Browse Source

CodeQuality/TreeMaps/Controls/TreeMapsPanel.cs override OnRender to show WaitCursor

pull/787/head
PeterForstmeier 14 years ago
parent
commit
73bd16d006
  1. 12
      src/AddIns/Analysis/CodeQuality/TreeMaps/Controls/TreeMapsPanel.cs

12
src/AddIns/Analysis/CodeQuality/TreeMaps/Controls/TreeMapsPanel.cs

@ -1,8 +1,9 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text; using System.Text;
using System.Windows.Controls;
using System.Windows; using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
namespace TreeMaps.Controls namespace TreeMaps.Controls
{ {
@ -92,7 +93,16 @@ namespace TreeMaps.Controls
return constraint; return constraint;
} }
protected override void OnRender(System.Windows.Media.DrawingContext dc)
{
Mouse.OverrideCursor = Cursors.Wait;
base.OnRender(dc);
Mouse.OverrideCursor = Cursors.Arrow;
}
protected virtual void ComputeBounds() protected virtual void ComputeBounds()
{ {
this.ComputeTreeMaps(this.ManagedItems); this.ComputeTreeMaps(this.ManagedItems);

Loading…
Cancel
Save