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// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
// This code is distributed under MIT X11 license (for details please see \doc\license.txt)
using System;
using System.IO;
namespace ICSharpCode.NRefactory.CSharp
{
/// <summary>
/// Base class for statements.
/// </summary>
/// <remarks>
/// This class is useful even though it doesn't provide any additional functionality:
/// It can be used to communicate more information in APIs, e.g. "this subnode will always be a statement"
/// </remarks>
public abstract class Statement : AstNode
{
#region Null
public new static readonly Statement Null = new NullStatement ();
sealed class NullStatement : Statement
{
public override bool IsNull {
get {
return true;
}
}
public override S AcceptVisitor<T, S> (IAstVisitor<T, S> visitor, T data)
{
return default (S);
}
protected internal override bool DoMatch(AstNode other, PatternMatching.Match match)
{
return other == null || other.IsNull;
}
}
#endregion
/// <summary>
/// Gets the previous statement within the current block.
/// This is usually equivalent to <see cref="PrevSibling"/>, but will skip any non-statements (e.g. comments)
/// </summary>
public Statement PreviousStatement {
get {
AstNode node = this;
while ((node = node.PrevSibling) != null) {
Statement stmt = node as Statement;
if (stmt != null)
return stmt;
}
return null;
}
}
/// <summary>
/// Gets the next statement within the current block.
/// This is usually equivalent to <see cref="NextSibling"/>, but will skip any non-statements (e.g. comments)
/// </summary>
public Statement NextStatement {
get {
AstNode node = this;
while ((node = node.NextSibling) != null) {
Statement stmt = node as Statement;
if (stmt != null)
return stmt;
}
return null;
}
}
public new Statement Clone()
{
return (Statement)base.Clone();
}
public Statement ReplaceWith(Func<Statement, Statement> replaceFunction)
{
if (replaceFunction == null)
throw new ArgumentNullException("replaceFunction");
return (Statement)base.ReplaceWith(node => replaceFunction((Statement)node));
}
public override NodeType NodeType {
get { return NodeType.Statement; }
}
// Make debugging easier by giving Statements a ToString() implementation
public override string ToString()
{
if (IsNull)
return "Null";
StringWriter w = new StringWriter();
AcceptVisitor(new OutputVisitor(w, new CSharpFormattingPolicy()), null);
string text = w.ToString().TrimEnd().Replace("\t", "").Replace(w.NewLine, " ");
if (text.Length > 100)
return text.Substring(0, 97) + "...";
else
return text;
}
}
}