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116 lines
4.3 KiB
116 lines
4.3 KiB
// Copyright (c) 2014 Daniel Grunwald |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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// software and associated documentation files (the "Software"), to deal in the Software |
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// without restriction, including without limitation the rights to use, copy, modify, merge, |
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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// to whom the Software is furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies or |
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// substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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// DEALINGS IN THE SOFTWARE. |
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using System; |
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using System.Collections.Generic; |
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using System.Diagnostics; |
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using System.Linq; |
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using System.Threading; |
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namespace ICSharpCode.Decompiler.FlowAnalysis |
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{ |
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/// <summary> |
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/// Description of Dominance. |
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/// </summary> |
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public static class Dominance |
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{ |
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/// <summary> |
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/// Computes the dominator tree. |
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/// </summary> |
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/// <remarks> |
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/// Precondition: the dominance tree is not already computed for some nodes reachable from entryPoint |
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/// (i.e. ImmediateDominator and DominatorTreeChildren are both null), |
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/// and the visited flag is false for any nodes reachable from entryPoint. |
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/// |
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/// Postcondition: a dominator tree is constructed for all nodes reachable from entryPoint, |
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/// and the visited flag remains false. |
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/// </remarks> |
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public static void ComputeDominance(ControlFlowNode entryPoint, CancellationToken cancellationToken = default(CancellationToken)) |
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{ |
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// A Simple, Fast Dominance Algorithm |
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// Keith D. Cooper, Timothy J. Harvey and Ken Kennedy |
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var nodes = new List<ControlFlowNode>(); |
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entryPoint.TraversePostOrder(n => n.Successors, nodes.Add); |
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Debug.Assert(nodes.Last() == entryPoint); |
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for (int i = 0; i < nodes.Count; i++) { |
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nodes[i].PostOrderNumber = i; |
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} |
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// For the purpose of this algorithm, make the entry point its own dominator. |
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// We'll reset it back to null at the end of this function. |
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entryPoint.ImmediateDominator = entryPoint; |
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bool changed; |
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do { |
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changed = false; |
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cancellationToken.ThrowIfCancellationRequested(); |
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// For all nodes b except the entry point (in reverse post-order) |
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for (int i = nodes.Count - 2; i >= 0; i--) { |
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ControlFlowNode b = nodes[i]; |
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// Compute new immediate dominator: |
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ControlFlowNode newIdom = null; |
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foreach (var p in b.Predecessors) { |
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// Ignore predecessors that were not processed yet |
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if (p.ImmediateDominator != null) { |
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if (newIdom == null) |
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newIdom = p; |
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else |
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newIdom = FindCommonDominator(p, newIdom); |
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} |
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} |
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// The reverse post-order ensures at least one of our predecessors was processed. |
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Debug.Assert(newIdom != null); |
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if (newIdom != b.ImmediateDominator) { |
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b.ImmediateDominator = newIdom; |
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changed = true; |
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} |
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} |
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} while(changed); |
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// Create dominator tree for all reachable nodes: |
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foreach (ControlFlowNode node in nodes) { |
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if (node.ImmediateDominator != null) |
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node.DominatorTreeChildren = new List<ControlFlowNode>(); |
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} |
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entryPoint.ImmediateDominator = null; |
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foreach (ControlFlowNode node in nodes) { |
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// Create list of children in dominator tree |
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if (node.ImmediateDominator != null) |
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node.ImmediateDominator.DominatorTreeChildren.Add(node); |
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// Also reset the visited flag |
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node.Visited = false; |
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} |
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} |
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/// <summary> |
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/// Returns the common ancestor of a and b in the dominator tree. |
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/// |
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/// Precondition: a and b are part of the same dominator tree. |
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/// </summary> |
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public static ControlFlowNode FindCommonDominator(ControlFlowNode a, ControlFlowNode b) |
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{ |
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while (a != b) { |
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while (a.PostOrderNumber < b.PostOrderNumber) |
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a = a.ImmediateDominator; |
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while (b.PostOrderNumber < a.PostOrderNumber) |
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b = b.ImmediateDominator; |
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} |
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return a; |
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} |
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} |
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}
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