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240 lines
7.9 KiB
240 lines
7.9 KiB
// Licensed to the .NET Foundation under one or more agreements. |
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// The .NET Foundation licenses this file to you under the MIT license. |
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// Vendored from dotnet/runtime, src/libraries/Common/src/System/Sha1ForNonSecretPurposes.cs |
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// (commit 6e51f762bc4c98ea90ae6ca21c4e220b4b2e7a5c). The only changes are the "unchecked" blocks |
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// in Finish and Drain: upstream compiles without overflow checks, while this project sets |
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// CheckForOverflowUnderflow, and SHA-1 relies on wrapping 32-bit arithmetic. |
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// |
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// Strong-name public-key tokens are defined by ECMA-335 as a SHA-1 digest, so this managed |
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// implementation is used instead of System.Security.Cryptography.SHA1 to keep reading assembly |
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// metadata independent of the host crypto policy (FIPS-mode systems refuse to create platform |
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// SHA-1 instances). |
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using System.Buffers.Binary; |
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using System.Diagnostics; |
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using System.Numerics; |
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namespace System |
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{ |
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/// <summary> |
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/// Implements the SHA1 hashing algorithm. Note that |
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/// implementation is for hashing public information. Do not |
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/// use code to hash private data, as implementation does |
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/// not take any steps to avoid information disclosure. |
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/// </summary> |
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internal struct Sha1ForNonSecretPurposes |
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{ |
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private long _length; // Total message length in bits |
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private uint[] _w; // Workspace |
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private int _pos; // Length of current chunk in bytes |
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/// <summary> |
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/// Computes the SHA1 hash of the provided data. |
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/// </summary> |
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/// <param name="source">The data to hash.</param> |
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/// <param name="destination">The buffer to receive the hash value.</param> |
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public static unsafe void HashData(ReadOnlySpan<byte> source, Span<byte> destination) |
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{ |
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Debug.Assert(destination.Length == 20); |
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Span<uint> w = stackalloc uint[85]; |
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Start(w); |
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int originalLength = source.Length; |
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while (source.Length >= 64) |
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{ |
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for (int i = 0; i < 16; i++) |
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{ |
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w[i] = BinaryPrimitives.ReadUInt32BigEndian(source); |
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source = source.Slice(4); |
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} |
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Drain(w); |
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} |
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Span<byte> tail = stackalloc byte[2 * 64]; |
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source.CopyTo(tail); |
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int pos = source.Length; |
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tail[pos++] = 0x80; |
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while ((pos & 63) != 56) |
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{ |
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tail[pos++] = 0x00; |
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} |
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BinaryPrimitives.WriteUInt64BigEndian(tail.Slice(pos), (ulong)originalLength * 8); |
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tail = tail.Slice(0, pos + 8); |
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while (tail.Length > 0) |
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{ |
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for (int i = 0; i < 16; i++) |
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{ |
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w[i] = BinaryPrimitives.ReadUInt32BigEndian(tail); |
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tail = tail.Slice(4); |
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} |
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Drain(w); |
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} |
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for (int i = 80; i < w.Length; i++) |
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{ |
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BinaryPrimitives.WriteUInt32BigEndian(destination, w[i]); |
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destination = destination.Slice(4); |
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} |
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} |
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/// <summary> |
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/// Call Start() to initialize the hash object. |
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/// </summary> |
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public void Start() |
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{ |
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Start(_w ??= new uint[85]); |
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_length = 0; |
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_pos = 0; |
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} |
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private static void Start(Span<uint> w) |
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{ |
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w[80] = 0x67452301; |
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w[81] = 0xEFCDAB89; |
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w[82] = 0x98BADCFE; |
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w[83] = 0x10325476; |
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w[84] = 0xC3D2E1F0; |
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} |
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/// <summary> |
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/// Adds an input byte to the hash. |
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/// </summary> |
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/// <param name="input">Data to include in the hash.</param> |
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public void Append(byte input) |
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{ |
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int idx = _pos >> 2; |
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_w[idx] = (_w[idx] << 8) | input; |
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if (64 == ++_pos) |
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{ |
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Drain(); |
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} |
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} |
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/// <summary> |
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/// Adds input bytes to the hash. |
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/// </summary> |
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/// <param name="input"> |
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/// Data to include in the hash. Must not be null. |
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/// </param> |
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public void Append(ReadOnlySpan<byte> input) |
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{ |
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foreach (byte b in input) |
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{ |
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Append(b); |
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} |
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} |
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/// <summary> |
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/// Retrieves the hash value. |
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/// Note that after calling function, the hash object should |
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/// be considered uninitialized. Subsequent calls to Append or |
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/// Finish will produce useless results. Call Start() to |
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/// reinitialize. |
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/// </summary> |
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/// <param name="output"> |
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/// Buffer to receive the hash value. Must not be null. |
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/// Up to 20 bytes of hash will be written to the output buffer. |
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/// If the buffer is smaller than 20 bytes, the remaining hash |
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/// bytes will be lost. If the buffer is larger than 20 bytes, the |
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/// rest of the buffer is left unmodified. |
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/// </param> |
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public void Finish(Span<byte> output) |
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{ |
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Debug.Assert(output.Length == 20); |
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long l = _length + 8 * _pos; |
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Append(0x80); |
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while (_pos != 56) |
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{ |
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Append(0x00); |
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} |
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unchecked |
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{ |
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Append((byte)(l >> 56)); |
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Append((byte)(l >> 48)); |
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Append((byte)(l >> 40)); |
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Append((byte)(l >> 32)); |
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Append((byte)(l >> 24)); |
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Append((byte)(l >> 16)); |
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Append((byte)(l >> 8)); |
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Append((byte)l); |
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} |
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for (int i = 80; i < _w.Length; i++) |
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{ |
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BinaryPrimitives.WriteUInt32BigEndian(output, _w[i]); |
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output = output.Slice(4); |
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} |
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} |
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/// <summary> |
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/// Called when pos reaches 64. |
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/// </summary> |
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private void Drain() |
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{ |
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Drain(_w); |
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_length += 512; // 64 bytes == 512 bits |
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_pos = 0; |
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} |
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private static void Drain(Span<uint> w) |
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{ |
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unchecked |
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{ |
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var _ = w[84]; // Hint to eliminate bounds checks |
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for (int i = 16; i < 80; i++) |
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{ |
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w[i] = BitOperations.RotateLeft(w[i - 3] ^ w[i - 8] ^ w[i - 14] ^ w[i - 16], 1); |
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} |
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uint a = w[80]; |
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uint b = w[81]; |
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uint c = w[82]; |
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uint d = w[83]; |
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uint e = w[84]; |
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for (int i = 0; i < 20; i++) |
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{ |
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const uint k = 0x5A827999; |
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uint f = (b & c) | ((~b) & d); |
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uint temp = BitOperations.RotateLeft(a, 5) + f + e + k + w[i]; e = d; d = c; c = BitOperations.RotateLeft(b, 30); b = a; a = temp; |
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} |
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for (int i = 20; i < 40; i++) |
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{ |
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uint f = b ^ c ^ d; |
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const uint k = 0x6ED9EBA1; |
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uint temp = BitOperations.RotateLeft(a, 5) + f + e + k + w[i]; e = d; d = c; c = BitOperations.RotateLeft(b, 30); b = a; a = temp; |
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} |
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for (int i = 40; i < 60; i++) |
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{ |
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uint f = (b & c) | (b & d) | (c & d); |
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const uint k = 0x8F1BBCDC; |
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uint temp = BitOperations.RotateLeft(a, 5) + f + e + k + w[i]; e = d; d = c; c = BitOperations.RotateLeft(b, 30); b = a; a = temp; |
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} |
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for (int i = 60; i < 80; i++) |
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{ |
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uint f = b ^ c ^ d; |
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const uint k = 0xCA62C1D6; |
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uint temp = BitOperations.RotateLeft(a, 5) + f + e + k + w[i]; e = d; d = c; c = BitOperations.RotateLeft(b, 30); b = a; a = temp; |
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} |
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w[80] += a; |
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w[81] += b; |
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w[82] += c; |
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w[83] += d; |
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w[84] += e; |
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} |
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} |
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} |
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}
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