#develop (short for SharpDevelop) is a free IDE for .NET programming languages.
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// SharpDevelop samples
// Copyright (c) 2008, AlphaSierraPapa
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// - Redistributions of source code must retain the above copyright notice, this list
// of conditions and the following disclaimer.
//
// - Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// - Neither the name of the SharpDevelop team nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written
// permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS &AS IS& AND ANY EXPRESS
// OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
// AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
// IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
// OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using System;
using ICSharpCode.SharpDevelop;
using ICSharpCode.SharpDevelop.Gui;
namespace ICSharpCode.SharpSnippetCompiler
{
public class WorkbenchLayout : IWorkbenchLayout
{
public WorkbenchLayout()
{
}
public event EventHandler ActiveWorkbenchWindowChanged;
public IWorkbenchWindow ActiveWorkbenchWindow {
get {
throw new NotImplementedException();
}
}
public object ActiveContent {
get {
throw new NotImplementedException();
}
}
public void Attach(IWorkbench workbench)
{
throw new NotImplementedException();
}
public void Detach()
{
throw new NotImplementedException();
}
public void ShowPad(PadDescriptor content)
{
Console.WriteLine("WorkbenchLayout.ShowPad not implemented");
}
public void ActivatePad(PadDescriptor content)
{
ActivatePad(content.Class);
}
public void ActivatePad(string fullyQualifiedTypeName)
{
Console.WriteLine("WorkbenchLayout.ActivatePad not implemented");
if (fullyQualifiedTypeName.EndsWith("ErrorListPad")) {
MainForm mainForm = WorkbenchSingleton.MainForm as MainForm;
mainForm.ActivateErrorList();
} else if (fullyQualifiedTypeName.EndsWith("CompilerMessageView")) {
MainForm mainForm = WorkbenchSingleton.MainForm as MainForm;
mainForm.ActivateOutputList();
}
}
public void HidePad(PadDescriptor content)
{
throw new NotImplementedException();
}
public void UnloadPad(PadDescriptor content)
{
throw new NotImplementedException();
}
public bool IsVisible(PadDescriptor padContent)
{
return false;
}
public void RedrawAllComponents()
{
throw new NotImplementedException();
}
public IWorkbenchWindow ShowView(IViewContent content)
{
throw new NotImplementedException();
}
public IWorkbenchWindow ShowView(IViewContent content, bool switchToOpenedView)
{
throw new NotImplementedException();
}
public void LoadConfiguration()
{
Console.WriteLine("WorkbenchLayout.LoadConfiguration not implemented");
}
public void StoreConfiguration()
{
Console.WriteLine("WorkbenchLayout.StoreConfiguration not implemented");
}
protected virtual void OnActiveWorkbenchWindowChanged(EventArgs e)
{
if (ActiveWorkbenchWindowChanged != null) {
ActiveWorkbenchWindowChanged(this, e);
}
}
}
}