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142 lines
5.2 KiB
142 lines
5.2 KiB
// Copyright (c) 2014 Daniel Grunwald |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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// software and associated documentation files (the "Software"), to deal in the Software |
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// without restriction, including without limitation the rights to use, copy, modify, merge, |
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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// to whom the Software is furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies or |
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// substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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// DEALINGS IN THE SOFTWARE. |
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#nullable enable |
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using System.Collections.Generic; |
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using System.Collections.Immutable; |
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using System.Diagnostics; |
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using System.Threading; |
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using ICSharpCode.Decompiler.CSharp.Syntax; |
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using ICSharpCode.Decompiler.DebugSteps; |
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using ICSharpCode.Decompiler.TypeSystem; |
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namespace ICSharpCode.Decompiler.CSharp.Transforms |
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{ |
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/// <summary> |
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/// Parameters for IAstTransform. |
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/// </summary> |
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public class TransformContext |
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{ |
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public readonly IDecompilerTypeSystem TypeSystem; |
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public readonly CancellationToken CancellationToken; |
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public readonly TypeSystemAstBuilder TypeSystemAstBuilder; |
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public readonly DecompilerSettings Settings; |
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internal readonly DecompileRun DecompileRun; |
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public Stepper Stepper { get; set; } |
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readonly ITypeResolveContext decompilationContext; |
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/// <summary> |
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/// Returns the current member; or null if a whole type or module is being decompiled. |
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/// </summary> |
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public IMember? CurrentMember => decompilationContext.CurrentMember; |
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/// <summary> |
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/// Returns the current type definition; or null if a module is being decompiled. |
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/// </summary> |
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public ITypeDefinition? CurrentTypeDefinition => decompilationContext.CurrentTypeDefinition; |
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/// <summary> |
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/// Returns the module that is being decompiled. |
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/// </summary> |
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public IModule? CurrentModule => decompilationContext.CurrentModule; |
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/// <summary> |
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/// Returns the max possible set of namespaces that will be used during decompilation. |
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/// </summary> |
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public IImmutableSet<string> RequiredNamespacesSuperset => DecompileRun.Namespaces.ToImmutableHashSet(); |
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internal TransformContext(IDecompilerTypeSystem typeSystem, DecompileRun decompileRun, ITypeResolveContext decompilationContext, TypeSystemAstBuilder typeSystemAstBuilder) |
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{ |
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this.TypeSystem = typeSystem; |
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this.DecompileRun = decompileRun; |
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this.decompilationContext = decompilationContext; |
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this.TypeSystemAstBuilder = typeSystemAstBuilder; |
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this.CancellationToken = decompileRun.CancellationToken; |
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this.Settings = decompileRun.Settings; |
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this.Stepper = new Stepper(); |
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} |
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/// <summary> |
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/// Call this method immediately before performing a transform step. |
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/// Unlike <c>context.Stepper.Step()</c>, calls to this method are only compiled in debug builds. |
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/// </summary> |
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[Conditional("STEP")] |
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[DebuggerStepThrough] |
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internal void Step(string description, AstNode? near = null) |
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{ |
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Stepper.Step(description, CreateNodeInfo(near)); |
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} |
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[Conditional("STEP")] |
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[DebuggerStepThrough] |
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internal void StepStartGroup(string description, AstNode? near = null) |
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{ |
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Stepper.StartGroup(description, CreateNodeInfo(near)); |
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} |
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[Conditional("STEP")] |
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internal void StepEndGroup(bool keepIfEmpty = false) |
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{ |
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Stepper.EndGroup(keepIfEmpty); |
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} |
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/// <summary> |
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/// Points the most recently recorded step at the node its mutation produced. |
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/// Call this after a <see cref="Step"/> whose modified node only comes into existence |
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/// during the mutation (e.g. the result of a ReplaceWith or a freshly inserted node). |
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/// </summary> |
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[Conditional("STEP")] |
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internal void EndStep(AstNode? modifiedNode) |
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{ |
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if (Stepper.LastStep != null && modifiedNode != null) |
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{ |
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var marker = new DebugStepMarker(); |
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modifiedNode.AddAnnotation(marker); |
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Stepper.LastStep.ModifiedNode = modifiedNode; |
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Stepper.LastStep.RecordModifiedNode(modifiedNode, extraIdentity: marker, insertFirst: true); |
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} |
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} |
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static DebugStepNodeInfo? CreateNodeInfo(AstNode? modifiedNode) |
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{ |
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if (modifiedNode == null) |
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return null; |
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// The marker rides CopyAnnotationsFrom so a replaced node's step still resolves to the |
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// emitted text; it is recorded as a second identity for the changed node. The seam |
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// neighbors and ancestor chain are captured from the original node before mutation. |
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var marker = new DebugStepMarker(); |
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modifiedNode.AddAnnotation(marker); |
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return new DebugStepNodeInfo( |
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modifiedNode, |
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modifiedNode.NextSibling, |
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modifiedNode.PrevSibling, |
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Ancestors(modifiedNode), |
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extraIdentity: marker); |
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static IEnumerable<object> Ancestors(AstNode node) |
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{ |
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for (var parent = node.Parent; parent != null; parent = parent.Parent) |
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yield return parent; |
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} |
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} |
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} |
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}
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