.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ICSharpCode.ILSpy.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ICSharpCode.ILSpy.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to _About.
/// </summary>
public static string _About {
get {
return ResourceManager.GetString("_About", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Add To Main List.
/// </summary>
public static string _AddMainList {
get {
return ResourceManager.GetString("_AddMainList", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Analy_zer.
/// </summary>
public static string _Analyzer {
get {
return ResourceManager.GetString("_Analyzer", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Assemblies.
/// </summary>
public static string _Assemblies {
get {
return ResourceManager.GetString("_Assemblies", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Check for Updates.
/// </summary>
public static string _CheckUpdates {
get {
return ResourceManager.GetString("_CheckUpdates", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Collapse all tree nodes.
/// </summary>
public static string _CollapseTreeNodes {
get {
return ResourceManager.GetString("_CollapseTreeNodes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _File.
/// </summary>
public static string _File {
get {
return ResourceManager.GetString("_File", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Help.
/// </summary>
public static string _Help {
get {
return ResourceManager.GetString("_Help", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Load Dependencies.
/// </summary>
public static string _LoadDependencies {
get {
return ResourceManager.GetString("_LoadDependencies", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _New.
/// </summary>
public static string _New {
get {
return ResourceManager.GetString("_New", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Open....
/// </summary>
public static string _Open {
get {
return ResourceManager.GetString("_Open", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Open Command Line Here.
/// </summary>
public static string _OpenCommandLineHere {
get {
return ResourceManager.GetString("_OpenCommandLineHere", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Open Containing Folder.
/// </summary>
public static string _OpenContainingFolder {
get {
return ResourceManager.GetString("_OpenContainingFolder", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Options....
/// </summary>
public static string _Options {
get {
return ResourceManager.GetString("_Options", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Reload.
/// </summary>
public static string _Reload {
get {
return ResourceManager.GetString("_Reload", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Remove.
/// </summary>
public static string _Remove {
get {
return ResourceManager.GetString("_Remove", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Remove Assemblies with load errors.
/// </summary>
public static string _RemoveAssembliesWithLoadErrors {
get {
return ResourceManager.GetString("_RemoveAssembliesWithLoadErrors", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Reset.
/// </summary>
public static string _Reset {
get {
return ResourceManager.GetString("_Reset", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Resources.
/// </summary>
public static string _Resources {
get {
return ResourceManager.GetString("_Resources", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Save Code....
/// </summary>
public static string _SaveCode {
get {
return ResourceManager.GetString("_SaveCode", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Search:.
/// </summary>
public static string _Search {
get {
return ResourceManager.GetString("_Search", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Search for:.
/// </summary>
public static string _SearchFor {
get {
return ResourceManager.GetString("_SearchFor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Show debug steps.
/// </summary>
public static string _ShowDebugSteps {
get {
return ResourceManager.GetString("_ShowDebugSteps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Toggle Folding.
/// </summary>
public static string _ToggleFolding {
get {
return ResourceManager.GetString("_ToggleFolding", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _View.
/// </summary>
public static string _View {
get {
return ResourceManager.GetString("_View", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Window.
/// </summary>
public static string _Window {
get {
return ResourceManager.GetString("_Window", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to About.
/// </summary>
public static string About {
get {
return ResourceManager.GetString("About", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add preconfigured list....
/// </summary>
public static string AddPreconfiguredList {
get {
return ResourceManager.GetString("AddPreconfiguredList", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add shell integration.
/// </summary>
public static string AddShellIntegration {
get {
return ResourceManager.GetString("AddShellIntegration", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to This will add &quot;{0}&quot; to the registry at &quot;HKCU\Software\Classes\dllfile\shell\Open with ILSpy\command&quot; and &quot;HKCU\Software\Classes\exefile\shell\Open with ILSpy\command&quot; to allow opening .dll and .exe files from the Windows Explorer context menu.
///
///Do you want to continue?.
/// </summary>
public static string AddShellIntegrationMessage {
get {
return ResourceManager.GetString("AddShellIntegrationMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to |All Files|*.*.
/// </summary>
public static string AllFiles {
get {
return ResourceManager.GetString("AllFiles", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Allow multiple instances.
/// </summary>
public static string AllowMultipleInstances {
get {
return ResourceManager.GetString("AllowMultipleInstances", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Always use braces.
/// </summary>
public static string AlwaysBraces {
get {
return ResourceManager.GetString("AlwaysBraces", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Analyze.
/// </summary>
public static string Analyze {
get {
return ResourceManager.GetString("Analyze", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assemblies.
/// </summary>
public static string Assemblies {
get {
return ResourceManager.GetString("Assemblies", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assembly.
/// </summary>
public static string Assembly {
get {
return ResourceManager.GetString("Assembly", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The directory is not empty. File will be overwritten.
///Are you sure you want to continue?.
/// </summary>
public static string AssemblySaveCodeDirectoryNotEmpty {
get {
return ResourceManager.GetString("AssemblySaveCodeDirectoryNotEmpty", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Project Directory not empty.
/// </summary>
public static string AssemblySaveCodeDirectoryNotEmptyTitle {
get {
return ResourceManager.GetString("AssemblySaveCodeDirectoryNotEmptyTitle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Automatically check for updates every week.
/// </summary>
public static string AutomaticallyCheckUpdatesEveryWeek {
get {
return ResourceManager.GetString("AutomaticallyCheckUpdatesEveryWeek", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Back.
/// </summary>
public static string Back {
get {
return ResourceManager.GetString("Back", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Base Types.
/// </summary>
public static string BaseTypes {
get {
return ResourceManager.GetString("BaseTypes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to C_lone.
/// </summary>
public static string C_lone {
get {
return ResourceManager.GetString("C_lone", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cancel.
/// </summary>
public static string Cancel {
get {
return ResourceManager.GetString("Cancel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Entity could not be resolved. Cannot analyze entities from missing assembly references. Add the missing reference and try again..
/// </summary>
public static string CannotAnalyzeMissingRef {
get {
return ResourceManager.GetString("CannotAnalyzeMissingRef", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cannot create PDB file for {0}, because it does not contain a PE Debug Directory Entry of type &apos;CodeView&apos;..
/// </summary>
public static string CannotCreatePDBFile {
get {
return ResourceManager.GetString("CannotCreatePDBFile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Check again.
/// </summary>
public static string CheckAgain {
get {
return ResourceManager.GetString("CheckAgain", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Checking....
/// </summary>
public static string Checking {
get {
return ResourceManager.GetString("Checking", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Check for updates.
/// </summary>
public static string CheckUpdates {
get {
return ResourceManager.GetString("CheckUpdates", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Close.
/// </summary>
public static string Close {
get {
return ResourceManager.GetString("Close", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Collapse all tree nodes.
/// </summary>
public static string CollapseTreeNodes {
get {
return ResourceManager.GetString("CollapseTreeNodes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy.
/// </summary>
public static string Copy {
get {
return ResourceManager.GetString("Copy", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy error message.
/// </summary>
public static string CopyErrorMessage {
get {
return ResourceManager.GetString("CopyErrorMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy FQ Name.
/// </summary>
public static string CopyName {
get {
return ResourceManager.GetString("CopyName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Could not use SDK-style project format, because no compatible target-framework moniker was found..
/// </summary>
public static string CouldNotUseSdkStyleProjectFormat {
get {
return ResourceManager.GetString("CouldNotUseSdkStyleProjectFormat", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Create.
/// </summary>
public static string Create {
get {
return ResourceManager.GetString("Create", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Culture.
/// </summary>
public static string CultureLabel {
get {
return ResourceManager.GetString("CultureLabel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dark Mode.
/// </summary>
public static string DarkMode {
get {
return ResourceManager.GetString("DarkMode", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to DEBUG -- Decompile All.
/// </summary>
public static string DEBUGDecompile {
get {
return ResourceManager.GetString("DEBUGDecompile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to DEBUG -- Decompile 100x.
/// </summary>
public static string DEBUGDecompile100x {
get {
return ResourceManager.GetString("DEBUGDecompile100x", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to DEBUG -- Disassemble All.
/// </summary>
public static string DEBUGDisassemble {
get {
return ResourceManager.GetString("DEBUGDisassemble", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to DEBUG -- Dump PDB as XML.
/// </summary>
public static string DEBUGDumpPDBAsXML {
get {
return ResourceManager.GetString("DEBUGDumpPDBAsXML", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Debug Steps.
/// </summary>
public static string DebugSteps {
get {
return ResourceManager.GetString("DebugSteps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Debug this step.
/// </summary>
public static string DebugThisStep {
get {
return ResourceManager.GetString("DebugThisStep", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompilation complete in {0:F1} seconds..
/// </summary>
public static string DecompilationCompleteInF1Seconds {
get {
return ResourceManager.GetString("DecompilationCompleteInF1Seconds", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompilation view options.
/// </summary>
public static string DecompilationViewOptions {
get {
return ResourceManager.GetString("DecompilationViewOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompilation was cancelled..
/// </summary>
public static string DecompilationWasCancelled {
get {
return ResourceManager.GetString("DecompilationWasCancelled", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile.
/// </summary>
public static string Decompile {
get {
return ResourceManager.GetString("Decompile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompiler.
/// </summary>
public static string Decompiler {
get {
return ResourceManager.GetString("Decompiler", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Always inline local variables if possible.
/// </summary>
public static string DecompilerSettings_AggressiveInlining {
get {
return ResourceManager.GetString("DecompilerSettings.AggressiveInlining", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Allow extension &apos;Add&apos; methods in collection initializer expressions.
/// </summary>
public static string DecompilerSettings_AllowExtensionAddMethodsInCollectionInitializerExpressions {
get {
return ResourceManager.GetString("DecompilerSettings.AllowExtensionAddMethodsInCollectionInitializerExpressions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use &apos;ref&apos; extension methods.
/// </summary>
public static string DecompilerSettings_AllowExtensionMethodSyntaxOnRef {
get {
return ResourceManager.GetString("DecompilerSettings.AllowExtensionMethodSyntaxOnRef", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Always cast targets of explicit interface implementation calls.
/// </summary>
public static string DecompilerSettings_AlwaysCastTargetsOfExplicitInterfaceImplementationCalls {
get {
return ResourceManager.GetString("DecompilerSettings.AlwaysCastTargetsOfExplicitInterfaceImplementationCalls", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Always qualify member references.
/// </summary>
public static string DecompilerSettings_AlwaysQualifyMemberReferences {
get {
return ResourceManager.GetString("DecompilerSettings.AlwaysQualifyMemberReferences", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Always show enum member values.
/// </summary>
public static string DecompilerSettings_AlwaysShowEnumMemberValues {
get {
return ResourceManager.GetString("DecompilerSettings.AlwaysShowEnumMemberValues", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Always use braces.
/// </summary>
public static string DecompilerSettings_AlwaysUseBraces {
get {
return ResourceManager.GetString("DecompilerSettings.AlwaysUseBraces", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Apply Windows Runtime projections on loaded assemblies.
/// </summary>
public static string DecompilerSettings_ApplyWindowsRuntimeProjectionsOnLoadedAssemblies {
get {
return ResourceManager.GetString("DecompilerSettings.ApplyWindowsRuntimeProjectionsOnLoadedAssemblies", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Array initializer expressions.
/// </summary>
public static string DecompilerSettings_ArrayInitializerExpressions {
get {
return ResourceManager.GetString("DecompilerSettings.ArrayInitializerExpressions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile async IAsyncEnumerator methods.
/// </summary>
public static string DecompilerSettings_AsyncEnumerator {
get {
return ResourceManager.GetString("DecompilerSettings.AsyncEnumerator", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile anonymous methods/lambdas.
/// </summary>
public static string DecompilerSettings_DecompileAnonymousMethodsLambdas {
get {
return ResourceManager.GetString("DecompilerSettings.DecompileAnonymousMethodsLambdas", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile anonymous types.
/// </summary>
public static string DecompilerSettings_DecompileAnonymousTypes {
get {
return ResourceManager.GetString("DecompilerSettings.DecompileAnonymousTypes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile async methods.
/// </summary>
public static string DecompilerSettings_DecompileAsyncMethods {
get {
return ResourceManager.GetString("DecompilerSettings.DecompileAsyncMethods", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile automatic events.
/// </summary>
public static string DecompilerSettings_DecompileAutomaticEvents {
get {
return ResourceManager.GetString("DecompilerSettings.DecompileAutomaticEvents", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile automatic properties.
/// </summary>
public static string DecompilerSettings_DecompileAutomaticProperties {
get {
return ResourceManager.GetString("DecompilerSettings.DecompileAutomaticProperties", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile await in catch/finally blocks.
/// </summary>
public static string DecompilerSettings_DecompileAwaitInCatchFinallyBlocks {
get {
return ResourceManager.GetString("DecompilerSettings.DecompileAwaitInCatchFinallyBlocks", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile C# 1.0 &apos;public unsafe fixed int arr[10];&apos; members.
/// </summary>
public static string DecompilerSettings_DecompileC10PublicUnsafeFixedIntArr10Members {
get {
return ResourceManager.GetString("DecompilerSettings.DecompileC10PublicUnsafeFixedIntArr10Members", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile [DecimalConstant(...)] as simple literal values.
/// </summary>
public static string DecompilerSettings_DecompileDecimalConstantAsSimpleLiteralValues {
get {
return ResourceManager.GetString("DecompilerSettings.DecompileDecimalConstantAsSimpleLiteralValues", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile enumerators (yield return).
/// </summary>
public static string DecompilerSettings_DecompileEnumeratorsYieldReturn {
get {
return ResourceManager.GetString("DecompilerSettings.DecompileEnumeratorsYieldReturn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile expression trees.
/// </summary>
public static string DecompilerSettings_DecompileExpressionTrees {
get {
return ResourceManager.GetString("DecompilerSettings.DecompileExpressionTrees", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile foreach statements with GetEnumerator extension methods.
/// </summary>
public static string DecompilerSettings_DecompileForEachWithGetEnumeratorExtension {
get {
return ResourceManager.GetString("DecompilerSettings.DecompileForEachWithGetEnumeratorExtension", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile use of the &apos;dynamic&apos; type.
/// </summary>
public static string DecompilerSettings_DecompileUseOfTheDynamicType {
get {
return ResourceManager.GetString("DecompilerSettings.DecompileUseOfTheDynamicType", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Detect deconstruction assignments.
/// </summary>
public static string DecompilerSettings_Deconstruction {
get {
return ResourceManager.GetString("DecompilerSettings.Deconstruction", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Detect awaited using and foreach statements.
/// </summary>
public static string DecompilerSettings_DetectAsyncUsingAndForeachStatements {
get {
return ResourceManager.GetString("DecompilerSettings.DetectAsyncUsingAndForeachStatements", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Detect foreach statements.
/// </summary>
public static string DecompilerSettings_DetectForeachStatements {
get {
return ResourceManager.GetString("DecompilerSettings.DetectForeachStatements", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Detect lock statements.
/// </summary>
public static string DecompilerSettings_DetectLockStatements {
get {
return ResourceManager.GetString("DecompilerSettings.DetectLockStatements", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Detect switch on string.
/// </summary>
public static string DecompilerSettings_DetectSwitchOnString {
get {
return ResourceManager.GetString("DecompilerSettings.DetectSwitchOnString", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Detect tuple comparisons.
/// </summary>
public static string DecompilerSettings_DetectTupleComparisons {
get {
return ResourceManager.GetString("DecompilerSettings.DetectTupleComparisons", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Detect using statements.
/// </summary>
public static string DecompilerSettings_DetectUsingStatements {
get {
return ResourceManager.GetString("DecompilerSettings.DetectUsingStatements", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dictionary initializer expressions.
/// </summary>
public static string DecompilerSettings_DictionaryInitializerExpressions {
get {
return ResourceManager.GetString("DecompilerSettings.DictionaryInitializerExpressions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Transform to do-while, if possible.
/// </summary>
public static string DecompilerSettings_DoWhileStatement {
get {
return ResourceManager.GetString("DecompilerSettings.DoWhileStatement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use file-scoped namespace declarations.
/// </summary>
public static string DecompilerSettings_FileScopedNamespaces {
get {
return ResourceManager.GetString("DecompilerSettings.FileScopedNamespaces", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Transform to for, if possible.
/// </summary>
public static string DecompilerSettings_ForStatement {
get {
return ResourceManager.GetString("DecompilerSettings.ForStatement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to F#-specific options.
/// </summary>
public static string DecompilerSettings_FSpecificOptions {
get {
return ResourceManager.GetString("DecompilerSettings.FSpecificOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Function pointers.
/// </summary>
public static string DecompilerSettings_FunctionPointers {
get {
return ResourceManager.GetString("DecompilerSettings.FunctionPointers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile getter-only automatic properties.
/// </summary>
public static string DecompilerSettings_GetterOnlyAutomaticProperties {
get {
return ResourceManager.GetString("DecompilerSettings.GetterOnlyAutomaticProperties", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Include XML documentation comments in the decompiled code.
/// </summary>
public static string DecompilerSettings_IncludeXMLDocumentationCommentsInTheDecompiledCode {
get {
return ResourceManager.GetString("DecompilerSettings.IncludeXMLDocumentationCommentsInTheDecompiledCode", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Allow init; accessors.
/// </summary>
public static string DecompilerSettings_InitAccessors {
get {
return ResourceManager.GetString("DecompilerSettings.InitAccessors", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Insert using declarations.
/// </summary>
public static string DecompilerSettings_InsertUsingDeclarations {
get {
return ResourceManager.GetString("DecompilerSettings.InsertUsingDeclarations", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Introduce local functions.
/// </summary>
public static string DecompilerSettings_IntroduceLocalFunctions {
get {
return ResourceManager.GetString("DecompilerSettings.IntroduceLocalFunctions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Introduce static local functions.
/// </summary>
public static string DecompilerSettings_IntroduceStaticLocalFunctions {
get {
return ResourceManager.GetString("DecompilerSettings.IntroduceStaticLocalFunctions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IsByRefLikeAttribute should be replaced with &apos;ref&apos; modifiers on structs.
/// </summary>
public static string DecompilerSettings_IsByRefLikeAttributeShouldBeReplacedWithRefModifiersOnStructs {
get {
return ResourceManager.GetString("DecompilerSettings.IsByRefLikeAttributeShouldBeReplacedWithRefModifiersOnStructs", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IsReadOnlyAttribute should be replaced with &apos;readonly&apos;/&apos;in&apos; modifiers on structs/parameters.
/// </summary>
public static string DecompilerSettings_IsReadOnlyAttributeShouldBeReplacedWithReadonlyInModifiersOnStructsParameters {
get {
return ResourceManager.GetString("DecompilerSettings.IsReadOnlyAttributeShouldBeReplacedWithReadonlyInModifiersOnSt" +
"ructsParameters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IsUnmanagedAttribute on type parameters should be replaced with &apos;unmanaged&apos; constraints.
/// </summary>
public static string DecompilerSettings_IsUnmanagedAttributeOnTypeParametersShouldBeReplacedWithUnmanagedConstraints {
get {
return ResourceManager.GetString("DecompilerSettings.IsUnmanagedAttributeOnTypeParametersShouldBeReplacedWithUnmana" +
"gedConstraints", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use nint/nuint types.
/// </summary>
public static string DecompilerSettings_NativeIntegers {
get {
return ResourceManager.GetString("DecompilerSettings.NativeIntegers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nullable reference types.
/// </summary>
public static string DecompilerSettings_NullableReferenceTypes {
get {
return ResourceManager.GetString("DecompilerSettings.NullableReferenceTypes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile ?. and ?[] operators.
/// </summary>
public static string DecompilerSettings_NullPropagation {
get {
return ResourceManager.GetString("DecompilerSettings.NullPropagation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Object/collection initializer expressions.
/// </summary>
public static string DecompilerSettings_ObjectCollectionInitializerExpressions {
get {
return ResourceManager.GetString("DecompilerSettings.ObjectCollectionInitializerExpressions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Other.
/// </summary>
public static string DecompilerSettings_Other {
get {
return ResourceManager.GetString("DecompilerSettings.Other", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use pattern matching expressions.
/// </summary>
public static string DecompilerSettings_PatternMatching {
get {
return ResourceManager.GetString("DecompilerSettings.PatternMatching", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ranges.
/// </summary>
public static string DecompilerSettings_Ranges {
get {
return ResourceManager.GetString("DecompilerSettings.Ranges", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Read-only methods.
/// </summary>
public static string DecompilerSettings_ReadOnlyMethods {
get {
return ResourceManager.GetString("DecompilerSettings.ReadOnlyMethods", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Records.
/// </summary>
public static string DecompilerSettings_RecordClasses {
get {
return ResourceManager.GetString("DecompilerSettings.RecordClasses", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remove dead and side effect free code (use with caution!).
/// </summary>
public static string DecompilerSettings_RemoveDeadAndSideEffectFreeCodeUseWithCaution {
get {
return ResourceManager.GetString("DecompilerSettings.RemoveDeadAndSideEffectFreeCodeUseWithCaution", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remove dead stores (use with caution!).
/// </summary>
public static string DecompilerSettings_RemoveDeadStores {
get {
return ResourceManager.GetString("DecompilerSettings.RemoveDeadStores", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remove optional arguments, if possible.
/// </summary>
public static string DecompilerSettings_RemoveOptionalArgumentsIfPossible {
get {
return ResourceManager.GetString("DecompilerSettings.RemoveOptionalArgumentsIfPossible", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Separate local variable declarations and initializers (int x = 5; -&gt; int x; x = 5;), if possible.
/// </summary>
public static string DecompilerSettings_SeparateLocalVariableDeclarations {
get {
return ResourceManager.GetString("DecompilerSettings.SeparateLocalVariableDeclarations", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show info from debug symbols, if available.
/// </summary>
public static string DecompilerSettings_ShowInfoFromDebugSymbolsIfAvailable {
get {
return ResourceManager.GetString("DecompilerSettings.ShowInfoFromDebugSymbolsIfAvailable", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Detect switch on integer even if IL code does not use a jump table.
/// </summary>
public static string DecompilerSettings_SparseIntegerSwitch {
get {
return ResourceManager.GetString("DecompilerSettings.SparseIntegerSwitch", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile &apos;string.Concat(a, b)&apos; calls into &apos;a + b&apos;.
/// </summary>
public static string DecompilerSettings_StringConcat {
get {
return ResourceManager.GetString("DecompilerSettings.StringConcat", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Switch expressions.
/// </summary>
public static string DecompilerSettings_SwitchExpressions {
get {
return ResourceManager.GetString("DecompilerSettings.SwitchExpressions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use discards.
/// </summary>
public static string DecompilerSettings_UseDiscards {
get {
return ResourceManager.GetString("DecompilerSettings.UseDiscards", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use enhanced using variable declarations.
/// </summary>
public static string DecompilerSettings_UseEnhancedUsing {
get {
return ResourceManager.GetString("DecompilerSettings.UseEnhancedUsing", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use expression-bodied member syntax for get-only properties.
/// </summary>
public static string DecompilerSettings_UseExpressionBodiedMemberSyntaxForGetOnlyProperties {
get {
return ResourceManager.GetString("DecompilerSettings.UseExpressionBodiedMemberSyntaxForGetOnlyProperties", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use extension method syntax.
/// </summary>
public static string DecompilerSettings_UseExtensionMethodSyntax {
get {
return ResourceManager.GetString("DecompilerSettings.UseExtensionMethodSyntax", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use implicit conversions between tuple types.
/// </summary>
public static string DecompilerSettings_UseImplicitConversionsBetweenTupleTypes {
get {
return ResourceManager.GetString("DecompilerSettings.UseImplicitConversionsBetweenTupleTypes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use implicit method group conversions.
/// </summary>
public static string DecompilerSettings_UseImplicitMethodGroupConversions {
get {
return ResourceManager.GetString("DecompilerSettings.UseImplicitMethodGroupConversions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use lambda syntax, if possible.
/// </summary>
public static string DecompilerSettings_UseLambdaSyntaxIfPossible {
get {
return ResourceManager.GetString("DecompilerSettings.UseLambdaSyntaxIfPossible", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use lifted operators for nullables.
/// </summary>
public static string DecompilerSettings_UseLiftedOperatorsForNullables {
get {
return ResourceManager.GetString("DecompilerSettings.UseLiftedOperatorsForNullables", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use LINQ expression syntax.
/// </summary>
public static string DecompilerSettings_UseLINQExpressionSyntax {
get {
return ResourceManager.GetString("DecompilerSettings.UseLINQExpressionSyntax", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use named arguments.
/// </summary>
public static string DecompilerSettings_UseNamedArguments {
get {
return ResourceManager.GetString("DecompilerSettings.UseNamedArguments", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use non-trailing named arguments.
/// </summary>
public static string DecompilerSettings_UseNonTrailingNamedArguments {
get {
return ResourceManager.GetString("DecompilerSettings.UseNonTrailingNamedArguments", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use out variable declarations.
/// </summary>
public static string DecompilerSettings_UseOutVariableDeclarations {
get {
return ResourceManager.GetString("DecompilerSettings.UseOutVariableDeclarations", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use pattern-based fixed statement.
/// </summary>
public static string DecompilerSettings_UsePatternBasedFixedStatement {
get {
return ResourceManager.GetString("DecompilerSettings.UsePatternBasedFixedStatement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use primary constructor syntax with records.
/// </summary>
public static string DecompilerSettings_UsePrimaryConstructorSyntax {
get {
return ResourceManager.GetString("DecompilerSettings.UsePrimaryConstructorSyntax", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use ref locals to accurately represent order of evaluation.
/// </summary>
public static string DecompilerSettings_UseRefLocalsForAccurateOrderOfEvaluation {
get {
return ResourceManager.GetString("DecompilerSettings.UseRefLocalsForAccurateOrderOfEvaluation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use new SDK style format for generated project files (*.csproj).
/// </summary>
public static string DecompilerSettings_UseSdkStyleProjectFormat {
get {
return ResourceManager.GetString("DecompilerSettings.UseSdkStyleProjectFormat", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use stackalloc initializer syntax.
/// </summary>
public static string DecompilerSettings_UseStackallocInitializerSyntax {
get {
return ResourceManager.GetString("DecompilerSettings.UseStackallocInitializerSyntax", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use string interpolation.
/// </summary>
public static string DecompilerSettings_UseStringInterpolation {
get {
return ResourceManager.GetString("DecompilerSettings.UseStringInterpolation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use throw expressions.
/// </summary>
public static string DecompilerSettings_UseThrowExpressions {
get {
return ResourceManager.GetString("DecompilerSettings.UseThrowExpressions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use tuple type syntax.
/// </summary>
public static string DecompilerSettings_UseTupleTypeSyntax {
get {
return ResourceManager.GetString("DecompilerSettings.UseTupleTypeSyntax", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use variable names from debug symbols, if available.
/// </summary>
public static string DecompilerSettings_UseVariableNamesFromDebugSymbolsIfAvailable {
get {
return ResourceManager.GetString("DecompilerSettings.UseVariableNamesFromDebugSymbolsIfAvailable", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to VB-specific options.
/// </summary>
public static string DecompilerSettings_VBSpecificOptions {
get {
return ResourceManager.GetString("DecompilerSettings.VBSpecificOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &apos;with&apos; initializer expressions.
/// </summary>
public static string DecompilerSettings_WithExpressions {
get {
return ResourceManager.GetString("DecompilerSettings.WithExpressions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The settings selected below are applied to the decompiler output in combination with the selection in the language drop-down. Selecting a lower language version in the drop-down will deactivate all selected options of the higher versions. Note that some settings implicitly depend on each other, e.g.: LINQ expressions cannot be introduced without first transforming static calls to extension method calls..
/// </summary>
public static string DecompilerSettingsPanelLongText {
get {
return ResourceManager.GetString("DecompilerSettingsPanelLongText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompile to new tab.
/// </summary>
public static string DecompileToNewPanel {
get {
return ResourceManager.GetString("DecompileToNewPanel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decompiling....
/// </summary>
public static string Decompiling {
get {
return ResourceManager.GetString("Decompiling", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dependencies.
/// </summary>
public static string Dependencies {
get {
return ResourceManager.GetString("Dependencies", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Derived Types.
/// </summary>
public static string DerivedTypes {
get {
return ResourceManager.GetString("DerivedTypes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display.
/// </summary>
public static string Display {
get {
return ResourceManager.GetString("Display", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display Code.
/// </summary>
public static string DisplayCode {
get {
return ResourceManager.GetString("DisplayCode", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Font:.
/// </summary>
public static string DisplaySettingsPanel_Font {
get {
return ResourceManager.GetString("DisplaySettingsPanel_Font", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Download.
/// </summary>
public static string Download {
get {
return ResourceManager.GetString("Download", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to E_xit.
/// </summary>
public static string E_xit {
get {
return ResourceManager.GetString("E_xit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Editor.
/// </summary>
public static string Editor {
get {
return ResourceManager.GetString("Editor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Enable folding on all blocks in braces.
/// </summary>
public static string EnableFoldingBlocksBraces {
get {
return ResourceManager.GetString("EnableFoldingBlocksBraces", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Enable word wrap.
/// </summary>
public static string EnableWordWrap {
get {
return ResourceManager.GetString("EnableWordWrap", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Enter a list name:.
/// </summary>
public static string EnterListName {
get {
return ResourceManager.GetString("EnterListName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Exit.
/// </summary>
public static string Exit {
get {
return ResourceManager.GetString("Exit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Expand member definitions after decompilation.
/// </summary>
public static string ExpandMemberDefinitionsAfterDecompilation {
get {
return ResourceManager.GetString("ExpandMemberDefinitionsAfterDecompilation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Expand using declarations after decompilation.
/// </summary>
public static string ExpandUsingDeclarationsAfterDecompilation {
get {
return ResourceManager.GetString("ExpandUsingDeclarationsAfterDecompilation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Extract package entry.
/// </summary>
public static string ExtractPackageEntry {
get {
return ResourceManager.GetString("ExtractPackageEntry", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Folding.
/// </summary>
public static string Folding {
get {
return ResourceManager.GetString("Folding", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Font.
/// </summary>
public static string Font {
get {
return ResourceManager.GetString("Font", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Forward.
/// </summary>
public static string Forward {
get {
return ResourceManager.GetString("Forward", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Generate portable PDB.
/// </summary>
public static string GeneratePortable {
get {
return ResourceManager.GetString("GeneratePortable", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Generation complete in {0} seconds..
/// </summary>
public static string GenerationCompleteInSeconds {
get {
return ResourceManager.GetString("GenerationCompleteInSeconds", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Generation was cancelled..
/// </summary>
public static string GenerationWasCancelled {
get {
return ResourceManager.GetString("GenerationWasCancelled", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Go to token.
/// </summary>
public static string GoToToken {
get {
return ResourceManager.GetString("GoToToken", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hide empty metadata tables from tree view.
/// </summary>
public static string HideEmptyMetadataTables {
get {
return ResourceManager.GetString("HideEmptyMetadataTables", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Highlight current line.
/// </summary>
public static string HighlightCurrentLine {
get {
return ResourceManager.GetString("HighlightCurrentLine", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Highlight matching braces.
/// </summary>
public static string HighlightMatchingBraces {
get {
return ResourceManager.GetString("HighlightMatchingBraces", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ILSpyAboutPage.txt.
/// </summary>
public static string ILSpyAboutPageTxt {
get {
return ResourceManager.GetString("ILSpyAboutPageTxt", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ILSpy version .
/// </summary>
public static string ILSpyVersion {
get {
return ResourceManager.GetString("ILSpyVersion", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to A new ILSpy version is available..
/// </summary>
public static string ILSpyVersionAvailable {
get {
return ResourceManager.GetString("ILSpyVersionAvailable", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Indentation.
/// </summary>
public static string Indentation {
get {
return ResourceManager.GetString("Indentation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Indent size:.
/// </summary>
public static string IndentSize {
get {
return ResourceManager.GetString("IndentSize", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Insert using declarations.
/// </summary>
public static string InsertUsingDeclarations {
get {
return ResourceManager.GetString("InsertUsingDeclarations", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure that you want to delete the selected assembly list?.
/// </summary>
public static string ListDeleteConfirmation {
get {
return ResourceManager.GetString("ListDeleteConfirmation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to A list with the same name was found..
/// </summary>
public static string ListExistsAlready {
get {
return ResourceManager.GetString("ListExistsAlready", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure that you want to remove all assembly lists and recreate the default assembly lists?.
/// </summary>
public static string ListsResetConfirmation {
get {
return ResourceManager.GetString("ListsResetConfirmation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Load assemblies that were loaded in the last instance..
/// </summary>
public static string LoadAssembliesThatWereLoadedInTheLastInstance {
get {
return ResourceManager.GetString("LoadAssembliesThatWereLoadedInTheLastInstance", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Loading....
/// </summary>
public static string Loading {
get {
return ResourceManager.GetString("Loading", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Location.
/// </summary>
public static string Location {
get {
return ResourceManager.GetString("Location", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Manage assembly _lists....
/// </summary>
public static string ManageAssembly_Lists {
get {
return ResourceManager.GetString("ManageAssembly_Lists", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Manage Assembly Lists.
/// </summary>
public static string ManageAssemblyLists {
get {
return ResourceManager.GetString("ManageAssemblyLists", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Misc.
/// </summary>
public static string Misc {
get {
return ResourceManager.GetString("Misc", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Name.
/// </summary>
public static string Name {
get {
return ResourceManager.GetString("Name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Navigation.
/// </summary>
public static string Navigation {
get {
return ResourceManager.GetString("Navigation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Navigation failed because the target is hidden or a compiler-generated class.\n
///Please disable all filters that might hide the item (i.e. activate &quot;View &gt; Show internal types and members&quot;) and try again..
/// </summary>
public static string NavigationFailed {
get {
return ResourceManager.GetString("NavigationFailed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to .NET version .
/// </summary>
public static string NETFrameworkVersion {
get {
return ResourceManager.GetString("NETFrameworkVersion", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to New list.
/// </summary>
public static string NewList {
get {
return ResourceManager.GetString("NewList", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to New Tab.
/// </summary>
public static string NewTab {
get {
return ResourceManager.GetString("NewTab", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nuget Package Browser.
/// </summary>
public static string NugetPackageBrowser {
get {
return ResourceManager.GetString("NugetPackageBrowser", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to OK.
/// </summary>
public static string OK {
get {
return ResourceManager.GetString("OK", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open.
/// </summary>
public static string Open {
get {
return ResourceManager.GetString("Open", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open Explorer.
/// </summary>
public static string OpenExplorer {
get {
return ResourceManager.GetString("OpenExplorer", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open From GAC.
/// </summary>
public static string OpenFrom {
get {
return ResourceManager.GetString("OpenFrom", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open from _GAC....
/// </summary>
public static string OpenFrom_GAC {
get {
return ResourceManager.GetString("OpenFrom_GAC", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Delete.
/// </summary>
public static string OpenListDialog__Delete {
get {
return ResourceManager.GetString("OpenListDialog__Delete", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Open.
/// </summary>
public static string OpenListDialog__Open {
get {
return ResourceManager.GetString("OpenListDialog__Open", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Operation was cancelled..
/// </summary>
public static string OperationWasCancelled {
get {
return ResourceManager.GetString("OperationWasCancelled", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Options.
/// </summary>
public static string Options {
get {
return ResourceManager.GetString("Options", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Other.
/// </summary>
public static string Other {
get {
return ResourceManager.GetString("Other", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Other options.
/// </summary>
public static string OtherOptions {
get {
return ResourceManager.GetString("OtherOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Other Resources.
/// </summary>
public static string OtherResources {
get {
return ResourceManager.GetString("OtherResources", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Portable PDB|*.pdb|All files|*.*.
/// </summary>
public static string PortablePDBPdbAllFiles {
get {
return ResourceManager.GetString("PortablePDBPdbAllFiles", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You can change this by toggling the setting at Options &gt; Decompiler &gt; Other &gt; Use new SDK style format for generated project files (*.csproj)..
/// </summary>
public static string ProjectExportFormatChangeSettingHint {
get {
return ResourceManager.GetString("ProjectExportFormatChangeSettingHint", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to A Non-SDK project was generated. Learn more at https://docs.microsoft.com/en-us/nuget/resources/check-project-format..
/// </summary>
public static string ProjectExportFormatNonSDKHint {
get {
return ResourceManager.GetString("ProjectExportFormatNonSDKHint", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to A SDK-style project was generated. Learn more at https://docs.microsoft.com/en-us/nuget/resources/check-project-format..
/// </summary>
public static string ProjectExportFormatSDKHint {
get {
return ResourceManager.GetString("ProjectExportFormatSDKHint", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Failed to decompile the assemblies {0} because the namespace directory structure is nested too deep.
///
///If you are using Windows 10.0.14393 (Windows 10 version 1607) or later, you can enable &quot;Long path support&quot; by creating a REG_DWORD registry key named &quot;LongPathsEnabled&quot; with value 0x1 at &quot;HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\FileSystem&quot; (see https://docs.microsoft.com/en-us/windows/win32/fileio/maximum-file-path-limitation for more information)..
/// </summary>
public static string ProjectExportPathTooLong {
get {
return ResourceManager.GetString("ProjectExportPathTooLong", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to for ex. property getter/setter access. To get optimal decompilation results, please manually add the missing references to the list of loaded assemblies..
/// </summary>
public static string PropertyManuallyMissingReferencesListLoadedAssemblies {
get {
return ResourceManager.GetString("PropertyManuallyMissingReferencesListLoadedAssemblies", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Public Key Token.
/// </summary>
public static string PublicToken {
get {
return ResourceManager.GetString("PublicToken", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to R_ename.
/// </summary>
public static string R_ename {
get {
return ResourceManager.GetString("R_ename", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reference Name.
/// </summary>
public static string ReferenceName {
get {
return ResourceManager.GetString("ReferenceName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to References.
/// </summary>
public static string References {
get {
return ResourceManager.GetString("References", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reload all assemblies.
/// </summary>
public static string RefreshCommand_ReloadAssemblies {
get {
return ResourceManager.GetString("RefreshCommand_ReloadAssemblies", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reload all assemblies.
/// </summary>
public static string ReloadAssemblies {
get {
return ResourceManager.GetString("ReloadAssemblies", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remove.
/// </summary>
public static string Remove {
get {
return ResourceManager.GetString("Remove", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remove dead and side effect free code.
/// </summary>
public static string RemoveDeadSideEffectFreeCode {
get {
return ResourceManager.GetString("RemoveDeadSideEffectFreeCode", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remove shell integration.
/// </summary>
public static string RemoveShellIntegration {
get {
return ResourceManager.GetString("RemoveShellIntegration", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to This will remove &quot;{0}&quot; from the registry at &quot;HKCU\Software\Classes\dllfile\shell\Open with ILSpy\command&quot; and &quot;HKCU\Software\Classes\exefile\shell\Open with ILSpy\command&quot;.
///
///Do you want to continue?.
/// </summary>
public static string RemoveShellIntegrationMessage {
get {
return ResourceManager.GetString("RemoveShellIntegrationMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Rename list.
/// </summary>
public static string RenameList {
get {
return ResourceManager.GetString("RenameList", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reset to defaults.
/// </summary>
public static string ResetToDefaults {
get {
return ResourceManager.GetString("ResetToDefaults", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Do you really want to load the default settings for the active page?.
/// </summary>
public static string ResetToDefaultsConfirmationMessage {
get {
return ResourceManager.GetString("ResetToDefaultsConfirmationMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Resources file (*.resources)|*.resources|Resource XML file|*.resx.
/// </summary>
public static string ResourcesFileFilter {
get {
return ResourceManager.GetString("ResourcesFileFilter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Save.
/// </summary>
public static string Save {
get {
return ResourceManager.GetString("Save", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Save Code.
/// </summary>
public static string SaveCode {
get {
return ResourceManager.GetString("SaveCode", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Scope search to this assembly.
/// </summary>
public static string ScopeSearchToThisAssembly {
get {
return ResourceManager.GetString("ScopeSearchToThisAssembly", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Scope search to this namespace.
/// </summary>
public static string ScopeSearchToThisNamespace {
get {
return ResourceManager.GetString("ScopeSearchToThisNamespace", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Search....
/// </summary>
public static string Search {
get {
return ResourceManager.GetString("Search", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Search aborted, more than 1000 results found..
/// </summary>
public static string SearchAbortedMoreThan1000ResultsFound {
get {
return ResourceManager.GetString("SearchAbortedMoreThan1000ResultsFound", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Search (Ctrl+Shift+F or Ctrl+E).
/// </summary>
public static string SearchCtrlShiftFOrCtrlE {
get {
return ResourceManager.GetString("SearchCtrlShiftFOrCtrlE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Searching....
/// </summary>
public static string Searching {
get {
return ResourceManager.GetString("Searching", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Search Microsoft Docs....
/// </summary>
public static string SearchMSDN {
get {
return ResourceManager.GetString("SearchMSDN", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Search.
/// </summary>
public static string SearchPane_Search {
get {
return ResourceManager.GetString("SearchPane_Search", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select All.
/// </summary>
public static string Select {
get {
return ResourceManager.GetString("Select", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select assemblies to open:.
/// </summary>
public static string SelectAssembliesOpen {
get {
return ResourceManager.GetString("SelectAssembliesOpen", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select a list of assemblies (Alt+A).
/// </summary>
public static string SelectAssemblyListDropdownTooltip {
get {
return ResourceManager.GetString("SelectAssemblyListDropdownTooltip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select language to decompile to (Alt+L).
/// </summary>
public static string SelectLanguageDropdownTooltip {
get {
return ResourceManager.GetString("SelectLanguageDropdownTooltip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select a list:.
/// </summary>
public static string SelectList {
get {
return ResourceManager.GetString("SelectList", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select PDB....
/// </summary>
public static string SelectPDB {
get {
return ResourceManager.GetString("SelectPDB", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select version of language to output (Alt+E).
/// </summary>
public static string SelectVersionDropdownTooltip {
get {
return ResourceManager.GetString("SelectVersionDropdownTooltip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You must restart ILSpy for the change to take effect..
/// </summary>
public static string SettingsChangeRestartRequired {
get {
return ResourceManager.GetString("SettingsChangeRestartRequired", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shell.
/// </summary>
public static string Shell {
get {
return ResourceManager.GetString("Shell", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show _all types and members.
/// </summary>
public static string Show_allTypesAndMembers {
get {
return ResourceManager.GetString("Show_allTypesAndMembers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show public, private and internal.
/// </summary>
public static string Show_internalTypesMembers {
get {
return ResourceManager.GetString("Show_internalTypesMembers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show only _public types and members.
/// </summary>
public static string Show_publiconlyTypesMembers {
get {
return ResourceManager.GetString("Show_publiconlyTypesMembers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show all types and members.
/// </summary>
public static string ShowAllTypesAndMembers {
get {
return ResourceManager.GetString("ShowAllTypesAndMembers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show assembly load log.
/// </summary>
public static string ShowAssemblyLoad {
get {
return ResourceManager.GetString("ShowAssemblyLoad", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ShowChildIndexInBlock.
/// </summary>
public static string ShowChildIndexInBlock {
get {
return ResourceManager.GetString("ShowChildIndexInBlock", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show XML documentation in decompiled code.
/// </summary>
public static string ShowDocumentationDecompiledCode {
get {
return ResourceManager.GetString("ShowDocumentationDecompiledCode", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ShowILRanges.
/// </summary>
public static string ShowILRanges {
get {
return ResourceManager.GetString("ShowILRanges", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show info from debug symbols, if available.
/// </summary>
public static string ShowInfoFromDebugSymbolsAvailable {
get {
return ResourceManager.GetString("ShowInfoFromDebugSymbolsAvailable", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show public, private and internal.
/// </summary>
public static string ShowInternalTypesMembers {
get {
return ResourceManager.GetString("ShowInternalTypesMembers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show line numbers.
/// </summary>
public static string ShowLineNumbers {
get {
return ResourceManager.GetString("ShowLineNumbers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show metadata tokens.
/// </summary>
public static string ShowMetadataTokens {
get {
return ResourceManager.GetString("ShowMetadataTokens", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show metadata tokens in base 10.
/// </summary>
public static string ShowMetadataTokensInBase10 {
get {
return ResourceManager.GetString("ShowMetadataTokensInBase10", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show only public types and members.
/// </summary>
public static string ShowPublicOnlyTypesMembers {
get {
return ResourceManager.GetString("ShowPublicOnlyTypesMembers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show raw offsets and bytes before each instruction.
/// </summary>
public static string ShowRawOffsetsAndBytesBeforeInstruction {
get {
return ResourceManager.GetString("ShowRawOffsetsAndBytesBeforeInstruction", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show state after this step.
/// </summary>
public static string ShowStateAfterThisStep {
get {
return ResourceManager.GetString("ShowStateAfterThisStep", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show state before this step.
/// </summary>
public static string ShowStateBeforeThisStep {
get {
return ResourceManager.GetString("ShowStateBeforeThisStep", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Size:.
/// </summary>
public static string Size {
get {
return ResourceManager.GetString("Size", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sort assembly _list by name.
/// </summary>
public static string SortAssembly_listName {
get {
return ResourceManager.GetString("SortAssembly_listName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sort assembly list by name.
/// </summary>
public static string SortAssemblyListName {
get {
return ResourceManager.GetString("SortAssemblyListName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sort results by fitness.
/// </summary>
public static string SortResultsFitness {
get {
return ResourceManager.GetString("SortResultsFitness", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stand by....
/// </summary>
public static string StandBy {
get {
return ResourceManager.GetString("StandBy", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Status.
/// </summary>
public static string Status {
get {
return ResourceManager.GetString("Status", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to String Table.
/// </summary>
public static string StringTable {
get {
return ResourceManager.GetString("StringTable", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Style the window title bar.
/// </summary>
public static string StyleTheWindowTitleBar {
get {
return ResourceManager.GetString("StyleTheWindowTitleBar", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tab size:.
/// </summary>
public static string TabSize {
get {
return ResourceManager.GetString("TabSize", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Toggle All Folding.
/// </summary>
public static string ToggleFolding {
get {
return ResourceManager.GetString("ToggleFolding", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tree view options.
/// </summary>
public static string TreeViewOptions {
get {
return ResourceManager.GetString("TreeViewOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Type.
/// </summary>
public static string Type {
get {
return ResourceManager.GetString("Type", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to UI Language.
/// </summary>
public static string UILanguage {
get {
return ResourceManager.GetString("UILanguage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to System.
/// </summary>
public static string UILanguage_System {
get {
return ResourceManager.GetString("UILanguage_System", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No update for ILSpy found..
/// </summary>
public static string UpdateILSpyFound {
get {
return ResourceManager.GetString("UpdateILSpyFound", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to UseFieldSugar.
/// </summary>
public static string UseFieldSugar {
get {
return ResourceManager.GetString("UseFieldSugar", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to UseLogicOperationSugar.
/// </summary>
public static string UseLogicOperationSugar {
get {
return ResourceManager.GetString("UseLogicOperationSugar", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use tabs instead of spaces.
/// </summary>
public static string UseTabsInsteadOfSpaces {
get {
return ResourceManager.GetString("UseTabsInsteadOfSpaces", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You are using the latest release..
/// </summary>
public static string UsingLatestRelease {
get {
return ResourceManager.GetString("UsingLatestRelease", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You are using a nightly build newer than the latest release..
/// </summary>
public static string UsingNightlyBuildNewerThanLatestRelease {
get {
return ResourceManager.GetString("UsingNightlyBuildNewerThanLatestRelease", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Value.
/// </summary>
public static string Value {
get {
return ResourceManager.GetString("Value", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Value (as string).
/// </summary>
public static string ValueString {
get {
return ResourceManager.GetString("ValueString", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use variable names from debug symbols, if available.
/// </summary>
public static string VariableNamesFromDebugSymbolsAvailable {
get {
return ResourceManager.GetString("VariableNamesFromDebugSymbolsAvailable", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Version.
/// </summary>
public static string Version {
get {
return ResourceManager.GetString("Version", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Version {0} is available..
/// </summary>
public static string VersionAvailable {
get {
return ResourceManager.GetString("VersionAvailable", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to View.
/// </summary>
public static string View {
get {
return ResourceManager.GetString("View", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Visual Studio Solution file|*.sln|All files|*.*.
/// </summary>
public static string VisualStudioSolutionFileSlnAllFiles {
get {
return ResourceManager.GetString("VisualStudioSolutionFileSlnAllFiles", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Warning: This assembly is marked as &apos;reference assembly&apos;, which means that it only contains metadata and no executable code..
/// </summary>
public static string WarningAsmMarkedRef {
get {
return ResourceManager.GetString("WarningAsmMarkedRef", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Warning: Some assembly references could not be resolved automatically. This might lead to incorrect decompilation of some parts,.
/// </summary>
public static string WarningSomeAssemblyReference {
get {
return ResourceManager.GetString("WarningSomeAssemblyReference", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Search for t:TypeName, m:Member or c:Constant; use exact match (=term), &apos;should not contain&apos; (-term) or &apos;must contain&apos; (+term); use /reg(ular)?Ex(pressions)?/ or both - t:/Type(Name)?/....
/// </summary>
public static string WatermarkText {
get {
return ResourceManager.GetString("WatermarkText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Close all documents.
/// </summary>
public static string Window_CloseAllDocuments {
get {
return ResourceManager.GetString("Window_CloseAllDocuments", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Reset layout.
/// </summary>
public static string Window_ResetLayout {
get {
return ResourceManager.GetString("Window_ResetLayout", resourceCulture);
}
}
}
}