using System; using System.Collections.Generic; using System.Linq; using ICSharpCode.NRefactory.Semantics; using ICSharpCode.NRefactory.TypeSystem; using ICSharpCode.NRefactory.TypeSystem.Implementation; namespace ICSharpCode.NRefactory.CSharp.Refactoring { [ContextAction("Sort usings", Description = "Sorts usings by their origin and then alphabetically.")] public class SortUsingsAction: ICodeActionProvider { public IEnumerable GetActions(RefactoringContext context) { var usingNode = FindUsingNodeAtCursor(context); if (usingNode == null) yield break; yield return new CodeAction(context.TranslateString("Sort usings"), script => { var blocks = EnumerateUsingBlocks(context.RootNode); foreach (var block in blocks) { var originalNodes = block.ToArray(); var sortedNodes = UsingHelper.SortUsingBlock(originalNodes, context).ToArray(); for (var i = 0; i < originalNodes.Length; ++i) script.Replace(originalNodes[i], sortedNodes[i].Clone()); } }); } private static AstNode FindUsingNodeAtCursor(RefactoringContext context) { // If cursor is inside using declaration var locationAsIs = context.Location; // If cursor is at end of line with using declaration var locationLeft = new TextLocation(locationAsIs.Line, locationAsIs.Column - 1); var possibleNodes = new[] { locationAsIs, locationLeft } .Select(_ => context.RootNode.GetNodeAt(_, IsUsingDeclaration)); var usingNode = possibleNodes.Where(_ => _ != null).Distinct().SingleOrDefault(); return usingNode; } private static bool IsUsingDeclaration(AstNode node) { return node is UsingDeclaration || node is UsingAliasDeclaration; } private static IEnumerable> EnumerateUsingBlocks(AstNode root) { var alreadyAddedNodes = new HashSet(); foreach (var child in root.Descendants) if (IsUsingDeclaration(child) && !alreadyAddedNodes.Contains(child)) { var blockNodes = EnumerateUsingBlockNodes(child); alreadyAddedNodes.UnionWith(blockNodes); yield return blockNodes; } } private static IEnumerable EnumerateUsingBlockNodes(AstNode firstNode) { for (var node = firstNode; IsUsingDeclaration(node); node = node.NextSibling) yield return node; } } }