.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 

115 lines
4.1 KiB

// Copyright (c) Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#nullable enable
using System.Linq;
using ICSharpCode.Decompiler.IL.Transforms;
namespace ICSharpCode.Decompiler.IL.ControlFlow
{
/// <summary>
/// Similar to <see cref="DetectExitPoints"/>, but acts only on <c>leave</c> instructions
/// leaving the whole function (<c>return</c>/<c>yield break</c>) that can be made implicit
/// without using goto.
/// </summary>
class RemoveRedundantReturn : IILTransform
{
public void Run(ILFunction function, ILTransformContext context)
{
foreach (var lambda in function.Descendants.OfType<ILFunction>())
{
if (lambda.Body is BlockContainer c && ((lambda.AsyncReturnType ?? lambda.ReturnType).Kind == TypeSystem.TypeKind.Void || lambda.IsIterator))
{
Block lastBlock = c.Blocks.Last();
if (lastBlock.Instructions.Last() is Leave { IsLeavingFunction: true })
{
ConvertReturnToFallthrough(lastBlock.Instructions.SecondToLastOrDefault());
}
else
{
if (ConvertReturnToFallthrough(lastBlock.Instructions.Last()))
{
lastBlock.Instructions.Add(new Leave(c));
}
}
}
}
}
private static bool ConvertReturnToFallthrough(ILInstruction? inst)
{
bool result = false;
switch (inst)
{
case BlockContainer c when c.Kind == ContainerKind.Normal:
// body of try block, or similar: recurse into last instruction in container
// Note: no need to handle loops/switches here; those already were handled by DetectExitPoints
Block lastBlock = c.Blocks.Last();
if (lastBlock.Instructions.Last() is Leave { IsLeavingFunction: true, Value: Nop } leave)
{
leave.TargetContainer = c;
result = true;
}
else if (ConvertReturnToFallthrough(lastBlock.Instructions.Last()))
{
lastBlock.Instructions.Add(new Leave(c));
result = true;
}
break;
case TryCatch tryCatch:
result |= ConvertReturnToFallthrough(tryCatch.TryBlock);
foreach (var h in tryCatch.Handlers)
{
result |= ConvertReturnToFallthrough(h.Body);
}
break;
case TryFinally tryFinally:
result |= ConvertReturnToFallthrough(tryFinally.TryBlock);
break;
case LockInstruction lockInst:
result |= ConvertReturnToFallthrough(lockInst.Body);
break;
case UsingInstruction usingInst:
result |= ConvertReturnToFallthrough(usingInst.Body);
break;
case PinnedRegion pinnedRegion:
result |= ConvertReturnToFallthrough(pinnedRegion.Body);
break;
case IfInstruction ifInstruction:
result |= ConvertReturnToFallthrough(ifInstruction.TrueInst);
result |= ConvertReturnToFallthrough(ifInstruction.FalseInst);
break;
case Block block when block.Kind == BlockKind.ControlFlow:
{
var lastInst = block.Instructions.LastOrDefault();
if (lastInst is Leave { IsLeavingFunction: true, Value: Nop })
{
block.Instructions.RemoveAt(block.Instructions.Count - 1);
result = true;
lastInst = block.Instructions.LastOrDefault();
}
result |= ConvertReturnToFallthrough(lastInst);
break;
}
}
return result;
}
}
}