.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace ICSharpCode.Decompiler.Tests.TestCases.Pretty
{
public class Loops
{
#region foreach
public class CustomClassEnumerator
{
public object Current {
get {
throw new NotImplementedException();
}
}
public bool MoveNext()
{
throw new NotImplementedException();
}
public void Reset()
{
throw new NotImplementedException();
}
public CustomClassEnumerator GetEnumerator()
{
return this;
}
}
[StructLayout(LayoutKind.Sequential, Size = 1)]
public struct CustomStructEnumerator
{
public object Current {
get {
throw new NotImplementedException();
}
}
public bool MoveNext()
{
throw new NotImplementedException();
}
public void Reset()
{
throw new NotImplementedException();
}
public CustomStructEnumerator GetEnumerator()
{
return this;
}
}
public class CustomClassEnumerator<T>
{
public T Current {
get {
throw new NotImplementedException();
}
}
public void Dispose()
{
throw new NotImplementedException();
}
public bool MoveNext()
{
throw new NotImplementedException();
}
public void Reset()
{
throw new NotImplementedException();
}
public CustomClassEnumerator<T> GetEnumerator()
{
return this;
}
}
[StructLayout(LayoutKind.Sequential, Size = 1)]
public struct CustomStructEnumerator<T>
{
public T Current {
get {
throw new NotImplementedException();
}
}
public void Dispose()
{
throw new NotImplementedException();
}
public bool MoveNext()
{
throw new NotImplementedException();
}
public void Reset()
{
throw new NotImplementedException();
}
public CustomStructEnumerator<T> GetEnumerator()
{
return this;
}
}
public class CustomClassEnumeratorWithIDisposable : IDisposable
{
public object Current {
get {
throw new NotImplementedException();
}
}
public void Dispose()
{
throw new NotImplementedException();
}
public bool MoveNext()
{
throw new NotImplementedException();
}
public void Reset()
{
throw new NotImplementedException();
}
public CustomClassEnumeratorWithIDisposable GetEnumerator()
{
return this;
}
}
[StructLayout(LayoutKind.Sequential, Size = 1)]
public struct CustomStructEnumeratorWithIDisposable : IDisposable
{
public object Current {
get {
throw new NotImplementedException();
}
}
public void Dispose()
{
throw new NotImplementedException();
}
public bool MoveNext()
{
throw new NotImplementedException();
}
public void Reset()
{
throw new NotImplementedException();
}
public CustomStructEnumeratorWithIDisposable GetEnumerator()
{
return this;
}
}
public class CustomClassEnumeratorWithIDisposable<T> : IDisposable
{
public T Current {
get {
throw new NotImplementedException();
}
}
public void Dispose()
{
throw new NotImplementedException();
}
public bool MoveNext()
{
throw new NotImplementedException();
}
public void Reset()
{
throw new NotImplementedException();
}
public CustomClassEnumeratorWithIDisposable<T> GetEnumerator()
{
return this;
}
}
[StructLayout(LayoutKind.Sequential, Size = 1)]
public struct CustomStructEnumeratorWithIDisposable<T> : IDisposable
{
public T Current {
get {
throw new NotImplementedException();
}
}
public void Dispose()
{
throw new NotImplementedException();
}
public bool MoveNext()
{
throw new NotImplementedException();
}
public void Reset()
{
throw new NotImplementedException();
}
public CustomStructEnumeratorWithIDisposable<T> GetEnumerator()
{
return this;
}
}
#if MCS
[StructLayout(LayoutKind.Sequential, Size = 1)]
#endif
public struct DataItem
{
public int Property {
get;
set;
}
public void TestCall()
{
}
}
public class Item
{
}
private IEnumerable<string> alternatives;
private object someObject;
private void TryGetItem(int id, out Item item)
{
item = null;
}
private static void Operation(ref int item)
{
}
private static void Operation(Func<bool> f)
{
}
public void ForEachOnField()
{
foreach (string alternative in this.alternatives) {
alternative.ToLower();
}
}
public void ForEach(IEnumerable<string> alternatives)
{
foreach (string alternative in alternatives) {
alternative.ToLower();
}
}
public void ForEachOverList(List<string> list)
{
// List has a struct as enumerator, so produces quite different IL than foreach over the IEnumerable interface
foreach (string item in list) {
item.ToLower();
}
}
public void ForEachOverNonGenericEnumerable(IEnumerable enumerable)
{
foreach (object item in enumerable) {
item.ToString();
}
}
public void ForEachOverNonGenericEnumerableWithAutomaticCastValueType(IEnumerable enumerable)
{
foreach (int item in enumerable) {
item.ToString();
}
}
public void ForEachOverNonGenericEnumerableWithAutomaticCastRefType(IEnumerable enumerable)
{
foreach (string item in enumerable) {
Console.WriteLine(item);
}
}
public void ForEachOnCustomClassEnumerator(CustomClassEnumerator e)
{
foreach (object item in e) {
Console.WriteLine(item);
}
}
// TODO : Needs additional pattern detection
// CustomStructEnumerator does not implement IDisposable
// No try-finally-Dispose is generated.
//public void ForEachOnCustomStructEnumerator(CustomStructEnumerator e)
//{
// foreach (object item in e) {
// Console.WriteLine(item);
// }
//}
public void ForEachOnGenericCustomClassEnumerator<T>(CustomClassEnumerator<T> e)
{
foreach (T item in e) {
Console.WriteLine(item);
}
}
// TODO : Needs additional pattern detection
// CustomStructEnumerator does not implement IDisposable
// No try-finally-Dispose is generated.
//public void ForEachOnGenericCustomStructEnumerator<T>(CustomStructEnumerator<T> e)
//{
// foreach (T item in e) {
// Console.WriteLine(item);
// }
//}
public void ForEachOnCustomClassEnumeratorWithIDisposable(CustomClassEnumeratorWithIDisposable e)
{
foreach (object item in e) {
Console.WriteLine(item);
}
}
public void ForEachOnCustomStructEnumeratorWithIDisposable(CustomStructEnumeratorWithIDisposable e)
{
foreach (object item in e) {
Console.WriteLine(item);
}
}
public void ForEachOnGenericCustomClassEnumeratorWithIDisposable<T>(CustomClassEnumeratorWithIDisposable<T> e)
{
foreach (T item in e) {
Console.WriteLine(item);
}
}
public void ForEachOnGenericCustomStructEnumeratorWithIDisposable<T>(CustomStructEnumeratorWithIDisposable<T> e)
{
foreach (T item in e) {
Console.WriteLine(item);
}
}
public static void NonGenericForeachWithReturnFallbackTest(IEnumerable e)
{
Console.WriteLine("NonGenericForeachWithReturnFallback:");
IEnumerator enumerator = e.GetEnumerator();
try {
Console.WriteLine("MoveNext");
if (enumerator.MoveNext()) {
object current = enumerator.Current;
Console.WriteLine("current: " + current);
}
} finally {
IDisposable disposable = enumerator as IDisposable;
if (disposable != null) {
disposable.Dispose();
}
}
Console.WriteLine("After finally!");
}
public static void ForeachWithRefUsage(List<int> items)
{
foreach (int item in items) {
#if ROSLYN && OPT
// The variable name differs based on whether roslyn optimizes out the 'item' variable
int current = item;
Loops.Operation(ref current);
#else
int num = item;
Loops.Operation(ref num);
#endif
}
}
public static void ForeachWithCapturedVariable(List<int> items)
{
foreach (int item in items) {
int c = item;
Loops.Operation(() => c == 5);
}
}
public static T LastOrDefault<T>(IEnumerable<T> items)
{
T result = default(T);
foreach (T item in items) {
result = item;
}
return result;
}
public void ForEachOverArray(string[] array)
{
foreach (string text in array) {
Console.WriteLine(text.ToLower() + text.ToUpper());
}
}
public unsafe void ForEachOverArrayOfPointers(int*[] array)
{
foreach (int* value in array) {
Console.WriteLine(new IntPtr(value));
Console.WriteLine(new IntPtr(value));
}
}
public void ForEachBreakWhenFound(string name, ref StringComparison output)
{
#if MCS
foreach (int value in Enum.GetValues(typeof(StringComparison))) {
if (((StringComparison)value).ToString() == name) {
output = (StringComparison)value;
break;
}
}
#else
foreach (StringComparison value in Enum.GetValues(typeof(StringComparison))) {
if (value.ToString() == name) {
output = value;
break;
}
}
#endif
}
public void ForEachOverListOfStruct(List<DataItem> items, int value)
{
foreach (DataItem item in items) {
DataItem dataItem = item;
dataItem.Property = value;
}
}
public void ForEachOverListOfStruct2(List<DataItem> items, int value)
{
foreach (DataItem item in items) {
#if ROSLYN && OPT
// The variable name differs based on whether roslyn optimizes out the 'item' variable
DataItem current = item;
current.TestCall();
current.Property = value;
#else
DataItem dataItem = item;
dataItem.TestCall();
dataItem.Property = value;
#endif
}
}
public void ForEachOverListOfStruct3(List<DataItem> items, int value)
{
foreach (DataItem item in items) {
item.TestCall();
}
}
#if !MCS
public void ForEachOverMultiDimArray(int[,] items)
{
foreach (int value in items) {
Console.WriteLine(value);
Console.WriteLine(value);
}
}
public void ForEachOverMultiDimArray2(int[,,] items)
{
foreach (int value in items) {
Console.WriteLine(value);
Console.WriteLine(value);
}
}
public unsafe void ForEachOverMultiDimArray3(int*[,] items)
{
#if ROSLYN && OPT
foreach (int* intPtr in items) {
Console.WriteLine(*intPtr);
Console.WriteLine(*intPtr);
}
#else
foreach (int* ptr in items) {
Console.WriteLine(*ptr);
Console.WriteLine(*ptr);
}
#endif
}
#endif
#endregion
public void ForOverArray(string[] array)
{
for (int i = 0; i < array.Length; i++) {
array[i].ToLower();
}
}
public void NoForeachOverArray(string[] array)
{
for (int i = 0; i < array.Length; i++) {
string value = array[i];
if (i % 5 == 0) {
Console.WriteLine(value);
}
}
}
public void NestedLoops()
{
for (int i = 0; i < 10; i++) {
if (i % 2 == 0) {
for (int j = 0; j < 5; j++) {
Console.WriteLine("Y");
}
} else {
Console.WriteLine("X");
}
}
}
//public int MultipleExits()
//{
// int i = 0;
// while (true) {
// if (i % 4 == 0) { return 4; }
// if (i % 7 == 0) { break; }
// if (i % 9 == 0) { return 5; }
// if (i % 11 == 0) { break; }
// i++;
// }
// i = int.MinValue;
// return i;
//}
//public int InterestingLoop()
//{
// int i = 0;
// if (i % 11 == 0) {
// while (true) {
// if (i % 4 == 0) {
// if (i % 7 == 0) {
// if (i % 11 == 0) {
// continue; // use a continue here to prevent moving the if (i%7) outside the loop
// }
// Console.WriteLine("7");
// } else {
// // this block is not part of the natural loop
// Console.WriteLine("!7");
// }
// break;
// }
// i++;
// }
// // This instruction is still dominated by the loop header
// i = int.MinValue;
// }
// return i;
//}
private bool Condition(string arg)
{
Console.WriteLine("Condition: " + arg);
return false;
}
public void WhileLoop()
{
Console.WriteLine("Initial");
if (this.Condition("if")) {
while (this.Condition("while")) {
Console.WriteLine("Loop Body");
if (this.Condition("test")) {
if (this.Condition("continue")) {
continue;
}
if (!this.Condition("break")) {
break;
}
}
Console.WriteLine("End of loop body");
}
Console.WriteLine("After loop");
}
Console.WriteLine("End of method");
}
//public void WhileWithGoto()
//{
// while (this.Condition("Main Loop")) {
// if (!this.Condition("Condition"))
// goto block2;
// block1:
// Console.WriteLine("Block1");
// if (this.Condition("Condition2"))
// continue;
// block2:
// Console.WriteLine("Block2");
// goto block1;
// }
//}
//public void DoWhileLoop()
//{
// Console.WriteLine("Initial");
// if (this.Condition("if")) {
// do {
// Console.WriteLine("Loop Body");
// if (this.Condition("test")) {
// if (this.Condition("continue")) {
// continue;
// }
// if (!this.Condition("break"))
// break;
// }
// Console.WriteLine("End of loop body");
// } while (this.Condition("while"));
// Console.WriteLine("After loop");
// }
// Console.WriteLine("End of method");
//}
public void ForLoop()
{
Console.WriteLine("Initial");
if (this.Condition("if")) {
for (int i = 0; this.Condition("for"); i++) {
Console.WriteLine("Loop Body");
if (this.Condition("test")) {
if (this.Condition("continue")) {
continue;
}
if (!this.Condition("not-break")) {
break;
}
}
Console.WriteLine("End of loop body");
}
Console.WriteLine("After loop");
}
Console.WriteLine("End of method");
}
public void ReturnFromDoWhileInTryFinally()
{
try {
do {
if (this.Condition("return")) {
return;
}
} while (this.Condition("repeat"));
Environment.GetCommandLineArgs();
} finally {
Environment.GetCommandLineArgs();
}
Environment.GetCommandLineArgs();
}
public void ForLoopWithEarlyReturn(int[] ids)
{
for (int i = 0; i < ids.Length; i++) {
Item item = null;
this.TryGetItem(ids[i], out item);
if (item == null) {
break;
}
}
}
public void ForeachLoopWithEarlyReturn(List<object> items)
{
foreach (object item in items) {
if ((this.someObject = item) == null) {
break;
}
}
}
}
}