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54 lines
2.0 KiB
54 lines
2.0 KiB
#region Using directives |
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using System.Reflection; |
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using System.Runtime.CompilerServices; |
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using System.Resources; |
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using System.Globalization; |
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using System.Windows; |
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using System.Runtime.InteropServices; |
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#endregion |
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// General Information about an assembly is controlled through the following |
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// set of attributes. Change these attribute values to modify the information |
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// associated with an assembly. |
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[assembly: AssemblyTitle("${ProjectName}")] |
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[assembly: AssemblyDescription("")] |
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[assembly: AssemblyConfiguration("")] |
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[assembly: AssemblyCompany("")] |
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[assembly: AssemblyProduct("${ProjectName}")] |
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[assembly: AssemblyCopyright("")] |
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[assembly: AssemblyTrademark("")] |
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[assembly: AssemblyCulture("")] |
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// This sets the default COM visibility of types in the assembly to invisible. |
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// If you need to expose a type to COM, use [ComVisible(true)] on that type. |
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[assembly: ComVisible(false)] |
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//In order to begin building localizable applications, set |
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//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file |
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//inside a <PropertyGroup>. For example, if you are using US english |
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//in your source files, set the <UICulture> to en-US. Then uncomment |
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//the NeutralResourceLanguage attribute below. Update the "en-US" in |
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//the line below to match the UICulture setting in the project file. |
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//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)] |
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[assembly: ThemeInfo( |
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ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located |
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//(used if a resource is not found in the page, |
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// or application resource dictionaries) |
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ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located |
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//(used if a resource is not found in the page, |
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// app, or any theme specific resource dictionaries) |
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)] |
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// The assembly version has following format : |
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// |
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// Major.Minor.Build.Revision |
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// |
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// You can specify all the values or you can use the default the Revision and |
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// Build Numbers by using the '*' as shown below: |
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[assembly: AssemblyVersion("1.0.*")]
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