.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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<?xml version="1.0" encoding="utf-8"?>
<Project>
<Import Sdk="Microsoft.NET.Sdk" Project="Sdk.props" />
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<RootNamespace>ICSharpCode.ILSpy.AddIn</RootNamespace>
<Company>IC#Code</Company>
<Description>ILSpy</Description>
<Version>1.7.1.0</Version>
<FileVersion>1.7.1.0</FileVersion>
<LangVersion>9.0</LangVersion>
<EnableDefaultItems>False</EnableDefaultItems>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants>TRACE;VSADDIN</DefineConstants>
<SignAssembly>True</SignAssembly>
<AssemblyOriginatorKeyFile>Key.snk</AssemblyOriginatorKeyFile>
<NoWarn>
MSB3277;<!-- this is due to Visual Studio package references weirdness, see https://github.com/dotnet/roslyn/discussions/49787 -->
VSSDK1009
</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
<DebugType>full</DebugType>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
<DebugType>pdbonly</DebugType>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Design" />
</ItemGroup>
<Import Project="..\packages.props" />
<ItemGroup>
<PackageReference Include="Microsoft.VisualStudio.SDK" Version="15.0.1" />
<!-- Intentionally using an old Roslyn version in the AddIn, so that we stay compatible with old VS versions. -->
<PackageReference Include="Microsoft.CodeAnalysis" Version="2.4.0" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="2.4.0" />
<PackageReference Include="Microsoft.VisualStudio.LanguageServices" Version="2.4.0" />
<PackageReference Include="Microsoft.VSSDK.BuildTools" Version="17.0.5232">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Mono.Cecil" Version="$(MonoCecilVersion)" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ILSpy\ILSpy.csproj">
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<SkipGetTargetFrameworkProperties>true</SkipGetTargetFrameworkProperties>
</ProjectReference>
<ProjectReference Include="..\ILSpy.ReadyToRun\ILSpy.ReadyToRun.csproj">
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<SkipGetTargetFrameworkProperties>true</SkipGetTargetFrameworkProperties>
</ProjectReference>
<ProjectReference Include="..\ILSpy.BamlDecompiler\ILSpy.BamlDecompiler.csproj">
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<SkipGetTargetFrameworkProperties>true</SkipGetTargetFrameworkProperties>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="..\ICSharpCode.Decompiler\Metadata\AssemblyReferences.cs" Link="Decompiler\AssemblyReferences.cs" />
<Compile Include="..\ICSharpCode.Decompiler\Metadata\DotNetCorePathFinder.cs" Link="Decompiler\DotNetCorePathFinder.cs" />
<Compile Include="..\ICSharpCode.Decompiler\Metadata\LightJson\JsonArray.cs" Link="Decompiler\LightJson\JsonArray.cs" />
<Compile Include="..\ICSharpCode.Decompiler\Metadata\LightJson\JsonObject.cs" Link="Decompiler\LightJson\JsonObject.cs" />
<Compile Include="..\ICSharpCode.Decompiler\Metadata\LightJson\JsonValue.cs" Link="Decompiler\LightJson\JsonValue.cs" />
<Compile Include="..\ICSharpCode.Decompiler\Metadata\LightJson\JsonValueType.cs" Link="Decompiler\LightJson\JsonValueType.cs" />
<Compile Include="..\ICSharpCode.Decompiler\Metadata\LightJson\Serialization\JsonParseException.cs" Link="Decompiler\LightJson\Serialization\JsonParseException.cs" />
<Compile Include="..\ICSharpCode.Decompiler\Metadata\LightJson\Serialization\JsonReader.cs" Link="Decompiler\LightJson\Serialization\JsonReader.cs" />
<Compile Include="..\ICSharpCode.Decompiler\Metadata\LightJson\Serialization\TextPosition.cs" Link="Decompiler\LightJson\Serialization\TextPosition.cs" />
<Compile Include="..\ICSharpCode.Decompiler\Metadata\LightJson\Serialization\TextScanner.cs" Link="Decompiler\LightJson\Serialization\TextScanner.cs" />
<Compile Include="..\ICSharpCode.Decompiler\Metadata\UniversalAssemblyResolver.cs" Link="UniversalAssemblyResolver.cs" />
<Compile Include="..\ICSharpCode.Decompiler\Util\EmptyList.cs" Link="Decompiler\EmptyList.cs" />
<Compile Include="..\ICSharpCode.Decompiler\Util\NullAttributes.cs" Link="NullAttributes.cs" />
<Compile Include="..\ILSpy\NativeMethods.cs" Link="NativeMethods.cs" />
<Compile Include="Decompiler\Dummy.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<!--
BEGIN WORKAROUND:
Nuget packages do not get added to the vsix automatically.
(related to https://github.com/icsharpcode/ILSpy/issues/511)
-->
<PropertyGroup>
<ILSpyBuildPath>..\ILSpy\bin\$(Configuration)\net6.0-windows\</ILSpyBuildPath>
</PropertyGroup>
<ItemGroup>
<Content Include="$(OutputPath)Mono.Cecil.dll">
<IncludeInVSIX>true</IncludeInVSIX>
<VSIXSubPath>\</VSIXSubPath>
</Content>
</ItemGroup>
<!-- END WORKAROUND -->
<ItemGroup>
<Content Include="$(ILSpyBuildPath)*.dll;$(ILSpyBuildPath)ILSpy.exe;$(ILSpyBuildPath)*.json">
<IncludeInVSIX>true</IncludeInVSIX>
<VSIXSubPath>\ILSpy</VSIXSubPath>
</Content>
</ItemGroup>
<ItemGroup>
<Content Include="$(ILSpyBuildPath)zh-Hans\ILSpy.resources.dll;$(ILSpyBuildPath)zh-Hans\ILSpy.ReadyToRun.Plugin.resources.dll;">
<IncludeInVSIX>true</IncludeInVSIX>
<VSIXSubPath>\ILSpy\zh-Hans\</VSIXSubPath>
</Content>
<Content Include="ILSpy-Large.ico">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<Content Include="Resources\Images.png" />
<Content Include="Resources\Package.ico" />
</ItemGroup>
<ItemGroup>
<None Include="ILSpyAddIn.en-US.vsct">
<SubType>Designer</SubType>
</None>
<None Include="ILSpyAddIn.vsct">
<SubType>Designer</SubType>
</None>
<None Include="ILSpyAddIn.zh-Hans.vsct">
<SubType>Designer</SubType>
</None>
<None Include="source.extension.vsixmanifest.template" />
<None Include="source.extension.vsixmanifest">
<SubType>Designer</SubType>
</None>
</ItemGroup>
<ItemGroup>
<Content Include="zh-Hans\extension.vsixlangpack">
<IncludeInVSIX>true</IncludeInVSIX>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<VSCTCompile Include="ILSpyAddIn.en-US.vsct">
<ResourceName>Menus.ctmenu</ResourceName>
<SubType>Designer</SubType>
<DependentUpon>ILSpyAddIn.vsct</DependentUpon>
</VSCTCompile>
<VSCTCompile Include="ILSpyAddIn.zh-Hans.vsct">
<ResourceName>Menus.ctmenu</ResourceName>
<SubType>Designer</SubType>
<DependentUpon>ILSpyAddIn.vsct</DependentUpon>
</VSCTCompile>
</ItemGroup>
<ItemGroup>
<None Include="Key.snk" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\launchSettings.json" />
</ItemGroup>
<ItemGroup>
<Content Include="..\doc\license.txt" Link="license.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
</ItemGroup>
<PropertyGroup>
<UseCodebase>true</UseCodebase>
<RunAnalyzersDuringBuild>false</RunAnalyzersDuringBuild>
<RunAnalyzersDuringLiveAnalysis>true</RunAnalyzersDuringLiveAnalysis>
<Product>ILSpy.AddIn for Visual Studio 2017/2019</Product>
</PropertyGroup>
<Import Project="..\ILSpy.AddIn.Shared\ILSpy.AddIn.Shared.projitems" Label="Shared" />
<Import Sdk="Microsoft.NET.Sdk" Project="Sdk.targets" />
<Import Project="$(VSToolsPath)\VSSDK\Microsoft.VsSDK.targets" Condition="Exists('$(VSToolsPath)\VSSDK\Microsoft.VsSDK.targets')" />
<ItemGroup>
<Compile Update="..\ILSpy.AddIn.Shared\Resources.Designer.cs">
<DesignTime>True</DesignTime>
</Compile>
</ItemGroup>
<ItemGroup>
<Folder Include="Resources\" />
</ItemGroup>
</Project>