socket_client('tcp://localhost:' . $this->port);
fwrite($client, "Hello World!\n");
$mock = $this->expectCallableOnceWith("He");
$this->server->on('connection', function ($conn) use ($mock) {
$conn->bufferSize = 2;
$conn->on('data', $mock);
});
$this->loop->tick();
$this->loop->tick();
}
public function testLoopWillEndWhenServerIsShutDown()
{
// explicitly unset server because we already call shutdown()
$this->server->shutdown();
$this->server = null;
$this->loop->run();
}
public function testLoopWillEndWhenServerIsShutDownAfterSingleConnection()
{
$client = stream_socket_client('tcp://localhost:' . $this->port);
// explicitly unset server because we only accept a single connection
// and then already call shutdown()
$server = $this->server;
$this->server = null;
$server->on('connection', function ($conn) use ($server) {
$conn->close();
$server->shutdown();
});
$this->loop->run();
}
public function testDataWillBeEmittedInMultipleChunksWhenClientSendsExcessiveAmounts()
{
$client = stream_socket_client('tcp://localhost:' . $this->port);
$stream = new Stream($client, $this->loop);
$bytes = 1024 * 1024;
$stream->end(str_repeat('*', $bytes));
$mock = $this->expectCallableOnce();
// explicitly unset server because we only accept a single connection
// and then already call shutdown()
$server = $this->server;
$this->server = null;
$received = 0;
$server->on('connection', function ($conn) use ($mock, &$received, $server) {
// count number of bytes received
$conn->on('data', function ($data) use (&$received) {
$received += strlen($data);
});
$conn->on('end', $mock);
// do not await any further connections in order to let the loop terminate
$server->shutdown();
});
$this->loop->run();
$this->assertEquals($bytes, $received);
}
/**
* @covers React\EventLoop\StreamSelectLoop::tick
*/
public function testConnectionDoesNotEndWhenClientDoesNotClose()
{
$client = stream_socket_client('tcp://localhost:'.$this->port);
$mock = $this->expectCallableNever();
$this->server->on('connection', function ($conn) use ($mock) {
$conn->on('end', $mock);
});
$this->loop->tick();
$this->loop->tick();
}
/**
* @covers React\EventLoop\StreamSelectLoop::tick
* @covers React\Socket\Connection::end
*/
public function testConnectionDoesEndWhenClientCloses()
{
$client = stream_socket_client('tcp://localhost:'.$this->port);
fclose($client);
$mock = $this->expectCallableOnce();
$this->server->on('connection', function ($conn) use ($mock) {
$conn->on('end', $mock);
});
$this->loop->tick();
$this->loop->tick();
}
/**
* @expectedException React\Socket\ConnectionException
*/
public function testListenOnBusyPortThrows()
{
$another = new Server($this->loop);
$another->listen($this->port);
}
/**
* @covers React\Socket\Server::shutdown
*/
public function tearDown()
{
if ($this->server) {
$this->server->shutdown();
}
}
}