.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) 2017 Christoph Wille
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.IO;
using System.Management.Automation;
using System.Threading;
using System.Threading.Tasks;
using ICSharpCode.Decompiler.CSharp;
using ICSharpCode.Decompiler.CSharp.ProjectDecompiler;
using ICSharpCode.Decompiler.Metadata;
namespace ICSharpCode.Decompiler.PowerShell
{
[Cmdlet(VerbsCommon.Get, "DecompiledProject")]
[OutputType(typeof(string))]
public class GetDecompiledProjectCmdlet : PSCmdlet, IProgress<DecompilationProgress>
{
[Parameter(Position = 0, Mandatory = true)]
public CSharpDecompiler Decompiler { get; set; }
[Parameter(Position = 1, Mandatory = true)]
[Alias("PSPath", "OutputPath")]
[ValidateNotNullOrEmpty]
public string LiteralPath { get; set; }
readonly object syncObject = new object();
int completed;
string fileName;
ProgressRecord progress;
public void Report(DecompilationProgress value)
{
lock (syncObject)
{
completed++;
progress = new ProgressRecord(1, "Decompiling " + fileName, $"Completed {completed} of {value.TotalUnits}: {value.Status}") {
PercentComplete = (int)(completed * 100.0 / value.TotalUnits)
};
}
}
protected override void ProcessRecord()
{
string path = GetUnresolvedProviderPathFromPSPath(LiteralPath);
if (!Directory.Exists(path))
{
WriteObject("Destination directory must exist prior to decompilation");
return;
}
try
{
var task = Task.Run(() => DoDecompile(path));
int timeout = 100;
// Give the decompiler some time to spin up all threads
Thread.Sleep(timeout);
while (!task.IsCompleted)
{
ProgressRecord progress;
lock (syncObject)
{
progress = this.progress;
this.progress = null;
}
if (progress != null)
{
timeout = 100;
WriteProgress(progress);
}
else
{
Thread.Sleep(timeout);
timeout = Math.Min(1000, timeout * 2);
}
}
task.Wait();
WriteProgress(new ProgressRecord(1, "Decompiling " + fileName, "Decompilation finished") { RecordType = ProgressRecordType.Completed });
}
catch (Exception e)
{
WriteVerbose(e.ToString());
WriteError(new ErrorRecord(e, ErrorIds.DecompilationFailed, ErrorCategory.OperationStopped, null));
}
}
private void DoDecompile(string path)
{
MetadataFile module = Decompiler.TypeSystem.MainModule.MetadataFile;
var assemblyResolver = new UniversalAssemblyResolver(module.FileName, false, module.Metadata.DetectTargetFrameworkId());
WholeProjectDecompiler decompiler = new WholeProjectDecompiler(assemblyResolver);
decompiler.ProgressIndicator = this;
fileName = module.FileName;
completed = 0;
decompiler.DecompileProject(module, path);
}
}
}