.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
namespace ICSharpCode.Decompiler.Tests.TestCases.Pretty
{
public class AllOperators
{
public static AllOperators operator +(AllOperators a, AllOperators b)
{
return null;
}
public static AllOperators operator -(AllOperators a, AllOperators b)
{
return null;
}
public static AllOperators operator *(AllOperators a, AllOperators b)
{
return null;
}
public static AllOperators operator /(AllOperators a, AllOperators b)
{
return null;
}
#if CS110
public static AllOperators operator checked +(AllOperators a, AllOperators b)
{
return null;
}
public static AllOperators operator checked -(AllOperators a, AllOperators b)
{
return null;
}
public static AllOperators operator checked *(AllOperators a, AllOperators b)
{
return null;
}
public static AllOperators operator checked /(AllOperators a, AllOperators b)
{
return null;
}
#endif
public static AllOperators operator %(AllOperators a, AllOperators b)
{
return null;
}
public static AllOperators operator &(AllOperators a, AllOperators b)
{
return null;
}
public static AllOperators operator |(AllOperators a, AllOperators b)
{
return null;
}
public static AllOperators operator ^(AllOperators a, AllOperators b)
{
return null;
}
public static AllOperators operator <<(AllOperators a, int b)
{
return null;
}
public static AllOperators operator >>(AllOperators a, int b)
{
return null;
}
#if CS110
public static AllOperators operator >>>(AllOperators a, int b)
{
return null;
}
#endif
public static AllOperators operator ~(AllOperators a)
{
return null;
}
public static AllOperators operator !(AllOperators a)
{
return null;
}
public static AllOperators operator -(AllOperators a)
{
return null;
}
public static AllOperators operator +(AllOperators a)
{
return null;
}
public static AllOperators operator ++(AllOperators a)
{
return null;
}
public static AllOperators operator --(AllOperators a)
{
return null;
}
#if CS110
public static AllOperators operator checked -(AllOperators a)
{
return null;
}
public static AllOperators operator checked ++(AllOperators a)
{
return null;
}
public static AllOperators operator checked --(AllOperators a)
{
return null;
}
#endif
public static bool operator true(AllOperators a)
{
return false;
}
public static bool operator false(AllOperators a)
{
return false;
}
public static bool operator ==(AllOperators a, AllOperators b)
{
return false;
}
public static bool operator !=(AllOperators a, AllOperators b)
{
return false;
}
public static bool operator <(AllOperators a, AllOperators b)
{
return false;
}
public static bool operator >(AllOperators a, AllOperators b)
{
return false;
}
public static bool operator <=(AllOperators a, AllOperators b)
{
return false;
}
public static bool operator >=(AllOperators a, AllOperators b)
{
return false;
}
public static implicit operator AllOperators(int a)
{
return null;
}
public static explicit operator int(AllOperators a)
{
return 0;
}
#if CS110
public static explicit operator checked int(AllOperators a)
{
return 0;
}
#endif
}
public class UseAllOperators
{
private AllOperators a = new AllOperators();
private AllOperators b = new AllOperators();
private AllOperators c;
public void Test()
{
c = a + b;
c = a - b;
c = a * b;
c = a / b;
#if CS110
checked
{
c = a + b;
c = a - b;
c = a * b;
c = a / b;
}
// force end of checked block:
++a;
#endif
c = a % b;
c = a & b;
c = a | b;
c = a ^ b;
c = a << 5;
c = a >> 5;
#if CS110
c = a >>> 5;
#endif
c = ~a;
c = !a;
c = -a;
c = +a;
c = ++a;
c = --a;
#if CS110
checked
{
c = -a;
c = ++a;
c = --a;
}
// force end of checked block:
++a;
#endif
if (a)
{
Console.WriteLine("a");
}
if (!a)
{
Console.WriteLine("!a");
}
if (a == b)
{
Console.WriteLine("a == b");
}
if (a != b)
{
Console.WriteLine("a != b");
}
if (a < b)
{
Console.WriteLine("a < b");
}
if (a > b)
{
Console.WriteLine("a > b");
}
if (a <= b)
{
Console.WriteLine("a <= b");
}
if (a >= b)
{
Console.WriteLine("a >= b");
}
int num = (int)a;
#if CS110
num = checked((int)a);
// force end of checked block:
num = (int)a;
#endif
a = num;
}
}
}