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@ -62,23 +62,23 @@ namespace Debugger.Tests {
@@ -62,23 +62,23 @@ namespace Debugger.Tests {
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Selected="Thread Name = Suspended = False"> |
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<Item> |
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<Thread |
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Callstack="{static void Debugger.Tests.ControlFlow_MainThreadExit.Main()}" |
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Callstack="{static System.Void Debugger.Tests.ControlFlow_MainThreadExit.Main()}" |
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CurrentExceptionType="0" |
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IsAtSafePoint="True" |
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IsInValidState="True" |
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MostRecentStackFrame="static void Debugger.Tests.ControlFlow_MainThreadExit.Main()" |
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MostRecentStackFrame="static System.Void Debugger.Tests.ControlFlow_MainThreadExit.Main()" |
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Name="" |
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Priority="Normal" |
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RuntimeValue="{System.Threading.Thread}" |
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SelectedStackFrame="static void Debugger.Tests.ControlFlow_MainThreadExit.Main()" /> |
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SelectedStackFrame="static System.Void Debugger.Tests.ControlFlow_MainThreadExit.Main()" /> |
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</Item> |
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<Item> |
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<Thread |
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Callstack="{static Boolean System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext), Boolean System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext), Boolean System.Threading.WaitHandle.WaitOne(), static void Debugger.Tests.ControlFlow_MainThreadExit.WaitForALongTime(), static void System.Threading.ThreadHelper.ThreadStart_Context(Object state), static void System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx), static void System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state), void System.Threading.ThreadHelper.ThreadStart()}" |
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Callstack="{static Boolean System.Threading.WaitHandle.InternalWaitOne(System.Runtime.InteropServices.SafeHandle waitableSafeHandle, System.Int64 millisecondsTimeout, System.Boolean hasThreadAffinity, System.Boolean exitContext), Boolean System.Threading.WaitHandle.WaitOne(System.Int32 millisecondsTimeout, System.Boolean exitContext), Boolean System.Threading.WaitHandle.WaitOne(), static System.Void Debugger.Tests.ControlFlow_MainThreadExit.WaitForALongTime(), static System.Void System.Threading.ThreadHelper.ThreadStart_Context(System.Object state), static System.Void System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean ignoreSyncCtx), static System.Void System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state), System.Void System.Threading.ThreadHelper.ThreadStart()}" |
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CurrentExceptionType="0" |
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IsAtSafePoint="True" |
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IsInValidState="True" |
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MostRecentStackFrame="static Boolean System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)" |
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MostRecentStackFrame="static Boolean System.Threading.WaitHandle.InternalWaitOne(System.Runtime.InteropServices.SafeHandle waitableSafeHandle, System.Int64 millisecondsTimeout, System.Boolean hasThreadAffinity, System.Boolean exitContext)" |
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Name="Worker thread" |
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Priority="Normal" |
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RuntimeValue="{System.Threading.Thread}" /> |
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@ -97,15 +97,15 @@ namespace Debugger.Tests {
@@ -97,15 +97,15 @@ namespace Debugger.Tests {
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</Item> |
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<Item> |
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<Thread |
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Callstack="{static Boolean System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext), Boolean System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext), Boolean System.Threading.WaitHandle.WaitOne(), static void Debugger.Tests.ControlFlow_MainThreadExit.WaitForALongTime(), static void System.Threading.ThreadHelper.ThreadStart_Context(Object state), static void System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx), static void System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state), void System.Threading.ThreadHelper.ThreadStart()}" |
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Callstack="{static Boolean System.Threading.WaitHandle.InternalWaitOne(System.Runtime.InteropServices.SafeHandle waitableSafeHandle, System.Int64 millisecondsTimeout, System.Boolean hasThreadAffinity, System.Boolean exitContext), Boolean System.Threading.WaitHandle.WaitOne(System.Int32 millisecondsTimeout, System.Boolean exitContext), Boolean System.Threading.WaitHandle.WaitOne(), static System.Void Debugger.Tests.ControlFlow_MainThreadExit.WaitForALongTime(), static System.Void System.Threading.ThreadHelper.ThreadStart_Context(System.Object state), static System.Void System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean ignoreSyncCtx), static System.Void System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state), System.Void System.Threading.ThreadHelper.ThreadStart()}" |
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CurrentExceptionType="0" |
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IsAtSafePoint="True" |
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IsInValidState="True" |
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MostRecentStackFrame="static Boolean System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)" |
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MostRecentStackFrame="static Boolean System.Threading.WaitHandle.InternalWaitOne(System.Runtime.InteropServices.SafeHandle waitableSafeHandle, System.Int64 millisecondsTimeout, System.Boolean hasThreadAffinity, System.Boolean exitContext)" |
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Name="Worker thread" |
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Priority="Normal" |
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RuntimeValue="{System.Threading.Thread}" |
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SelectedStackFrame="static void Debugger.Tests.ControlFlow_MainThreadExit.WaitForALongTime()" /> |
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SelectedStackFrame="static System.Void Debugger.Tests.ControlFlow_MainThreadExit.WaitForALongTime()" /> |
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</Item> |
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</ThreadsAfterExit> |
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<ProcessExited /> |
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