#develop (short for SharpDevelop) is a free IDE for .NET programming languages.
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// Copyright (c) AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Threading;
namespace ICSharpCode.NRefactory.Utils
{
/// <summary>
/// Allows caching values for a specific resolve context.
/// A CacheManager consists of two dictionaries: one for shared instances (shared among all threads working with that resolve context),
/// and one for thread-local instances.
/// Additionally, it provides a Dispose() event that can be used to clear any external caches when
/// leaving the "using (var ctx = context.Synchronize())" block.
/// </summary>
/// <remarks>This class is thread-safe</remarks>
public sealed class CacheManager : IDisposable
{
readonly ConcurrentDictionary<object, object> sharedDict = new ConcurrentDictionary<object, object>(ReferenceComparer.Instance);
readonly ThreadLocal<Dictionary<object, object>> localDict = new ThreadLocal<Dictionary<object, object>>(() => new Dictionary<object, object>(ReferenceComparer.Instance));
public object GetShared(object key)
{
object val;
sharedDict.TryGetValue(key, out val);
return val;
}
public void SetShared(object key, object val)
{
sharedDict[key] = val;
}
public object GetThreadLocal(object key)
{
object val;
localDict.Value.TryGetValue(key, out val);
return val;
}
public void SetThreadLocal(object key, object val)
{
localDict.Value[key] = val;
}
public event EventHandler Disposed;
/// <summary>
/// Invokes the <see cref="Disposed"/> event.
/// </summary>
public void Dispose()
{
sharedDict.Clear();
localDict.Dispose(); // dispose the ThreadLocal<T>
// TODO: test whether this frees the referenced value on all threads
// fire Disposed() only once by removing the old event handlers
EventHandler disposed = Interlocked.Exchange(ref Disposed, null);
if (disposed != null)
disposed(this, EventArgs.Empty);
}
}
}