.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) 2014 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using Mono.Cecil;
using ICSharpCode.Decompiler.Disassembler;
namespace ICSharpCode.Decompiler.IL
{
partial class ILFunction
{
public readonly MethodDefinition Method;
public readonly IList<ILVariable> Variables = new List<ILVariable>();
public ILFunction(MethodDefinition method, ILInstruction body) : base(OpCode.ILFunction)
{
this.Body = body;
this.Method = method;
}
public override void WriteTo(ITextOutput output)
{
output.Write(OpCode);
if (Method != null) {
output.Write(' ');
Method.WriteTo(output);
}
output.WriteLine(" {");
output.Indent();
foreach (var variable in Variables) {
variable.WriteDefinitionTo(output);
output.WriteLine();
}
output.WriteLine();
body.WriteTo(output);
output.WriteLine();
output.Unindent();
output.WriteLine("}");
}
protected override InstructionFlags ComputeFlags()
{
// Creating a lambda may throw OutOfMemoryException
// We intentionally don't propagate any flags from the lambda body!
return InstructionFlags.MayThrow;
}
internal override ILInstruction Inline(InstructionFlags flagsBefore, IInlineContext context)
{
// To the outside, lambda creation looks like a constant
return this;
}
internal override void TransformStackIntoVariables(TransformStackIntoVariablesState state)
{
var oldStack = state.Variables;
state.Variables = new Stack<ILVariable>();
Body.TransformStackIntoVariables(state);
state.Variables = oldStack;
}
}
}