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88 lines
4.1 KiB
88 lines
4.1 KiB
// Copyright (c) 2026 AlphaSierraPapa for the SharpDevelop Team |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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// software and associated documentation files (the "Software"), to deal in the Software |
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// without restriction, including without limitation the rights to use, copy, modify, merge, |
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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// to whom the Software is furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies or |
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// substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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// DEALINGS IN THE SOFTWARE. |
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using System.Collections.Generic; |
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using System.IO; |
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using System.Threading; |
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using ICSharpCode.Decompiler; |
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namespace ICSharpCode.ILSpyX.Abstractions |
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{ |
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/// <summary> |
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/// Plug-in contract for converting a resource entry from its raw byte form into a |
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/// language-specific source file during project export. Implementations are MEF-discovered |
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/// via <c>[Export(typeof(IResourceFileHandler))]</c> and consulted by the project-export |
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/// path; the first one to <see cref="CanHandle"/> the resource wins. The handler returns |
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/// the on-disk file name it emitted so the project file picks the right MSBuild item group |
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/// + Generator / SubType properties. |
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/// </summary> |
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public interface IResourceFileHandler |
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{ |
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/// <summary> |
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/// MSBuild item type for the produced project entry — <c>"Page"</c> for BAML→XAML, |
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/// <c>"EmbeddedResource"</c> for the default raw fallback, etc. |
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/// </summary> |
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string EntryType { get; } |
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/// <summary>Returns true when this handler can process the named resource.</summary> |
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bool CanHandle(string name, ResourceFileHandlerContext context); |
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/// <summary> |
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/// Writes the decoded resource into the project directory (taken from |
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/// <see cref="ResourceFileHandlerContext.SaveAsProjectDirectory"/>) and returns the |
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/// resulting file name (relative to that directory). May add partial-type info to |
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/// <paramref name="context"/> for downstream WPF page x:Class binding. |
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/// </summary> |
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string WriteResourceToFile(LoadedAssembly assembly, string fileName, Stream stream, ResourceFileHandlerContext context); |
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} |
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/// <summary> |
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/// Per-project-export context shared across every <see cref="IResourceFileHandler"/> |
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/// invocation in a single export run. Carries the three host-supplied parameters the |
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/// handler actually needs (settings, cancellation, output directory) and collects |
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/// partial-type info + additional MSBuild properties for the project file emitter to |
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/// stitch into the produced .csproj. Lives in ILSpyX rather than in the host so plugin |
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/// authors and headless consumers like ilspycmd can implement and host handlers |
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/// without depending on the GUI app. |
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/// </summary> |
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public class ResourceFileHandlerContext |
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{ |
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readonly List<PartialTypeInfo> partialTypes = new(); |
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public List<PartialTypeInfo> PartialTypes => partialTypes; |
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readonly Dictionary<string, string> additionalProperties = new(); |
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public Dictionary<string, string> AdditionalProperties => additionalProperties; |
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public DecompilerSettings DecompilerSettings { get; } |
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public CancellationToken CancellationToken { get; } |
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public string? SaveAsProjectDirectory { get; } |
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public ResourceFileHandlerContext(DecompilerSettings decompilerSettings, CancellationToken cancellationToken, string? saveAsProjectDirectory) |
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{ |
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this.DecompilerSettings = decompilerSettings; |
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this.CancellationToken = cancellationToken; |
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this.SaveAsProjectDirectory = saveAsProjectDirectory; |
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} |
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public void AddPartialTypeInfo(PartialTypeInfo info) |
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{ |
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this.PartialTypes.Add(info); |
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} |
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} |
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}
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