Browse Source

Remove unused Files

newNRvisualizers
Peter Forstmeier 13 years ago
parent
commit
e2e16fa5fe
  1. 4
      src/AddIns/Debugger/Debugger.AddIn/Debugger.AddIn.addin
  2. 15
      src/AddIns/Debugger/Debugger.AddIn/Debugger.AddIn.csproj
  3. 66
      src/AddIns/Debugger/Debugger.AddIn/Options/DebuggingSymbolsPanel.Designer.cs
  4. 42
      src/AddIns/Debugger/Debugger.AddIn/Options/DebuggingSymbolsPanel.cs
  5. 120
      src/AddIns/Debugger/Debugger.AddIn/Options/DebuggingSymbolsPanel.resx
  6. 2
      src/AddIns/Debugger/Debugger.AddIn/Options/DebuggingSymbolsPanel.xaml
  7. 4
      src/AddIns/Debugger/Debugger.AddIn/Options/DebuggingSymbolsPanel.xaml.cs

4
src/AddIns/Debugger/Debugger.AddIn/Debugger.AddIn.addin

@ -132,12 +132,10 @@ @@ -132,12 +132,10 @@
<OptionPanel id = "General"
label = "${res:Dialog.Options.IDEOptions.General}"
class = "Debugger.AddIn.Options.DebuggingOptionsPanel"/>
<OptionPanel id = "Symbols"
label = "${res:Dialog.Options.IDEOptions.Debugging.Symbols}"
class = "ICSharpCode.SharpDevelop.Gui.OptionPanels.DebuggingSymbolsPanel"/>
<OptionPanel id = "Symbols1"
label = "${res:Dialog.Options.IDEOptions.Debugging.Symbols}"
class = "ICSharpCode.SharpDevelop.Gui.OptionPanels.DebuggingSymbolsPanelXaml"/>
</OptionPanel>
</Path>

15
src/AddIns/Debugger/Debugger.AddIn/Debugger.AddIn.csproj

@ -103,8 +103,8 @@ @@ -103,8 +103,8 @@
<DependentUpon>DebuggingOptionsPanel.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="Options\DebuggingSymbolsPanelXaml.xaml.cs">
<DependentUpon>DebuggingSymbolsPanelXaml.xaml</DependentUpon>
<Compile Include="Options\DebuggingSymbolsPanel.xaml.cs">
<DependentUpon>DebuggingSymbolsPanel.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="Pads\AutoCompleteTextBox.cs" />
@ -114,12 +114,6 @@ @@ -114,12 +114,6 @@
<Compile Include="Pads\WatchPadCommands.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Options\DebuggingOptions.cs" />
<Compile Include="Options\DebuggingSymbolsPanel.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Options\DebuggingSymbolsPanel.Designer.cs">
<DependentUpon>DebuggingSymbolsPanel.cs</DependentUpon>
</Compile>
<Compile Include="Pads\BreakPointsPad.cs" />
<Compile Include="Pads\ConsolePad.cs">
<SubType>UserControl</SubType>
@ -152,9 +146,6 @@ @@ -152,9 +146,6 @@
<DependentUpon>DebuggeeExceptionForm.cs</DependentUpon>
</EmbeddedResource>
<Compile Include="Service\WindowsDebugger.cs" />
<EmbeddedResource Include="Options\DebuggingSymbolsPanel.resx">
<DependentUpon>DebuggingSymbolsPanel.cs</DependentUpon>
</EmbeddedResource>
<Compile Include="..\..\..\Main\GlobalAssemblyInfo.cs">
<Link>Properties\GlobalAssemblyInfo.cs</Link>
</Compile>
@ -221,7 +212,7 @@ @@ -221,7 +212,7 @@
<ItemGroup>
<Folder Include="Tooltips" />
<Page Include="Options\DebuggingOptionsPanel.xaml" />
<Page Include="Options\DebuggingSymbolsPanelXaml.xaml" />
<Page Include="Options\DebuggingSymbolsPanel.xaml" />
<Page Include="Pads\CommonResources.xaml" />
<Page Include="Service\EditBreakpointScriptWindow.xaml" />
<Page Include="Tooltips\DebuggerTooltipControl.xaml" />

66
src/AddIns/Debugger/Debugger.AddIn/Options/DebuggingSymbolsPanel.Designer.cs generated

@ -1,66 +0,0 @@ @@ -1,66 +0,0 @@
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
// This code is distributed under the BSD license (for details please see \src\AddIns\Debugger\Debugger.AddIn\license.txt)
namespace ICSharpCode.SharpDevelop.Gui.OptionPanels
{
partial class DebuggingSymbolsPanel
{
/// <summary>
/// Designer variable used to keep track of non-visual components.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Disposes resources used by the form.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing) {
if (components != null) {
components.Dispose();
}
}
base.Dispose(disposing);
}
/// <summary>
/// This method is required for Windows Forms designer support.
/// Do not change the method contents inside the source code editor. The Forms designer might
/// not be able to load this method if it was changed manually.
/// </summary>
private void InitializeComponent()
{
this.pathList = new ICSharpCode.SharpDevelop.Gui.StringListEditor();
this.SuspendLayout();
//
// pathList
//
this.pathList.AddButtonText = "${res:Global.AddButtonText}";
this.pathList.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.pathList.AutoAddAfterBrowse = true;
this.pathList.BrowseForDirectory = true;
this.pathList.ListCaption = "${res:Dialog.Options.IDEOptions.Debugging.Symbols.ListCaption}";
this.pathList.Location = new System.Drawing.Point(0, 0);
this.pathList.ManualOrder = true;
this.pathList.Margin = new System.Windows.Forms.Padding(2);
this.pathList.Name = "pathList";
this.pathList.Size = new System.Drawing.Size(233, 192);
this.pathList.TabIndex = 4;
this.pathList.TitleText = "${res:Global.Folder}:";
//
// DebuggingSymbolsPanel
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.pathList);
this.Margin = new System.Windows.Forms.Padding(2);
this.Name = "DebuggingSymbolsPanel";
this.Size = new System.Drawing.Size(235, 194);
this.ResumeLayout(false);
}
private ICSharpCode.SharpDevelop.Gui.StringListEditor pathList;
}
}

42
src/AddIns/Debugger/Debugger.AddIn/Options/DebuggingSymbolsPanel.cs

@ -1,42 +0,0 @@ @@ -1,42 +0,0 @@
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
// This code is distributed under the BSD license (for details please see \src\AddIns\Debugger\Debugger.AddIn\license.txt)
using System.Windows.Forms;
using Debugger;
using ICSharpCode.Core;
using ICSharpCode.SharpDevelop.Services;
using ICSharpCode.SharpDevelop.WinForms;
namespace ICSharpCode.SharpDevelop.Gui.OptionPanels
{
/// <summary>
/// Options panel which allows user to specify where to look
/// for symbols (pdb files) and source codes
/// </summary>
public partial class DebuggingSymbolsPanel : XmlFormsOptionPanel
{
public DebuggingSymbolsPanel()
{
InitializeComponent();
foreach (Control ctl in Controls.GetRecursive()) {
ctl.Text = StringParser.Parse(ctl.Text);
}
}
public override void LoadPanelContents()
{
pathList.LoadList(DebuggingOptions.Instance.SymbolsSearchPaths);
}
public override bool StorePanelContents()
{
DebuggingOptions.Instance.SymbolsSearchPaths = pathList.GetList();
DebuggingOptions.ResetStatus(
proc => {
proc.Debugger.ReloadModuleSymbols();
proc.Debugger.ResetJustMyCodeStatus();
});
return true;
}
}
}

120
src/AddIns/Debugger/Debugger.AddIn/Options/DebuggingSymbolsPanel.resx

@ -1,120 +0,0 @@ @@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

2
src/AddIns/Debugger/Debugger.AddIn/Options/DebuggingSymbolsPanelXaml.xaml → src/AddIns/Debugger/Debugger.AddIn/Options/DebuggingSymbolsPanel.xaml

@ -1,4 +1,4 @@ @@ -1,4 +1,4 @@
<optionpanels:OptionPanel x:Class="ICSharpCode.SharpDevelop.Gui.OptionPanels.DebuggingSymbolsPanelXaml"
<optionpanels:OptionPanel x:Class="ICSharpCode.SharpDevelop.Gui.OptionPanels.DebuggingSymbolsPanel"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:optionpanels="clr-namespace:ICSharpCode.SharpDevelop.Gui;assembly=ICSharpCode.SharpDevelop"

4
src/AddIns/Debugger/Debugger.AddIn/Options/DebuggingSymbolsPanelXaml.xaml.cs → src/AddIns/Debugger/Debugger.AddIn/Options/DebuggingSymbolsPanel.xaml.cs

@ -24,9 +24,9 @@ namespace ICSharpCode.SharpDevelop.Gui.OptionPanels @@ -24,9 +24,9 @@ namespace ICSharpCode.SharpDevelop.Gui.OptionPanels
/// <summary>
/// Interaction logic for DebuggingSymbolsPanelXaml.xaml
/// </summary>
public partial class DebuggingSymbolsPanelXaml : OptionPanel
public partial class DebuggingSymbolsPanel : OptionPanel
{
public DebuggingSymbolsPanelXaml()
public DebuggingSymbolsPanel()
{
InitializeComponent();
this.DataContext = this;
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