.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) 2014 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ICSharpCode.Decompiler.IL
{
/// <summary>
/// Unconditional branch. <c>goto target;</c>
/// </summary>
/// <remarks>
/// When jumping to the entrypoint of the current block container, the branch represents a <c>continue</c> statement.
///
/// Phase-1 execution of a branch is a no-op.
/// Phase-2 execution removes PopCount elements from the evaluation stack
/// and jumps to the target block.
/// </remarks>
partial class Leave : SimpleInstruction
{
BlockContainer targetContainer;
public Leave(BlockContainer targetContainer) : base(OpCode.Leave)
{
// Note: ILReader will create Leave instructions with targetContainer==null to represent 'endfinally',
// the targetContainer will then be filled in by BlockBuilder
this.targetContainer = targetContainer;
}
protected override InstructionFlags ComputeFlags()
{
return InstructionFlags.MayBranch | InstructionFlags.EndPointUnreachable;
}
public BlockContainer TargetContainer {
get { return targetContainer; }
set {
if (targetContainer != null && IsConnected)
targetContainer.LeaveCount--;
targetContainer = value;
if (targetContainer != null && IsConnected)
targetContainer.LeaveCount++;
}
}
protected override void Connected()
{
base.Connected();
if (targetContainer != null)
targetContainer.LeaveCount++;
}
protected override void Disconnected()
{
base.Disconnected();
if (targetContainer != null)
targetContainer.LeaveCount--;
}
public string TargetLabel {
get { return targetContainer != null ? targetContainer.EntryPoint.Label : string.Empty; }
}
internal override void CheckInvariant(ILPhase phase)
{
base.CheckInvariant(phase);
Debug.Assert(phase <= ILPhase.InILReader || this.IsDescendantOf(targetContainer));
}
public override void WriteTo(ITextOutput output)
{
output.Write(OpCode);
if (targetContainer != null) {
output.Write(' ');
output.WriteReference(TargetLabel, targetContainer, isLocal: true);
}
}
}
}