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188 lines
7.5 KiB
188 lines
7.5 KiB
// Copyright (c) 2017 Siegfried Pammer |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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// software and associated documentation files (the "Software"), to deal in the Software |
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// without restriction, including without limitation the rights to use, copy, modify, merge, |
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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// to whom the Software is furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies or |
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// substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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// DEALINGS IN THE SOFTWARE. |
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using ICSharpCode.Decompiler.IL.ControlFlow; |
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using ICSharpCode.Decompiler.TypeSystem; |
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using ICSharpCode.Decompiler.Util; |
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namespace ICSharpCode.Decompiler.IL.Transforms |
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{ |
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/// <summary> |
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/// Detects switch-on-nullable patterns employed by the C# compiler and transforms them to an ILAst-switch-instruction. |
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/// </summary> |
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class SwitchOnNullableTransform : IILTransform |
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{ |
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public void Run(ILFunction function, ILTransformContext context) |
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{ |
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if (!context.Settings.LiftNullables) |
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return; |
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HashSet<BlockContainer> changedContainers = new HashSet<BlockContainer>(); |
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foreach (var block in function.Descendants.OfType<Block>()) { |
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bool changed = false; |
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for (int i = block.Instructions.Count - 1; i >= 0; i--) { |
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SwitchInstruction newSwitch; |
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if (MatchSwitchOnNullable(block.Instructions, i, out newSwitch)) { |
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newSwitch.AddILRange(block.Instructions[i - 2]); |
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block.Instructions[i + 1].ReplaceWith(newSwitch); |
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block.Instructions.RemoveRange(i - 2, 3); |
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i -= 2; |
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changed = true; |
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continue; |
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} |
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if (MatchRoslynSwitchOnNullable(block.Instructions, i, out newSwitch)) { |
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newSwitch.AddILRange(block.Instructions[i - 1]); |
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block.Instructions[i - 1].ReplaceWith(newSwitch); |
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block.Instructions.RemoveRange(i, 2); |
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i--; |
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changed = true; |
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continue; |
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} |
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} |
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if (!changed) continue; |
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SwitchDetection.SimplifySwitchInstruction(block); |
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if (block.Parent is BlockContainer container) |
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changedContainers.Add(container); |
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} |
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foreach (var container in changedContainers) |
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container.SortBlocks(deleteUnreachableBlocks: true); |
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} |
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/// <summary> |
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/// Matches legacy C# switch on nullable. |
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/// </summary> |
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bool MatchSwitchOnNullable(InstructionCollection<ILInstruction> instructions, int i, out SwitchInstruction newSwitch) |
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{ |
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newSwitch = null; |
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// match first block: |
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// stloc tmp(ldloca switchValueVar) |
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// stloc switchVariable(call GetValueOrDefault(ldloc tmp)) |
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// if (logic.not(call get_HasValue(ldloc tmp))) br nullCaseBlock |
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// br switchBlock |
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if (i < 2) return false; |
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if (!instructions[i - 2].MatchStLoc(out var tmp, out var ldloca) || |
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!instructions[i - 1].MatchStLoc(out var switchVariable, out var getValueOrDefault) || |
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!instructions[i].MatchIfInstruction(out var condition, out var trueInst)) |
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return false; |
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if (!tmp.IsSingleDefinition || tmp.LoadCount != 2) |
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return false; |
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if (!switchVariable.IsSingleDefinition || switchVariable.LoadCount != 1) |
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return false; |
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if (!instructions[i + 1].MatchBranch(out var switchBlock) || !trueInst.MatchBranch(out var nullCaseBlock)) |
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return false; |
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if (!ldloca.MatchLdLoca(out var switchValueVar)) |
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return false; |
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if (!condition.MatchLogicNot(out var getHasValue)) |
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return false; |
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if (!NullableLiftingTransform.MatchGetValueOrDefault(getValueOrDefault, out ILInstruction getValueOrDefaultArg)) |
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return false; |
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if (!NullableLiftingTransform.MatchHasValueCall(getHasValue, out ILInstruction getHasValueArg)) |
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return false; |
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if (!(getHasValueArg.MatchLdLoc(tmp) && getValueOrDefaultArg.MatchLdLoc(tmp))) |
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return false; |
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// match second block: switchBlock |
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// switch (ldloc switchVariable) { |
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// case [0..1): br caseBlock1 |
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// ... more cases ... |
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// case [long.MinValue..0),[1..5),[6..10),[11..long.MaxValue]: br defaultBlock |
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// } |
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if (switchBlock.Instructions.Count != 1 || switchBlock.IncomingEdgeCount != 1) |
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return false; |
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if (!(switchBlock.Instructions[0] is SwitchInstruction switchInst)) |
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return false; |
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newSwitch = BuildLiftedSwitch(nullCaseBlock, switchInst, new LdLoc(switchValueVar)); |
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return true; |
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} |
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static SwitchInstruction BuildLiftedSwitch(Block nullCaseBlock, SwitchInstruction switchInst, ILInstruction switchValue) |
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{ |
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SwitchInstruction newSwitch = new SwitchInstruction(switchValue); |
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newSwitch.IsLifted = true; |
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newSwitch.Sections.AddRange(switchInst.Sections); |
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newSwitch.Sections.Add(new SwitchSection { Body = new Branch(nullCaseBlock), HasNullLabel = true }); |
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return newSwitch; |
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} |
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/// <summary> |
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/// Matches Roslyn C# switch on nullable. |
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/// </summary> |
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bool MatchRoslynSwitchOnNullable(InstructionCollection<ILInstruction> instructions, int i, out SwitchInstruction newSwitch) |
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{ |
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newSwitch = null; |
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// match first block: |
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// stloc tmp(ldloc switchValueVar) |
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// if (logic.not(call get_HasValue(ldloca tmp))) br nullCaseBlock |
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// br switchBlock |
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if (i < 1) return false; |
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if (!instructions[i - 1].MatchStLoc(out var tmp, out var switchValue) || |
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!instructions[i].MatchIfInstruction(out var condition, out var trueInst)) |
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return false; |
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if (tmp.StoreCount != 1 || tmp.AddressCount != 2 || tmp.LoadCount != 0) |
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return false; |
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if (!instructions[i + 1].MatchBranch(out var switchBlock) || !trueInst.MatchBranch(out var nullCaseBlock)) |
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return false; |
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if (!condition.MatchLogicNot(out var getHasValue) || !NullableLiftingTransform.MatchHasValueCall(getHasValue, out ILVariable target1) || target1 != tmp) |
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return false; |
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// match second block: switchBlock |
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// note: I have seen cases where switchVar is inlined into the switch. |
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// stloc switchVar(call GetValueOrDefault(ldloca tmp)) |
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// switch (ldloc switchVar) { |
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// case [0..1): br caseBlock1 |
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// ... more cases ... |
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// case [long.MinValue..0),[1..5),[6..10),[11..long.MaxValue]: br defaultBlock |
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// } |
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if (switchBlock.IncomingEdgeCount != 1) |
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return false; |
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SwitchInstruction switchInst; |
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switch (switchBlock.Instructions.Count) { |
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case 2: { |
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// this is the normal case described by the pattern above |
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if (!switchBlock.Instructions[0].MatchStLoc(out var switchVar, out var getValueOrDefault)) |
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return false; |
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if (!switchVar.IsSingleDefinition || switchVar.LoadCount != 1) |
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return false; |
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if (!NullableLiftingTransform.MatchGetValueOrDefault(getValueOrDefault, tmp)) |
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return false; |
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if (!(switchBlock.Instructions[1] is SwitchInstruction si)) |
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return false; |
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switchInst = si; |
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break; |
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} |
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case 1: { |
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// this is the special case where `call GetValueOrDefault(ldloca tmp)` is inlined into the switch. |
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if (!(switchBlock.Instructions[0] is SwitchInstruction si)) |
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return false; |
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if (!NullableLiftingTransform.MatchGetValueOrDefault(si.Value, tmp)) |
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return false; |
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switchInst = si; |
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break; |
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} |
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default: { |
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return false; |
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} |
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} |
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newSwitch = BuildLiftedSwitch(nullCaseBlock, switchInst, switchValue); |
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return true; |
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} |
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} |
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}
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