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245 lines
7.1 KiB
245 lines
7.1 KiB
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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// software and associated documentation files (the "Software"), to deal in the Software |
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// without restriction, including without limitation the rights to use, copy, modify, merge, |
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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// to whom the Software is furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies or |
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// substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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// DEALINGS IN THE SOFTWARE. |
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using System; |
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using System.Collections.Concurrent; |
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using System.Collections.Generic; |
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using System.Collections.ObjectModel; |
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using System.Collections.Specialized; |
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using System.IO; |
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using System.Linq; |
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using System.Windows.Threading; |
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using System.Xml.Linq; |
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namespace ICSharpCode.ILSpy |
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{ |
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/// <summary> |
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/// A list of assemblies. |
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/// </summary> |
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public sealed class AssemblyList |
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{ |
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readonly string listName; |
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/// <summary>Dirty flag, used to mark modifications so that the list is saved later</summary> |
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bool dirty; |
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internal readonly ConcurrentDictionary<string, LoadedAssembly> assemblyLookupCache = new ConcurrentDictionary<string, LoadedAssembly>(); |
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internal readonly ConcurrentDictionary<string, LoadedAssembly> winRTMetadataLookupCache = new ConcurrentDictionary<string, LoadedAssembly>(); |
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/// <summary> |
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/// The assemblies in this list. |
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/// Needs locking for multi-threaded access! |
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/// Write accesses are allowed on the GUI thread only (but still need locking!) |
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/// </summary> |
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/// <remarks> |
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/// Technically read accesses need locking when done on non-GUI threads... but whenever possible, use the |
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/// thread-safe <see cref="GetAssemblies()"/> method. |
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/// </remarks> |
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internal readonly ObservableCollection<LoadedAssembly> assemblies = new ObservableCollection<LoadedAssembly>(); |
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public AssemblyList(string listName) |
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{ |
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this.listName = listName; |
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assemblies.CollectionChanged += Assemblies_CollectionChanged; |
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} |
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/// <summary> |
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/// Loads an assembly list from XML. |
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/// </summary> |
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public AssemblyList(XElement listElement) |
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: this((string)listElement.Attribute("name")) |
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{ |
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foreach (var asm in listElement.Elements("Assembly")) { |
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OpenAssembly((string)asm); |
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} |
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this.dirty = false; // OpenAssembly() sets dirty, so reset it afterwards |
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} |
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/// <summary> |
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/// Gets the loaded assemblies. This method is thread-safe. |
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/// </summary> |
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public LoadedAssembly[] GetAssemblies() |
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{ |
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lock (assemblies) { |
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return assemblies.ToArray(); |
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} |
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} |
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/// <summary> |
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/// Saves this assembly list to XML. |
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/// </summary> |
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internal XElement SaveAsXml() |
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{ |
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return new XElement( |
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"List", |
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new XAttribute("name", this.ListName), |
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assemblies.Where(asm => !asm.IsAutoLoaded).Select(asm => new XElement("Assembly", asm.FileName)) |
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); |
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} |
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/// <summary> |
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/// Gets the name of this list. |
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/// </summary> |
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public string ListName { |
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get { return listName; } |
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} |
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void Assemblies_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e) |
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{ |
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ClearCache(); |
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// Whenever the assembly list is modified, mark it as dirty |
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// and enqueue a task that saves it once the UI has finished modifying the assembly list. |
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if (!dirty) { |
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dirty = true; |
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App.Current.Dispatcher.BeginInvoke( |
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DispatcherPriority.Background, |
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new Action( |
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delegate { |
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dirty = false; |
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AssemblyListManager.SaveList(this); |
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ClearCache(); |
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}) |
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); |
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} |
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} |
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internal void RefreshSave() |
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{ |
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if (!dirty) { |
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dirty = true; |
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App.Current.Dispatcher.BeginInvoke( |
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DispatcherPriority.Background, |
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new Action( |
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delegate { |
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dirty = false; |
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AssemblyListManager.SaveList(this); |
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}) |
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); |
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} |
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} |
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internal void ClearCache() |
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{ |
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assemblyLookupCache.Clear(); |
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winRTMetadataLookupCache.Clear(); |
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} |
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/// <summary> |
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/// Opens an assembly from disk. |
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/// Returns the existing assembly node if it is already loaded. |
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/// </summary> |
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public LoadedAssembly OpenAssembly(string file, bool isAutoLoaded=false) |
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{ |
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App.Current.Dispatcher.VerifyAccess(); |
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file = Path.GetFullPath(file); |
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foreach (LoadedAssembly asm in this.assemblies) { |
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if (file.Equals(asm.FileName, StringComparison.OrdinalIgnoreCase)) |
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return asm; |
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} |
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var newAsm = new LoadedAssembly(this, file); |
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newAsm.IsAutoLoaded = isAutoLoaded; |
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lock (assemblies) { |
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this.assemblies.Add(newAsm); |
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} |
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return newAsm; |
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} |
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/// <summary> |
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/// Replace the assembly object model from a crafted stream, without disk I/O |
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/// Returns null if it is not already loaded. |
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/// </summary> |
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public LoadedAssembly HotReplaceAssembly(string file, Stream stream) |
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{ |
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App.Current.Dispatcher.VerifyAccess(); |
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file = Path.GetFullPath(file); |
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var target = this.assemblies.FirstOrDefault(asm => file.Equals(asm.FileName, StringComparison.OrdinalIgnoreCase)); |
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if (target == null) |
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return null; |
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var index = this.assemblies.IndexOf(target); |
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var newAsm = new LoadedAssembly(this, file, stream); |
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newAsm.IsAutoLoaded = target.IsAutoLoaded; |
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lock (assemblies) { |
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this.assemblies.Remove(target); |
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this.assemblies.Insert(index, newAsm); |
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} |
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return newAsm; |
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} |
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public LoadedAssembly ReloadAssembly(string file) |
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{ |
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App.Current.Dispatcher.VerifyAccess(); |
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file = Path.GetFullPath(file); |
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var target = this.assemblies.FirstOrDefault(asm => file.Equals(asm.FileName, StringComparison.OrdinalIgnoreCase)); |
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if (target == null) |
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return null; |
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var index = this.assemblies.IndexOf(target); |
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var newAsm = new LoadedAssembly(this, file); |
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newAsm.IsAutoLoaded = target.IsAutoLoaded; |
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lock (assemblies) { |
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this.assemblies.Remove(target); |
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this.assemblies.Insert(index, newAsm); |
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} |
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return newAsm; |
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} |
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public void Unload(LoadedAssembly assembly) |
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{ |
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App.Current.Dispatcher.VerifyAccess(); |
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lock (assemblies) { |
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assemblies.Remove(assembly); |
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} |
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RequestGC(); |
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} |
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static bool gcRequested; |
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void RequestGC() |
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{ |
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if (gcRequested) return; |
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gcRequested = true; |
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App.Current.Dispatcher.BeginInvoke(DispatcherPriority.ContextIdle, new Action( |
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delegate { |
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gcRequested = false; |
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GC.Collect(); |
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})); |
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} |
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public void Sort(IComparer<LoadedAssembly> comparer) |
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{ |
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Sort(0, int.MaxValue, comparer); |
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} |
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public void Sort(int index, int count, IComparer<LoadedAssembly> comparer) |
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{ |
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App.Current.Dispatcher.VerifyAccess(); |
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lock (assemblies) { |
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List<LoadedAssembly> list = new List<LoadedAssembly>(assemblies); |
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list.Sort(index, Math.Min(count, list.Count - index), comparer); |
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assemblies.Clear(); |
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assemblies.AddRange(list); |
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} |
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} |
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} |
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}
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