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Create ComponentProject.xpt

Template to create a Windows Component Project.
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William MacDonald 11 years ago
parent
commit
a13a681316
  1. 113
      data/templates/project/CSharp/ComponentProject.xpt

113
data/templates/project/CSharp/ComponentProject.xpt

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<?xml version="1.0"?>
<Template author = "William MacDonald"
created = "05/29/2014"
lastModified = "05/29/2014"
version = "1.0">
<!-- Template Header -->
<TemplateConfiguration>
<Name>Windows Component Library</Name>
<Category>C#</Category>
<Subcategory>${res:Templates.File.Categories.WindowsApplications}</Subcategory>
<Icon>C#.Project.Form</Icon>
<Description>${res:Templates.Project.WindowsApplication.Description}</Description>
<SupportedTargetFrameworks>v2.0;v3.5Client</SupportedTargetFrameworks>
</TemplateConfiguration>
<!-- Actions -->
<Actions>
<Open filename = "Component.cs"/>
</Actions>
<Project language = "C#">
<ProjectItems>
<Reference Include="System" />
<Reference Include="System.ComponentModel" />
</ProjectItems>
<PropertyGroup>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
</PropertyGroup>
<Files>
<!-- Designer file must come first, so the design tab is shown correctly -->
<File name="Component1.Designer.cs" DependentUpon="Component1.cs" language="C#"><![CDATA[${StandardHeader.C#}
namespace ${StandardNamespace}
{
partial class Component1
{
/// <summary>
/// Designer variable used to keep track of non-visual components.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Disposes resources used by the Component.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing) {
if (components != null) {
components.Dispose();
}
}
base.Dispose(disposing);
}
/// <summary>
/// This method is required for Windows Component designer support.
/// Do not change the method contents inside the source code editor. The Forms designer might
/// not be able to load this method if it was changed manually.
/// </summary>
private void InitializeComponent()
{
components = new System.ComponentModel.Container();
}
}
}
]]></File>
<File name="Component1.cs" language="C#"><![CDATA[${StandardHeader.C#}
using System;
using System.ComponentModel;
namespace ${StandardNamespace}
{
/// <summary>
/// Description of Component1.
/// </summary>
public partial class Component1 : Component
{
public Component1()
{
//
// The InitializeComponent() call is required for Windows Forms designer support.
//
InitializeComponent();
//
// TODO: Add constructor code after the InitializeComponent() call.
//
}
public Component1(IContainer container)
{
container.Add(this);
//
// The InitializeComponent() call is required for Windows Forms designer support.
//
InitializeComponent();
//
// TODO: Add constructor code after the InitializeComponent() call.
//
}
}
}
]]></File>
<File name="Properties\AssemblyInfo.cs" src="DefaultAssemblyInfo.cs"/>
</Files>
</Project>
</Template>
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