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							186 lines
						
					
					
						
							7.4 KiB
						
					
					
				
			
		
		
	
	
							186 lines
						
					
					
						
							7.4 KiB
						
					
					
				// Copyright (c) 2017 Siegfried Pammer | 
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//  | 
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this | 
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// software and associated documentation files (the "Software"), to deal in the Software | 
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// without restriction, including without limitation the rights to use, copy, modify, merge, | 
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons | 
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// to whom the Software is furnished to do so, subject to the following conditions: | 
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//  | 
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// The above copyright notice and this permission notice shall be included in all copies or | 
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// substantial portions of the Software. | 
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//  | 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | 
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | 
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | 
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | 
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | 
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// DEALINGS IN THE SOFTWARE. | 
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 | 
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using System; | 
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using System.Collections.Generic; | 
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using System.Linq; | 
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using ICSharpCode.Decompiler.IL.ControlFlow; | 
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using ICSharpCode.Decompiler.TypeSystem; | 
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using ICSharpCode.Decompiler.Util; | 
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 | 
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namespace ICSharpCode.Decompiler.IL.Transforms | 
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{ | 
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	/// <summary> | 
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	/// Detects switch-on-nullable patterns employed by the C# compiler and transforms them to an ILAst-switch-instruction. | 
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	/// </summary> | 
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	class SwitchOnNullableTransform : IILTransform | 
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	{ | 
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		public void Run(ILFunction function, ILTransformContext context) | 
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		{ | 
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			if (!context.Settings.LiftNullables) | 
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				return; | 
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 | 
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			HashSet<BlockContainer> changedContainers = new HashSet<BlockContainer>(); | 
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 | 
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			foreach (var block in function.Descendants.OfType<Block>()) { | 
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				bool changed = false; | 
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				for (int i = block.Instructions.Count - 1; i >= 0; i--) { | 
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					SwitchInstruction newSwitch; | 
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					if (MatchSwitchOnNullable(block.Instructions, i, out newSwitch)) { | 
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						block.Instructions[i + 1].ReplaceWith(newSwitch); | 
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						block.Instructions.RemoveRange(i - 2, 3); | 
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						i -= 2; | 
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						changed = true; | 
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						continue; | 
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					} | 
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					if (MatchRoslynSwitchOnNullable(block.Instructions, i, out newSwitch)) { | 
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						block.Instructions[i - 1].ReplaceWith(newSwitch); | 
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						block.Instructions.RemoveRange(i, 2); | 
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						i--; | 
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						changed = true; | 
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						continue; | 
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					} | 
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				} | 
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				if (!changed) continue; | 
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				SwitchDetection.SimplifySwitchInstruction(block); | 
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				if (block.Parent is BlockContainer container) | 
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					changedContainers.Add(container); | 
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			} | 
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 | 
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			foreach (var container in changedContainers) | 
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				container.SortBlocks(deleteUnreachableBlocks: true); | 
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		} | 
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 | 
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		/// <summary> | 
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		/// Matches legacy C# switch on nullable. | 
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		/// </summary> | 
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		bool MatchSwitchOnNullable(InstructionCollection<ILInstruction> instructions, int i, out SwitchInstruction newSwitch) | 
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		{ | 
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			newSwitch = null; | 
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			// match first block: | 
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			// stloc tmp(ldloca switchValueVar) | 
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			// stloc switchVariable(call GetValueOrDefault(ldloc tmp)) | 
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			// if (logic.not(call get_HasValue(ldloc tmp))) br nullCaseBlock | 
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			// br switchBlock | 
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			if (i < 2) return false; | 
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			if (!instructions[i - 2].MatchStLoc(out var tmp, out var ldloca) || | 
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				!instructions[i - 1].MatchStLoc(out var switchVariable, out var getValueOrDefault) || | 
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				!instructions[i].MatchIfInstruction(out var condition, out var trueInst)) | 
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				return false; | 
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			if (!tmp.IsSingleDefinition || tmp.LoadCount != 2) | 
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				return false; | 
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			if (!switchVariable.IsSingleDefinition || switchVariable.LoadCount != 1) | 
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				return false; | 
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			if (!instructions[i + 1].MatchBranch(out var switchBlock) || !trueInst.MatchBranch(out var nullCaseBlock)) | 
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				return false; | 
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			if (!ldloca.MatchLdLoca(out var switchValueVar)) | 
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				return false; | 
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			if (!condition.MatchLogicNot(out var getHasValue)) | 
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				return false; | 
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			if (!NullableLiftingTransform.MatchGetValueOrDefault(getValueOrDefault, out ILInstruction getValueOrDefaultArg)) | 
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				return false; | 
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			if (!NullableLiftingTransform.MatchHasValueCall(getHasValue, out ILInstruction getHasValueArg)) | 
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				return false; | 
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			if (!(getHasValueArg.MatchLdLoc(tmp) && getValueOrDefaultArg.MatchLdLoc(tmp))) | 
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				return false; | 
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			// match second block: switchBlock | 
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			// switch (ldloc switchVariable) { | 
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			// 	case [0..1): br caseBlock1 | 
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			//  ... more cases ... | 
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			// 	case [long.MinValue..0),[1..5),[6..10),[11..long.MaxValue]: br defaultBlock | 
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			// } | 
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			if (switchBlock.Instructions.Count != 1 || switchBlock.IncomingEdgeCount != 1) | 
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				return false; | 
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			if (!(switchBlock.Instructions[0] is SwitchInstruction switchInst)) | 
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				return false; | 
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			newSwitch = BuildLiftedSwitch(nullCaseBlock, switchInst, new LdLoc(switchValueVar)); | 
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			return true; | 
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		} | 
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 | 
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		static SwitchInstruction BuildLiftedSwitch(Block nullCaseBlock, SwitchInstruction switchInst, ILInstruction switchValue) | 
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		{ | 
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			SwitchInstruction newSwitch = new SwitchInstruction(switchValue); | 
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			newSwitch.IsLifted = true; | 
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			newSwitch.Sections.AddRange(switchInst.Sections); | 
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			newSwitch.Sections.Add(new SwitchSection { Body = new Branch(nullCaseBlock), HasNullLabel = true }); | 
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			return newSwitch; | 
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		} | 
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		/// <summary> | 
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		/// Matches Roslyn C# switch on nullable. | 
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		/// </summary> | 
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		bool MatchRoslynSwitchOnNullable(InstructionCollection<ILInstruction> instructions, int i, out SwitchInstruction newSwitch) | 
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		{ | 
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			newSwitch = null; | 
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			// match first block: | 
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			// stloc tmp(ldloc switchValueVar) | 
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			// if (logic.not(call get_HasValue(ldloca tmp))) br nullCaseBlock | 
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			// br switchBlock | 
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			if (i < 1) return false; | 
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			if (!instructions[i - 1].MatchStLoc(out var tmp, out var switchValue) || | 
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				!instructions[i].MatchIfInstruction(out var condition, out var trueInst)) | 
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				return false; | 
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			if (tmp.StoreCount != 1 || tmp.AddressCount != 2 || tmp.LoadCount != 0) | 
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				return false; | 
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			if (!instructions[i + 1].MatchBranch(out var switchBlock) || !trueInst.MatchBranch(out var nullCaseBlock)) | 
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				return false; | 
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			if (!condition.MatchLogicNot(out var getHasValue) || !NullableLiftingTransform.MatchHasValueCall(getHasValue, out ILVariable target1) || target1 != tmp) | 
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				return false; | 
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			// match second block: switchBlock | 
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			// note: I have seen cases where switchVar is inlined into the switch. | 
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			// stloc switchVar(call GetValueOrDefault(ldloca tmp)) | 
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			// switch (ldloc switchVar) { | 
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			// 	case [0..1): br caseBlock1 | 
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			// ... more cases ... | 
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			// 	case [long.MinValue..0),[1..5),[6..10),[11..long.MaxValue]: br defaultBlock | 
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			// } | 
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			if (switchBlock.IncomingEdgeCount != 1) | 
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				return false; | 
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			SwitchInstruction switchInst; | 
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			switch (switchBlock.Instructions.Count) { | 
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				case 2: { | 
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					// this is the normal case described by the pattern above | 
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					if (!switchBlock.Instructions[0].MatchStLoc(out var switchVar, out var getValueOrDefault)) | 
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						return false; | 
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					if (!switchVar.IsSingleDefinition || switchVar.LoadCount != 1) | 
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						return false; | 
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					if (!NullableLiftingTransform.MatchGetValueOrDefault(getValueOrDefault, tmp)) | 
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						return false; | 
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					if (!(switchBlock.Instructions[1] is SwitchInstruction si)) | 
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						return false; | 
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					switchInst = si; | 
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					break; | 
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				} | 
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				case 1: { | 
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					// this is the special case where `call GetValueOrDefault(ldloca tmp)` is inlined into the switch. | 
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					if (!(switchBlock.Instructions[0] is SwitchInstruction si)) | 
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						return false; | 
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					if (!NullableLiftingTransform.MatchGetValueOrDefault(si.Value, tmp)) | 
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						return false; | 
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					switchInst = si; | 
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					break; | 
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				} | 
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				default: { | 
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					return false; | 
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				} | 
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			} | 
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			newSwitch = BuildLiftedSwitch(nullCaseBlock, switchInst, switchValue); | 
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			return true; | 
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		} | 
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	} | 
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}
 | 
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