#develop (short for SharpDevelop) is a free IDE for .NET programming languages.
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// <file>
// <copyright see="prj:///doc/copyright.txt">2002-2005 AlphaSierraPapa</copyright>
// <license see="prj:///doc/license.txt">GNU General Public License</license>
// <owner name="Mike Krüger" email="mike@icsharpcode.net"/>
// <version>$Revision$</version>
// </file>
using System;
using System.IO;
using System.Collections;
using System.Reflection;
using System.Windows.Forms;
using System.Xml;
using ICSharpCode.Core;
using ICSharpCode.SharpDevelop.Gui;
using ICSharpCode.SharpDevelop.DefaultEditor.Actions;
using ICSharpCode.TextEditor.Actions;
using ICSharpCode.TextEditor.Document;
namespace ICSharpCode.SharpDevelop.DefaultEditor.Codons
{
public class AddInTreeSyntaxMode : SyntaxMode
{
Assembly[] assemblies;
public AddInTreeSyntaxMode(Assembly[] assemblies, string fileName, string name, string[] extensions) : base(fileName, name, extensions)
{
this.assemblies = assemblies;
}
public XmlTextReader CreateTextReader()
{
foreach (Assembly assembly in assemblies) {
Stream stream = assembly.GetManifestResourceStream(FileName);
if (stream != null) {
return new XmlTextReader(stream);
}
}
return null;
}
}
// [CodonNameAttribute("SyntaxMode")]
public class SyntaxModeErbauer : IErbauer
{
/// <summary>
/// Gets if the erbauer handles codon conditions on its own.
/// If this property return false, the item is excluded when the condition is not met.
/// </summary>
public bool HandleConditions {
get {
return false;
}
}
public object BuildItem(object caller, Codon codon, ArrayList subItems)
{
string highlightingName = codon.Properties["name"];
string[] extensions = codon.Properties["extensions"].Split(';');
string resource = codon.Properties["resource"];
Assembly[] assemblies = new Assembly[codon.AddIn.Runtimes.Count];
int i = 0;
foreach (Runtime library in codon.AddIn.Runtimes) {
assemblies[i++] = library.LoadedAssembly;
}
return new AddInTreeSyntaxMode(assemblies, resource, highlightingName, extensions);
}
}
}