#develop (short for SharpDevelop) is a free IDE for .NET programming languages.
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// SharpDevelop samples
// Copyright (c) 2006, AlphaSierraPapa
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// - Redistributions of source code must retain the above copyright notice, this list
// of conditions and the following disclaimer.
//
// - Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// - Neither the name of the SharpDevelop team nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written
// permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS &AS IS& AND ANY EXPRESS
// OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
// AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
// IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
// OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using System;
using System.Collections.Generic;
using System.Windows.Forms;
using ICSharpCode.SharpDevelop.Gui;
namespace SharpDevelopInteraction
{
/// <summary>
/// If you want to control SharpDevelop's internals from the host application,
/// you need to use a wrapper assembly and class like this.
/// Make sure to inherit from MarshalByRefObject and create the instance using
/// host.CreateInstanceInTargetDomain&lt;T&gt; in the host application.
///
/// The class itself will be responsible to use WorkbenchSingleton.SafeThread(Async)Call
/// for all operations if SharpDevelop is running on its own thread.
/// </summary>
public class InteractionClass : MarshalByRefObject
{
public void MakeTransparent()
{
WorkbenchSingleton.SafeThreadAsyncCall(MakeTransparentInternal);
}
void MakeTransparentInternal()
{
WorkbenchSingleton.MainWindow.Opacity *= 0.85;
if (WorkbenchSingleton.MainWindow.Opacity < 0.2)
WorkbenchSingleton.MainWindow.Opacity = 1;
}
}
}