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							161 lines
						
					
					
						
							4.3 KiB
						
					
					
				
			
		
		
	
	
							161 lines
						
					
					
						
							4.3 KiB
						
					
					
				// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team | 
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//  | 
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this | 
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// software and associated documentation files (the "Software"), to deal in the Software | 
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// without restriction, including without limitation the rights to use, copy, modify, merge, | 
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons | 
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// to whom the Software is furnished to do so, subject to the following conditions: | 
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//  | 
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// The above copyright notice and this permission notice shall be included in all copies or | 
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// substantial portions of the Software. | 
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//  | 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | 
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | 
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | 
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | 
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | 
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// DEALINGS IN THE SOFTWARE. | 
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 | 
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using System; | 
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using System.Collections.Immutable; | 
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using System.Diagnostics; | 
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using System.Linq; | 
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 | 
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namespace ICSharpCode.Decompiler.IL | 
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{ | 
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	/// <summary> | 
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	/// Description of SwitchInstruction. | 
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	/// </summary> | 
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	partial class SwitchInstruction | 
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	{ | 
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		public static readonly SlotInfo ValueSlot = new SlotInfo("Value", canInlineInto: true); | 
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		public static readonly SlotInfo SectionSlot = new SlotInfo("Section", isCollection: true); | 
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		 | 
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		public SwitchInstruction(ILInstruction value) | 
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			: base(OpCode.SwitchInstruction) | 
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		{ | 
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			this.Value = value; | 
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			this.Sections = new InstructionCollection<SwitchSection>(this, 1); | 
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		} | 
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		 | 
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		ILInstruction value; | 
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		public ILInstruction Value { | 
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			get { return this.value; } | 
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			set { | 
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				ValidateChild(value); | 
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				SetChildInstruction(ref this.value, value, 0); | 
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			} | 
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		} | 
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		 | 
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		public readonly InstructionCollection<SwitchSection> Sections; | 
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		 | 
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		protected override InstructionFlags ComputeFlags() | 
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		{ | 
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			var sectionFlags = InstructionFlags.ControlFlow; | 
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			foreach (var section in Sections) { | 
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				sectionFlags = IfInstruction.CombineFlags(sectionFlags, section.Flags); | 
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			} | 
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			return value.Flags | sectionFlags; | 
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		} | 
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		 | 
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		public override InstructionFlags DirectFlags { | 
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			get { | 
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				return InstructionFlags.ControlFlow; | 
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			} | 
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		} | 
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		 | 
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		public override void WriteTo(ITextOutput output) | 
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		{ | 
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			output.Write("switch ("); | 
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			value.WriteTo(output); | 
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			output.Write(") "); | 
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			output.MarkFoldStart("{...}"); | 
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			output.WriteLine("{"); | 
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			output.Indent(); | 
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			foreach (var section in this.Sections) { | 
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				section.WriteTo(output); | 
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				output.WriteLine(); | 
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			} | 
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			output.Unindent(); | 
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			output.Write('}'); | 
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			output.MarkFoldEnd(); | 
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		} | 
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		 | 
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		protected override int GetChildCount() | 
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		{ | 
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			return 1 + Sections.Count; | 
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		} | 
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		 | 
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		protected override ILInstruction GetChild(int index) | 
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		{ | 
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			if (index == 0) | 
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				return value; | 
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			return Sections[index - 1]; | 
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		} | 
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		 | 
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		protected override void SetChild(int index, ILInstruction value) | 
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		{ | 
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			if (index == 0) | 
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				Value = value; | 
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			else | 
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				Sections[index - 1] = (SwitchSection)value; | 
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		} | 
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		 | 
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		protected override SlotInfo GetChildSlot(int index) | 
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		{ | 
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			if (index == 0) | 
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				return ValueSlot; | 
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			return SectionSlot; | 
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		} | 
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		 | 
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		public override ILInstruction Clone() | 
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		{ | 
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			var clone = new SwitchInstruction(value.Clone()); | 
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			clone.ILRange = this.ILRange; | 
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			clone.Value = value.Clone(); | 
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			clone.Sections.AddRange(this.Sections.Select(h => (SwitchSection)h.Clone())); | 
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			return clone; | 
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		} | 
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		 | 
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		internal override void CheckInvariant(ILPhase phase) | 
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		{ | 
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			base.CheckInvariant(phase); | 
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			LongSet sets = new LongSet(ImmutableArray<LongInterval>.Empty); | 
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			foreach (var section in Sections) { | 
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				Debug.Assert(!section.Labels.Intersects(sets)); | 
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				sets = sets.UnionWith(section.Labels); | 
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			} | 
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		} | 
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	} | 
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	 | 
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	partial class SwitchSection | 
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	{ | 
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		public SwitchSection() | 
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			: base(OpCode.SwitchSection) | 
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		{ | 
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			 | 
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		} | 
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 | 
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		public LongSet Labels { get; set; } | 
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		 | 
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		protected override InstructionFlags ComputeFlags() | 
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		{ | 
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			return body.Flags; | 
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		} | 
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		 | 
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		public override InstructionFlags DirectFlags { | 
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			get { | 
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				return InstructionFlags.None; | 
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			} | 
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		} | 
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		 | 
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		public override void WriteTo(ITextOutput output) | 
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		{ | 
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			output.Write("case "); | 
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			output.Write(Labels.ToString()); | 
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			output.Write(": "); | 
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			 | 
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			body.WriteTo(output); | 
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		} | 
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	} | 
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}
 | 
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