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219 lines
6.7 KiB
219 lines
6.7 KiB
// Copyright (c) 2014 Daniel Grunwald |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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// software and associated documentation files (the "Software"), to deal in the Software |
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// without restriction, including without limitation the rights to use, copy, modify, merge, |
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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// to whom the Software is furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies or |
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// substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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// DEALINGS IN THE SOFTWARE. |
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using System; |
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using System.Collections.Generic; |
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using System.Collections.Immutable; |
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using System.Diagnostics; |
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using System.Linq; |
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using System.Text; |
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using System.Threading.Tasks; |
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namespace ICSharpCode.Decompiler.IL |
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{ |
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/// <summary> |
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/// A container of IL blocks. |
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/// Each block is an extended basic block (branches may only jump to the beginning of blocks, not into the middle), |
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/// and only branches within this container may reference the blocks in this container. |
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/// That means that viewed from the outside, the block container has a single entry point (but possibly multiple exit points), |
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/// and the same holds for every block within the container. |
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/// |
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/// All blocks in the container must perform unconditional control flow (falling through to the block end is not allowed). |
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/// To exit the block container, use the 'leave' instruction. |
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/// </summary> |
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partial class BlockContainer : ILInstruction |
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{ |
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public static readonly SlotInfo BlockSlot = new SlotInfo("Block", isCollection: true); |
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public readonly InstructionCollection<Block> Blocks; |
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/// <summary> |
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/// Gets the number of 'leave' instructions that target this BlockContainer. |
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/// </summary> |
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public int LeaveCount { get; internal set; } |
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Block entryPoint; |
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/// <summary> |
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/// Gets the container's entry point. This is the first block in the Blocks collection. |
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/// </summary> |
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public Block EntryPoint { |
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get { return entryPoint; } |
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private set { |
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if (entryPoint != null && IsConnected) |
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entryPoint.IncomingEdgeCount--; |
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entryPoint = value; |
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if (entryPoint != null && IsConnected) |
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entryPoint.IncomingEdgeCount++; |
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} |
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} |
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public BlockContainer() : base(OpCode.BlockContainer) |
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{ |
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this.Blocks = new InstructionCollection<Block>(this, 0); |
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} |
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public override ILInstruction Clone() |
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{ |
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BlockContainer clone = new BlockContainer(); |
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clone.ILRange = this.ILRange; |
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clone.Blocks.AddRange(this.Blocks.Select(block => (Block)block.Clone())); |
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// Adjust branch instructions to point to the new container |
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foreach (var branch in clone.Descendants.OfType<Branch>()) { |
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if (branch.TargetBlock != null && branch.TargetBlock.Parent == this) |
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branch.TargetBlock = clone.Blocks[branch.TargetBlock.ChildIndex]; |
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} |
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foreach (var leave in clone.Descendants.OfType<Leave>()) { |
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if (leave.TargetContainer == this) |
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leave.TargetContainer = clone; |
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} |
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return clone; |
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} |
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protected internal override void InstructionCollectionUpdateComplete() |
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{ |
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base.InstructionCollectionUpdateComplete(); |
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this.EntryPoint = this.Blocks.FirstOrDefault(); |
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} |
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protected override void Connected() |
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{ |
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base.Connected(); |
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if (entryPoint != null) |
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entryPoint.IncomingEdgeCount++; |
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} |
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protected override void Disconnected() |
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{ |
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base.Disconnected(); |
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if (entryPoint != null) |
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entryPoint.IncomingEdgeCount--; |
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} |
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public override void WriteTo(ITextOutput output) |
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{ |
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output.WriteDefinition("BlockContainer", this); |
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output.Write(' '); |
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output.MarkFoldStart("{...}"); |
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output.WriteLine("{"); |
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output.Indent(); |
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foreach (var inst in Blocks) { |
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if (inst.Parent == this) { |
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inst.WriteTo(output); |
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} else { |
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output.Write("stale reference to "); |
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output.WriteReference(inst.Label, inst, isLocal: true); |
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} |
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output.WriteLine(); |
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output.WriteLine(); |
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} |
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output.Unindent(); |
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output.Write("}"); |
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output.MarkFoldEnd(); |
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} |
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protected override int GetChildCount() |
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{ |
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return Blocks.Count; |
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} |
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protected override ILInstruction GetChild(int index) |
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{ |
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return Blocks[index]; |
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} |
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protected override void SetChild(int index, ILInstruction value) |
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{ |
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if (Blocks[index] != value) |
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throw new InvalidOperationException("Cannot replace blocks in BlockContainer"); |
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} |
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protected override SlotInfo GetChildSlot(int index) |
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{ |
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return BlockSlot; |
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} |
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internal override void CheckInvariant(ILPhase phase) |
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{ |
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base.CheckInvariant(phase); |
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Debug.Assert(EntryPoint == Blocks[0]); |
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Debug.Assert(!IsConnected || EntryPoint.IncomingEdgeCount >= 1); |
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Debug.Assert(Blocks.All(b => b.HasFlag(InstructionFlags.EndPointUnreachable))); |
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Debug.Assert(Blocks.All(b => b.FinalInstruction.OpCode == OpCode.Nop)); |
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} |
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protected override InstructionFlags ComputeFlags() |
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{ |
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InstructionFlags flags = InstructionFlags.ControlFlow; |
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foreach (var block in Blocks) { |
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flags |= block.Flags; |
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} |
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// The end point of the BlockContainer is only reachable if there's a leave instruction |
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if (LeaveCount == 0) |
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flags |= InstructionFlags.EndPointUnreachable; |
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else |
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flags &= ~InstructionFlags.EndPointUnreachable; |
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return flags; |
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} |
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public override InstructionFlags DirectFlags { |
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get { |
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return InstructionFlags.ControlFlow; |
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} |
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} |
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/// <summary> |
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/// Sort the blocks in reverse post-order over the control flow graph between the blocks. |
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/// </summary> |
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public void SortBlocks(bool deleteUnreachableBlocks = false) |
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{ |
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if (Blocks.Count < 2) |
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return; |
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// Visit blocks in post-order |
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BitSet visited = new BitSet(Blocks.Count); |
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List<Block> postOrder = new List<Block>(); |
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Action<Block> visit = null; |
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visit = delegate(Block block) { |
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Debug.Assert(block.Parent == this); |
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if (!visited[block.ChildIndex]) { |
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visited[block.ChildIndex] = true; |
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foreach (var branch in block.Descendants.OfType<Branch>()) { |
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if (branch.TargetBlock.Parent == this) { |
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visit(branch.TargetBlock); |
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} |
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} |
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postOrder.Add(block); |
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} |
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}; |
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visit(EntryPoint); |
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postOrder.Reverse(); |
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if (!deleteUnreachableBlocks) { |
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for (int i = 0; i < Blocks.Count; i++) { |
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if (!visited[i]) |
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postOrder.Add(Blocks[i]); |
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} |
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} |
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Debug.Assert(postOrder[0] == Blocks[0]); |
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Blocks.ReplaceList(postOrder); |
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} |
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} |
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}
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