.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Cecil = Mono.Cecil;
namespace ICSharpCode.Decompiler.ILAst
{
public class ILAstBuilder
{
static ByteCode[] EmptyByteCodeArray = new ByteCode[] {};
/// <summary> Immutable </summary>
class StackSlot
{
public readonly ByteCode[] PushedBy; // One of those
public readonly ILVariable LoadFrom; // Where can we get the value from in AST
public StackSlot(ByteCode[] pushedBy, ILVariable loadFrom)
{
this.PushedBy = pushedBy;
this.LoadFrom = loadFrom;
}
public StackSlot(ByteCode pushedBy)
{
this.PushedBy = new[] { pushedBy };
this.LoadFrom = null;
}
public static List<StackSlot> CloneStack(List<StackSlot> stack, int? popCount)
{
if (popCount.HasValue) {
return stack.GetRange(0, stack.Count - popCount.Value);
} else {
return new List<StackSlot>(0);
}
}
}
/// <summary> Immutable </summary>
class VariableSlot
{
public readonly ByteCode[] StoredBy; // One of those
public readonly bool StoredByAll; // Overestimate which is useful for exceptional control flow.
public VariableSlot(ByteCode[] storedBy, bool storedByAll)
{
this.StoredBy = storedBy;
this.StoredByAll = storedByAll;
}
public VariableSlot(ByteCode storedBy)
{
this.StoredBy = new[] { storedBy };
this.StoredByAll = false;
}
public static VariableSlot[] CloneVariableState(VariableSlot[] state)
{
VariableSlot[] clone = new VariableSlot[state.Length];
for (int i = 0; i < clone.Length; i++) {
clone[i] = state[i];
}
return clone;
}
public static VariableSlot[] MakeEmptyState(int varCount)
{
VariableSlot[] emptyVariableState = new VariableSlot[varCount];
for (int i = 0; i < emptyVariableState.Length; i++) {
emptyVariableState[i] = new VariableSlot(EmptyByteCodeArray, false);
}
return emptyVariableState;
}
public static VariableSlot[] MakeFullState(int varCount)
{
VariableSlot[] unknownVariableState = new VariableSlot[varCount];
for (int i = 0; i < unknownVariableState.Length; i++) {
unknownVariableState[i] = new VariableSlot(EmptyByteCodeArray, true);
}
return unknownVariableState;
}
}
class ByteCode
{
public ILLabel Label; // Non-null only if needed
public int Offset;
public int EndOffset;
public ILCode Code;
public object Operand;
public int? PopCount; // Null means pop all
public int PushCount;
public string Name { get { return "IL_" + this.Offset.ToString("X2"); } }
public ByteCode Next;
public Instruction[] Prefixes; // Non-null only if needed
public List<StackSlot> StackBefore; // Unique per bytecode; not shared
public List<ILVariable> StoreTo; // Store result of instruction to those AST variables
public VariableSlot[] VariablesBefore; // Unique per bytecode; not shared
public VariableDefinition OperandAsVariable { get { return (VariableDefinition)this.Operand; } }
public override string ToString()
{
StringBuilder sb = new StringBuilder();
// Label
sb.Append(this.Name);
sb.Append(':');
if (this.Label != null)
sb.Append('*');
// Name
sb.Append(' ');
if (this.Prefixes != null) {
foreach (var prefix in this.Prefixes) {
sb.Append(prefix.OpCode.Name);
sb.Append(' ');
}
}
sb.Append(this.Code.GetName());
if (this.Operand != null) {
sb.Append(' ');
if (this.Operand is Instruction) {
sb.Append("IL_" + ((Instruction)this.Operand).Offset.ToString("X2"));
} else if (this.Operand is Instruction[]) {
foreach(Instruction inst in (Instruction[])this.Operand) {
sb.Append("IL_" + inst.Offset.ToString("X2"));
sb.Append(" ");
}
} else if (this.Operand is ILLabel) {
sb.Append(((ILLabel)this.Operand).Name);
} else if (this.Operand is ILLabel[]) {
foreach(ILLabel label in (ILLabel[])this.Operand) {
sb.Append(label.Name);
sb.Append(" ");
}
} else {
sb.Append(this.Operand.ToString());
}
}
if (this.StackBefore != null) {
sb.Append(" StackBefore={");
bool first = true;
foreach (StackSlot slot in this.StackBefore) {
if (!first) sb.Append(",");
bool first2 = true;
foreach(ByteCode pushedBy in slot.PushedBy) {
if (!first2) sb.Append("|");
sb.AppendFormat("IL_{0:X2}", pushedBy.Offset);
first2 = false;
}
first = false;
}
sb.Append("}");
}
if (this.StoreTo != null && this.StoreTo.Count > 0) {
sb.Append(" StoreTo={");
bool first = true;
foreach (ILVariable stackVar in this.StoreTo) {
if (!first) sb.Append(",");
sb.Append(stackVar.Name);
first = false;
}
sb.Append("}");
}
if (this.VariablesBefore != null) {
sb.Append(" VarsBefore={");
bool first = true;
foreach (VariableSlot varSlot in this.VariablesBefore) {
if (!first) sb.Append(",");
if (varSlot.StoredByAll) {
sb.Append("*");
} else if (varSlot.StoredBy.Length == 0) {
sb.Append("_");
} else {
bool first2 = true;
foreach (ByteCode storedBy in varSlot.StoredBy) {
if (!first2) sb.Append("|");
sb.AppendFormat("IL_{0:X2}", storedBy.Offset);
first2 = false;
}
}
first = false;
}
sb.Append("}");
}
return sb.ToString();
}
}
MethodDefinition methodDef;
bool optimize;
// Virtual instructions to load exception on stack
Dictionary<ExceptionHandler, ByteCode> ldexceptions = new Dictionary<ExceptionHandler, ILAstBuilder.ByteCode>();
public List<ILNode> Build(MethodDefinition methodDef, bool optimize)
{
this.methodDef = methodDef;
this.optimize = optimize;
if (methodDef.Body.Instructions.Count == 0) return new List<ILNode>();
List<ByteCode> body = StackAnalysis(methodDef);
List<ILNode> ast = ConvertToAst(body, new HashSet<ExceptionHandler>(methodDef.Body.ExceptionHandlers));
return ast;
}
List<ByteCode> StackAnalysis(MethodDefinition methodDef)
{
Dictionary<Instruction, ByteCode> instrToByteCode = new Dictionary<Instruction, ByteCode>();
// Create temporary structure for the stack analysis
List<ByteCode> body = new List<ByteCode>(methodDef.Body.Instructions.Count);
List<Instruction> prefixes = null;
foreach(Instruction inst in methodDef.Body.Instructions) {
if (inst.OpCode.OpCodeType == OpCodeType.Prefix) {
if (prefixes == null)
prefixes = new List<Instruction>(1);
prefixes.Add(inst);
continue;
}
ILCode code = (ILCode)inst.OpCode.Code;
object operand = inst.Operand;
ILCodeUtil.ExpandMacro(ref code, ref operand, methodDef.Body);
ByteCode byteCode = new ByteCode() {
Offset = inst.Offset,
EndOffset = inst.Next != null ? inst.Next.Offset : methodDef.Body.CodeSize,
Code = code,
Operand = operand,
PopCount = inst.GetPopCount(),
PushCount = inst.GetPushCount()
};
if (prefixes != null) {
instrToByteCode[prefixes[0]] = byteCode;
byteCode.Offset = prefixes[0].Offset;
byteCode.Prefixes = prefixes.ToArray();
prefixes = null;
} else {
instrToByteCode[inst] = byteCode;
}
body.Add(byteCode);
}
for (int i = 0; i < body.Count - 1; i++) {
body[i].Next = body[i + 1];
}
Stack<ByteCode> agenda = new Stack<ByteCode>();
int varCount = methodDef.Body.Variables.Count;
// Add known states
if(methodDef.Body.HasExceptionHandlers) {
foreach(ExceptionHandler ex in methodDef.Body.ExceptionHandlers) {
ByteCode handlerStart = instrToByteCode[ex.HandlerType == ExceptionHandlerType.Filter ? ex.FilterStart : ex.HandlerStart];
handlerStart.StackBefore = new List<StackSlot>();
if (ex.HandlerType == ExceptionHandlerType.Catch || ex.HandlerType == ExceptionHandlerType.Filter) {
ByteCode ldexception = new ByteCode() {
Code = ILCode.Ldexception,
Operand = ex.CatchType,
PopCount = 0,
PushCount = 1
};
ldexceptions[ex] = ldexception;
handlerStart.StackBefore.Add(new StackSlot(ldexception));
}
handlerStart.VariablesBefore = VariableSlot.MakeFullState(varCount);
agenda.Push(handlerStart);
}
}
body[0].StackBefore = new List<StackSlot>();
body[0].VariablesBefore = VariableSlot.MakeEmptyState(varCount);
agenda.Push(body[0]);
// Process agenda
while(agenda.Count > 0) {
ByteCode byteCode = agenda.Pop();
// Calculate new stack
List<StackSlot> newStack = StackSlot.CloneStack(byteCode.StackBefore, byteCode.PopCount);
for (int i = 0; i < byteCode.PushCount; i++) {
newStack.Add(new StackSlot(byteCode));
}
// Calculate new variable state
VariableSlot[] newVariableState = VariableSlot.CloneVariableState(byteCode.VariablesBefore);
if (byteCode.Code == ILCode.Stloc) {
int varIndex = ((VariableReference)byteCode.Operand).Index;
newVariableState[varIndex] = new VariableSlot(byteCode);
}
// After the leave, finally block might have touched the variables
if (byteCode.Code == ILCode.Leave) {
newVariableState = VariableSlot.MakeFullState(varCount);
}
// Find all successors
List<ByteCode> branchTargets = new List<ByteCode>();
if (byteCode.Code.CanFallThough()) {
branchTargets.Add(byteCode.Next);
}
if (byteCode.Operand is Instruction[]) {
foreach(Instruction inst in (Instruction[])byteCode.Operand) {
ByteCode target = instrToByteCode[inst];
branchTargets.Add(target);
// The target of a branch must have label
if (target.Label == null) {
target.Label = new ILLabel() { Name = target.Name };
}
}
} else if (byteCode.Operand is Instruction) {
ByteCode target = instrToByteCode[(Instruction)byteCode.Operand];
branchTargets.Add(target);
// The target of a branch must have label
if (target.Label == null) {
target.Label = new ILLabel() { Name = target.Name };
}
}
// Apply the state to successors
foreach (ByteCode branchTarget in branchTargets) {
if (branchTarget.StackBefore == null && branchTarget.VariablesBefore == null) {
if (branchTargets.Count == 1) {
branchTarget.StackBefore = newStack;
branchTarget.VariablesBefore = newVariableState;
} else {
// Do not share data for several bytecodes
branchTarget.StackBefore = StackSlot.CloneStack(newStack, 0);
branchTarget.VariablesBefore = VariableSlot.CloneVariableState(newVariableState);
}
agenda.Push(branchTarget);
} else {
if (branchTarget.StackBefore.Count != newStack.Count) {
throw new Exception("Inconsistent stack size at " + byteCode.Name);
}
// Be careful not to change our new data - it might be reused for several branch targets.
// In general, be careful that two bytecodes never share data structures.
bool modified = false;
// Merge stacks - modify the target
for (int i = 0; i < newStack.Count; i++) {
ByteCode[] oldPushedBy = branchTarget.StackBefore[i].PushedBy;
ByteCode[] newPushedBy = oldPushedBy.Union(newStack[i].PushedBy);
if (newPushedBy.Length > oldPushedBy.Length) {
branchTarget.StackBefore[i] = new StackSlot(newPushedBy, null);
modified = true;
}
}
// Merge variables - modify the target
for (int i = 0; i < newVariableState.Length; i++) {
VariableSlot oldSlot = branchTarget.VariablesBefore[i];
VariableSlot newSlot = newVariableState[i];
// All can not be unioned further
if (!oldSlot.StoredByAll) {
if (newSlot.StoredByAll) {
branchTarget.VariablesBefore[i] = newSlot;
modified = true;
} else {
ByteCode[] oldStoredBy = oldSlot.StoredBy;
ByteCode[] newStoredBy = oldStoredBy.Union(newSlot.StoredBy);
if (newStoredBy.Length > oldStoredBy.Length) {
branchTarget.VariablesBefore[i] = new VariableSlot(newStoredBy, false);
modified = true;
}
}
}
}
if (modified) {
agenda.Push(branchTarget);
}
}
}
}
// Genertate temporary variables to replace stack
foreach(ByteCode byteCode in body) {
if (byteCode.StackBefore == null)
continue;
int argIdx = 0;
int popCount = byteCode.PopCount ?? byteCode.StackBefore.Count;
for (int i = byteCode.StackBefore.Count - popCount; i < byteCode.StackBefore.Count; i++) {
ILVariable tmpVar = new ILVariable() { Name = string.Format("arg_{0:X2}_{1}", byteCode.Offset, argIdx), IsGenerated = true };
byteCode.StackBefore[i] = new StackSlot(byteCode.StackBefore[i].PushedBy, tmpVar);
foreach(ByteCode pushedBy in byteCode.StackBefore[i].PushedBy) {
if (pushedBy.StoreTo == null) {
pushedBy.StoreTo = new List<ILVariable>(1);
}
pushedBy.StoreTo.Add(tmpVar);
}
argIdx++;
}
}
// Try to use single temporary variable insted of several if possilbe (especially useful for dup)
foreach(ByteCode byteCode in body) {
if (byteCode.StoreTo != null && byteCode.StoreTo.Count > 1) {
var locVars = byteCode.StoreTo;
// For each of the variables, find the location where it is loaded - there should be preciesly one
var loadedBy = locVars.Select(argVar => body.SelectMany(bc => bc.StackBefore).Where(s => s.LoadFrom == argVar).Single()).ToList();
// We now know that all the variables have a single load,
// Let's make sure that they have also a single store - us
if (loadedBy.All(slot => slot.PushedBy.Length == 1 && slot.PushedBy[0] == byteCode)) {
// Great - we can reduce everything into single variable
ILVariable tmpVar = new ILVariable() { Name = string.Format("expr_{0:X2}", byteCode.Offset), IsGenerated = true };
byteCode.StoreTo = new List<ILVariable>() { tmpVar };
foreach(ByteCode bc in body) {
for (int i = 0; i < bc.StackBefore.Count; i++) {
// Is it one of the variable to be merged?
if (locVars.Contains(bc.StackBefore[i].LoadFrom)) {
// Replace with the new temp variable
bc.StackBefore[i] = new StackSlot(bc.StackBefore[i].PushedBy, tmpVar);
}
}
}
}
}
}
// Split and convert the normal local variables
ConvertLocalVariables(body);
// Convert branch targets to labels
foreach(ByteCode byteCode in body) {
if (byteCode.Operand is Instruction[]) {
List<ILLabel> newOperand = new List<ILLabel>();
foreach(Instruction target in (Instruction[])byteCode.Operand) {
newOperand.Add(instrToByteCode[target].Label);
}
byteCode.Operand = newOperand.ToArray();
} else if (byteCode.Operand is Instruction) {
byteCode.Operand = instrToByteCode[(Instruction)byteCode.Operand].Label;
}
}
return body;
}
class VariableInfo
{
public ILVariable Variable;
public List<ByteCode> Stores;
public List<ByteCode> Loads;
}
/// <summary>
/// If possible, separates local variables into several independent variables.
/// It should undo any compilers merging.
/// </summary>
void ConvertLocalVariables(List<ByteCode> body)
{
if (optimize) {
int varCount = methodDef.Body.Variables.Count;
for(int variableIndex = 0; variableIndex < varCount; variableIndex++) {
// Find all stores and loads for this variable
List<ByteCode> stores = body.Where(b => b.Code == ILCode.Stloc && b.Operand is VariableDefinition && b.OperandAsVariable.Index == variableIndex).ToList();
List<ByteCode> loads = body.Where(b => (b.Code == ILCode.Ldloc || b.Code == ILCode.Ldloca) && b.Operand is VariableDefinition && b.OperandAsVariable.Index == variableIndex).ToList();
TypeReference varType = methodDef.Body.Variables[variableIndex].VariableType;
List<VariableInfo> newVars;
// If any of the loads is from "all", use single variable
// If any of the loads is ldloca, fallback to single variable as well
if (loads.Any(b => b.VariablesBefore[variableIndex].StoredByAll || b.Code == ILCode.Ldloca)) {
newVars = new List<VariableInfo>(1) { new VariableInfo() {
Variable = new ILVariable() {
Name = "var_" + variableIndex,
Type = varType,
OriginalVariable = methodDef.Body.Variables[variableIndex]
},
Stores = stores,
Loads = loads
}};
} else {
// Create a new variable for each store
newVars = stores.Select(st => new VariableInfo() {
Variable = new ILVariable() {
Name = "var_" + variableIndex + "_" + st.Offset.ToString("X2"),
Type = varType,
OriginalVariable = methodDef.Body.Variables[variableIndex]
},
Stores = new List<ByteCode>() {st},
Loads = new List<ByteCode>()
}).ToList();
// Add loads to the data structure; merge variables if necessary
foreach(ByteCode load in loads) {
ByteCode[] storedBy = load.VariablesBefore[variableIndex].StoredBy;
if (storedBy.Length == 0) {
throw new Exception("Load of uninitialized variable");
} else if (storedBy.Length == 1) {
VariableInfo newVar = newVars.Where(v => v.Stores.Contains(storedBy[0])).Single();
newVar.Loads.Add(load);
} else {
List<VariableInfo> mergeVars = newVars.Where(v => v.Stores.Union(storedBy).Any()).ToList();
VariableInfo mergedVar = new VariableInfo() {
Variable = mergeVars[0].Variable,
Stores = mergeVars.SelectMany(v => v.Stores).ToList(),
Loads = mergeVars.SelectMany(v => v.Loads).ToList()
};
mergedVar.Loads.Add(load);
newVars = newVars.Except(mergeVars).ToList();
newVars.Add(mergedVar);
}
}
}
// Set bytecode operands
foreach(VariableInfo newVar in newVars) {
foreach(ByteCode store in newVar.Stores) {
store.Operand = newVar.Variable;
}
foreach(ByteCode load in newVar.Loads) {
load.Operand = newVar.Variable;
}
}
}
} else {
var variables = methodDef.Body.Variables.Select(v => new ILVariable() { Name = string.IsNullOrEmpty(v.Name) ? "var_" + v.Index : v.Name, Type = v.VariableType, OriginalVariable = v }).ToList();
foreach(ByteCode byteCode in body) {
if (byteCode.Code == ILCode.Ldloc || byteCode.Code == ILCode.Stloc || byteCode.Code == ILCode.Ldloca) {
int index = ((VariableDefinition)byteCode.Operand).Index;
byteCode.Operand = variables[index];
}
}
}
}
List<ILNode> ConvertToAst(List<ByteCode> body, HashSet<ExceptionHandler> ehs)
{
List<ILNode> ast = new List<ILNode>();
while (ehs.Any()) {
ILTryCatchBlock tryCatchBlock = new ILTryCatchBlock();
// Find the first and widest scope
int tryStart = ehs.Min(eh => eh.TryStart.Offset);
int tryEnd = ehs.Where(eh => eh.TryStart.Offset == tryStart).Max(eh => eh.TryEnd.Offset);
var handlers = ehs.Where(eh => eh.TryStart.Offset == tryStart && eh.TryEnd.Offset == tryEnd).ToList();
// Cut all instructions up to the try block
{
int tryStartIdx;
for (tryStartIdx = 0; body[tryStartIdx].Offset != tryStart; tryStartIdx++);
ast.AddRange(ConvertToAst(body.CutRange(0, tryStartIdx)));
}
// Cut the try block
{
HashSet<ExceptionHandler> nestedEHs = new HashSet<ExceptionHandler>(ehs.Where(eh => (tryStart <= eh.TryStart.Offset && eh.TryEnd.Offset < tryEnd) || (tryStart < eh.TryStart.Offset && eh.TryEnd.Offset <= tryEnd)));
ehs.ExceptWith(nestedEHs);
int tryEndIdx;
for (tryEndIdx = 0; tryEndIdx < body.Count && body[tryEndIdx].Offset != tryEnd; tryEndIdx++);
tryCatchBlock.TryBlock = new ILBlock(ConvertToAst(body.CutRange(0, tryEndIdx), nestedEHs));
}
// Cut all handlers
tryCatchBlock.CatchBlocks = new List<ILTryCatchBlock.CatchBlock>();
foreach(ExceptionHandler eh in handlers) {
int startIndex;
for (startIndex = 0; body[startIndex].Offset != eh.HandlerStart.Offset; startIndex++);
int endInclusiveIndex;
if (eh.HandlerEnd == null) endInclusiveIndex = body.Count - 1;
// Note that the end(exclusive) instruction may not necessarly be in our body
else for (endInclusiveIndex = 0; body[endInclusiveIndex].Next.Offset != eh.HandlerEnd.Offset; endInclusiveIndex++);
int count = 1 + endInclusiveIndex - startIndex;
HashSet<ExceptionHandler> nestedEHs = new HashSet<ExceptionHandler>(ehs.Where(e => (eh.HandlerStart.Offset <= e.TryStart.Offset && e.TryEnd.Offset < eh.HandlerEnd.Offset) || (eh.HandlerStart.Offset < e.TryStart.Offset && e.TryEnd.Offset <= eh.HandlerEnd.Offset)));
ehs.ExceptWith(nestedEHs);
List<ILNode> handlerAst = ConvertToAst(body.CutRange(startIndex, count), nestedEHs);
if (eh.HandlerType == ExceptionHandlerType.Catch) {
ILTryCatchBlock.CatchBlock catchBlock = new ILTryCatchBlock.CatchBlock() {
ExceptionType = eh.CatchType,
Body = handlerAst
};
// Handle the automatically pushed exception on the stack
ByteCode ldexception = ldexceptions[eh];
if (ldexception.StoreTo.Count == 0) {
throw new Exception("Exception should be consumed by something");
} else if (ldexception.StoreTo.Count == 1) {
ILExpression first = catchBlock.Body[0] as ILExpression;
if (first != null &&
first.Code == ILCode.Pop &&
first.Arguments[0].Code == ILCode.Ldloc &&
first.Arguments[0].Operand == ldexception.StoreTo[0])
{
// The exception is just poped - optimize it all away;
catchBlock.ExceptionVariable = null;
catchBlock.Body.RemoveAt(0);
} else {
catchBlock.ExceptionVariable = ldexception.StoreTo[0];
}
} else {
ILVariable exTemp = new ILVariable() { Name = "ex_" + eh.HandlerStart.Offset.ToString("X2"), IsGenerated = true };
catchBlock.ExceptionVariable = exTemp;
foreach(ILVariable storeTo in ldexception.StoreTo) {
catchBlock.Body.Insert(0, new ILExpression(ILCode.Stloc, storeTo, new ILExpression(ILCode.Ldloc, exTemp)));
}
}
tryCatchBlock.CatchBlocks.Add(catchBlock);
} else if (eh.HandlerType == ExceptionHandlerType.Finally) {
tryCatchBlock.FinallyBlock = new ILBlock(handlerAst);
} else if (eh.HandlerType == ExceptionHandlerType.Fault) {
tryCatchBlock.FaultBlock = new ILBlock(handlerAst);
} else {
// TODO: ExceptionHandlerType.Filter
}
}
ehs.ExceptWith(handlers);
ast.Add(tryCatchBlock);
}
// Add whatever is left
ast.AddRange(ConvertToAst(body));
return ast;
}
List<ILNode> ConvertToAst(List<ByteCode> body)
{
List<ILNode> ast = new List<ILNode>();
// Convert stack-based IL code to ILAst tree
foreach(ByteCode byteCode in body) {
ILRange ilRange = new ILRange() { From = byteCode.Offset, To = byteCode.EndOffset };
if (byteCode.StackBefore == null) {
ast.Add(new ILComment() {
Text = "Unreachable code: " + byteCode.Code.GetName(),
ILRanges = new List<ILRange>(new[] { ilRange })
});
continue;
}
ILExpression expr = new ILExpression(byteCode.Code, byteCode.Operand);
expr.ILRanges.Add(ilRange);
expr.Prefixes = byteCode.Prefixes;
// Label for this instruction
if (byteCode.Label != null) {
ast.Add(byteCode.Label);
}
// Reference arguments using temporary variables
int popCount = byteCode.PopCount ?? byteCode.StackBefore.Count;
for (int i = byteCode.StackBefore.Count - popCount; i < byteCode.StackBefore.Count; i++) {
StackSlot slot = byteCode.StackBefore[i];
expr.Arguments.Add(new ILExpression(ILCode.Ldloc, slot.LoadFrom));
}
// Store the result to temporary variable(s) if needed
if (byteCode.StoreTo == null || byteCode.StoreTo.Count == 0) {
ast.Add(expr);
} else if (byteCode.StoreTo.Count == 1) {
ast.Add(new ILExpression(ILCode.Stloc, byteCode.StoreTo[0], expr));
} else {
ILVariable tmpVar = new ILVariable() { Name = "expr_" + byteCode.Offset.ToString("X2"), IsGenerated = true };
ast.Add(new ILExpression(ILCode.Stloc, tmpVar, expr));
foreach(ILVariable storeTo in byteCode.StoreTo.AsEnumerable().Reverse()) {
ast.Add(new ILExpression(ILCode.Stloc, storeTo, new ILExpression(ILCode.Ldloc, tmpVar)));
}
}
}
return ast;
}
}
public static class ILAstBuilderExtensionMethods
{
public static List<T> CutRange<T>(this List<T> list, int start, int count)
{
List<T> ret = new List<T>(count);
for (int i = 0; i < count; i++) {
ret.Add(list[start + i]);
}
list.RemoveRange(start, count);
return ret;
}
public static T[] Union<T>(this T[] a, T[] b)
{
if (a.Length == 0)
return b;
if (b.Length == 0)
return a;
if (a.Length == 1 && b.Length == 1 && a[0].Equals(b[0]))
return a;
return Enumerable.Union(a, b).ToArray();
}
}
}