.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 

605 lines
20 KiB

// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
// This code is distributed under the GNU LGPL (for details please see \doc\license.txt)
using System;
using System.Diagnostics;
using System.Runtime.Serialization;
using System.Text;
namespace ICSharpCode.AvalonEdit.Utils
{
// Class used to represent a node in the tree.
// There are three types of nodes:
// Concat nodes: height>0, left!=null, right!=null, contents==null
// Leaf nodes: height==0, left==null, right==null, contents!=null
// Function nodes: height==0, left==null, right==null, contents==null, are of type FunctionNode<T>
[Serializable]
class RopeNode<T>
{
internal const int NodeSize = 256;
internal static readonly RopeNode<T> emptyRopeNode = new RopeNode<T> { isShared = true, contents = new T[RopeNode<T>.NodeSize] };
// Fields for pointers to sub-nodes. Only non-null for concat nodes (height>=1)
internal RopeNode<T> left, right;
internal volatile bool isShared; // specifies whether this node is shared between multiple ropes
// the total length of all text in this subtree
internal int length;
// the height of this subtree: 0 for leaf nodes; 1+max(left.height,right.height) for concat nodes
internal byte height;
// The character data. Only non-null for leaf nodes (height=0) that aren't function nodes.
internal T[] contents;
internal int Balance {
get { return right.height - left.height; }
}
[Conditional("DATACONSISTENCYTEST")]
internal void CheckInvariants()
{
if (height == 0) {
Debug.Assert(left == null && right == null);
if (contents == null) {
Debug.Assert(this is FunctionNode<T>);
Debug.Assert(length > 0);
Debug.Assert(isShared);
} else {
Debug.Assert(contents != null && contents.Length == NodeSize);
Debug.Assert(length >= 0 && length <= NodeSize);
}
} else {
Debug.Assert(left != null && right != null);
Debug.Assert(contents == null);
Debug.Assert(length == left.length + right.length);
Debug.Assert(height == 1 + Math.Max(left.height, right.height));
Debug.Assert(Math.Abs(this.Balance) <= 1);
// this is an additional invariant that forces the tree to combine small leafs to prevent excessive memory usage:
Debug.Assert(length > NodeSize);
// note that this invariant ensures that all nodes except for the empty rope's single node have at least length 1
if (isShared)
Debug.Assert(left.isShared && right.isShared);
left.CheckInvariants();
right.CheckInvariants();
}
}
internal RopeNode<T> Clone()
{
if (height == 0) {
// If a function node needs cloning, we'll evaluate it.
if (contents == null)
return GetContentNode().Clone();
T[] newContents = new T[NodeSize];
contents.CopyTo(newContents, 0);
return new RopeNode<T> {
length = this.length,
contents = newContents
};
} else {
return new RopeNode<T> {
left = this.left,
right = this.right,
length = this.length,
height = this.height
};
}
}
internal RopeNode<T> CloneIfShared()
{
if (isShared)
return Clone();
else
return this;
}
internal void Publish()
{
if (!isShared) {
if (left != null)
left.Publish();
if (right != null)
right.Publish();
// it's important that isShared=true is set at the end:
// Publish() must not return until the whole subtree is marked as shared, even when
// Publish() is called concurrently.
isShared = true;
}
}
internal static RopeNode<T> CreateFromArray(T[] arr, int index, int length)
{
if (length == 0) {
return emptyRopeNode;
}
RopeNode<T> node = CreateNodes(length);
return node.StoreElements(0, arr, index, length);
}
internal static RopeNode<T> CreateNodes(int totalLength)
{
int leafCount = (totalLength + NodeSize - 1) / NodeSize;
return CreateNodes(leafCount, totalLength);
}
static RopeNode<T> CreateNodes(int leafCount, int totalLength)
{
Debug.Assert(leafCount > 0);
Debug.Assert(totalLength > 0);
RopeNode<T> result = new RopeNode<T>();
result.length = totalLength;
if (leafCount == 1) {
result.contents = new T[NodeSize];
} else {
int rightSide = leafCount / 2;
int leftSide = leafCount - rightSide;
int leftLength = leftSide * NodeSize;
result.left = CreateNodes(leftSide, leftLength);
result.right = CreateNodes(rightSide, totalLength - leftLength);
result.height = (byte)(1 + Math.Max(result.left.height, result.right.height));
}
return result;
}
/// <summary>
/// Balances this node and recomputes the 'height' field.
/// This method assumes that the children of this node are already balanced and have an up-to-date 'height' value.
/// </summary>
internal void Rebalance()
{
// Rebalance() shouldn't be called on shared nodes - it's only called after modifications!
Debug.Assert(!isShared);
// leaf nodes are always balanced (we don't use 'height' to detect leaf nodes here
// because Balance is supposed to recompute the height).
if (left == null)
return;
// ensure we didn't miss a MergeIfPossible step
Debug.Assert(this.length > NodeSize);
// We need to loop until it's balanced. Rotations might cause two small leaves to combine to a larger one,
// which changes the height and might mean we need additional balancing steps.
while (Math.Abs(this.Balance) > 1) {
// AVL balancing
// note: because we don't care about the identity of concat nodes, this works a little different than usual
// tree rotations: in our implementation, the "this" node will stay at the top, only its children are rearranged
if (this.Balance > 1) {
if (right.Balance < 0) {
right = right.CloneIfShared();
right.RotateRight();
}
this.RotateLeft();
// If 'this' was unbalanced by more than 2, we've shifted some of the inbalance to the left node; so rebalance that.
this.left.Rebalance();
} else if (this.Balance < -1) {
if (left.Balance > 0) {
left = left.CloneIfShared();
left.RotateLeft();
}
this.RotateRight();
// If 'this' was unbalanced by more than 2, we've shifted some of the inbalance to the right node; so rebalance that.
this.right.Rebalance();
}
}
Debug.Assert(Math.Abs(this.Balance) <= 1);
this.height = (byte)(1 + Math.Max(left.height, right.height));
}
void RotateLeft()
{
Debug.Assert(!isShared);
/* Rotate tree to the left
*
* this this
* / \ / \
* A right ===> left C
* / \ / \
* B C A B
*/
RopeNode<T> a = left;
RopeNode<T> b = right.left;
RopeNode<T> c = right.right;
// reuse right concat node, if possible
this.left = right.isShared ? new RopeNode<T>() : right;
this.left.left = a;
this.left.right = b;
this.left.length = a.length + b.length;
this.left.height = (byte)(1 + Math.Max(a.height, b.height));
this.right = c;
this.left.MergeIfPossible();
}
void RotateRight()
{
Debug.Assert(!isShared);
/* Rotate tree to the right
*
* this this
* / \ / \
* left C ===> A right
* / \ / \
* A B B C
*/
RopeNode<T> a = left.left;
RopeNode<T> b = left.right;
RopeNode<T> c = right;
// reuse left concat node, if possible
this.right = left.isShared ? new RopeNode<T>() : left;
this.right.left = b;
this.right.right = c;
this.right.length = b.length + c.length;
this.right.height = (byte)(1 + Math.Max(b.height, c.height));
this.left = a;
this.right.MergeIfPossible();
}
void MergeIfPossible()
{
Debug.Assert(!isShared);
if (this.length <= NodeSize) {
// Convert this concat node to leaf node.
// We know left and right cannot be concat nodes (they would have merged already),
// but they could be function nodes.
this.height = 0;
int lengthOnLeftSide = this.left.length;
if (this.left.isShared) {
this.contents = new T[NodeSize];
left.CopyTo(0, this.contents, 0, lengthOnLeftSide);
} else {
// must be a leaf node: function nodes are always marked shared
Debug.Assert(this.left.contents != null);
// steal buffer from left side
this.contents = this.left.contents;
#if DEBUG
// In debug builds, explicitly mark left node as 'damaged' - but no one else should be using it
// because it's not shared.
this.left.contents = Empty<T>.Array;
#endif
}
this.left = null;
right.CopyTo(0, this.contents, lengthOnLeftSide, this.right.length);
this.right = null;
}
}
/// <summary>
/// Copies from the array to this node.
/// </summary>
internal RopeNode<T> StoreElements(int index, T[] array, int arrayIndex, int count)
{
RopeNode<T> result = this.CloneIfShared();
// result cannot be function node after a call to Clone()
if (result.height == 0) {
// leaf node:
Array.Copy(array, arrayIndex, result.contents, index, count);
} else {
// concat node:
if (index + count <= result.left.length) {
result.left = result.left.StoreElements(index, array, arrayIndex, count);
} else if (index >= this.left.length) {
result.right = result.right.StoreElements(index - result.left.length, array, arrayIndex, count);
} else {
int amountInLeft = result.left.length - index;
result.left = result.left.StoreElements(index, array, arrayIndex, amountInLeft);
result.right = result.right.StoreElements(0, array, arrayIndex + amountInLeft, count - amountInLeft);
}
result.Rebalance(); // tree layout might have changed if function nodes were replaced with their content
}
return result;
}
/// <summary>
/// Copies from this node to the array.
/// </summary>
internal void CopyTo(int index, T[] array, int arrayIndex, int count)
{
if (height == 0) {
if (this.contents == null) {
// function node
this.GetContentNode().CopyTo(index, array, arrayIndex, count);
} else {
// leaf node
Array.Copy(this.contents, index, array, arrayIndex, count);
}
} else {
// concat node
if (index + count <= this.left.length) {
this.left.CopyTo(index, array, arrayIndex, count);
} else if (index >= this.left.length) {
this.right.CopyTo(index - this.left.length, array, arrayIndex, count);
} else {
int amountInLeft = this.left.length - index;
this.left.CopyTo(index, array, arrayIndex, amountInLeft);
this.right.CopyTo(0, array, arrayIndex + amountInLeft, count - amountInLeft);
}
}
}
internal RopeNode<T> SetElement(int offset, T value)
{
RopeNode<T> result = CloneIfShared();
// result of CloneIfShared() is leaf or concat node
if (result.height == 0) {
result.contents[offset] = value;
} else {
if (offset < result.left.length) {
result.left = result.left.SetElement(offset, value);
} else {
result.right = result.right.SetElement(offset - result.left.length, value);
}
result.Rebalance(); // tree layout might have changed if function nodes were replaced with their content
}
return result;
}
internal static RopeNode<T> Concat(RopeNode<T> left, RopeNode<T> right)
{
if (left.length == 0)
return right;
if (right.length == 0)
return left;
if (left.length + right.length <= NodeSize) {
left = left.CloneIfShared();
// left is guaranteed to be leaf node after cloning:
// - it cannot be function node (due to clone)
// - it cannot be concat node (too short)
right.CopyTo(0, left.contents, left.length, right.length);
left.length += right.length;
return left;
} else {
RopeNode<T> concatNode = new RopeNode<T>();
concatNode.left = left;
concatNode.right = right;
concatNode.length = left.length + right.length;
concatNode.Rebalance();
return concatNode;
}
}
/// <summary>
/// Splits this leaf node at offset and returns a new node with the part of the text after offset.
/// </summary>
RopeNode<T> SplitAfter(int offset)
{
Debug.Assert(!isShared && height == 0 && contents != null);
RopeNode<T> newPart = new RopeNode<T>();
newPart.contents = new T[NodeSize];
newPart.length = this.length - offset;
Array.Copy(this.contents, offset, newPart.contents, 0, newPart.length);
this.length = offset;
return newPart;
}
internal RopeNode<T> Insert(int offset, RopeNode<T> newElements)
{
if (offset == 0) {
return Concat(newElements, this);
} else if (offset == this.length) {
return Concat(this, newElements);
}
// first clone this node (converts function nodes to leaf or concat nodes)
RopeNode<T> result = CloneIfShared();
if (result.height == 0) {
// leaf node: we'll need to split this node
RopeNode<T> left = result;
RopeNode<T> right = left.SplitAfter(offset);
return Concat(Concat(left, newElements), right);
} else {
// concat node
if (offset < result.left.length) {
result.left = result.left.Insert(offset, newElements);
} else {
result.right = result.right.Insert(offset - result.left.length, newElements);
}
result.length += newElements.length;
result.Rebalance();
return result;
}
}
internal RopeNode<T> Insert(int offset, T[] array, int arrayIndex, int count)
{
Debug.Assert(count > 0);
if (this.length + count < RopeNode<char>.NodeSize) {
RopeNode<T> result = CloneIfShared();
// result must be leaf node (Clone never returns function nodes, too short for concat node)
int lengthAfterOffset = result.length - offset;
T[] resultContents = result.contents;
for (int i = lengthAfterOffset; i >= 0; i--) {
resultContents[i + offset + count] = resultContents[i + offset];
}
Array.Copy(array, arrayIndex, resultContents, offset, count);
result.length += count;
return result;
} else if (height == 0) {
// TODO: implement this more efficiently?
return Insert(offset, CreateFromArray(array, arrayIndex, count));
} else {
// this is a concat node (both leafs and function nodes are handled by the case above)
RopeNode<T> result = CloneIfShared();
if (offset < result.left.length) {
result.left = result.left.Insert(offset, array, arrayIndex, count);
} else {
result.right = result.right.Insert(offset - result.left.length, array, arrayIndex, count);
}
result.length += count;
result.Rebalance();
return result;
}
}
internal RopeNode<T> RemoveRange(int index, int count)
{
Debug.Assert(count > 0);
// produce empty node when one node is deleted completely
if (index == 0 && count == this.length)
return emptyRopeNode;
int endIndex = index + count;
RopeNode<T> result = CloneIfShared(); // convert function node to concat/leaf
if (result.height == 0) {
int remainingAfterEnd = result.length - endIndex;
for (int i = 0; i < remainingAfterEnd; i++) {
result.contents[index + i] = result.contents[endIndex + i];
}
result.length -= count;
} else {
if (endIndex <= result.left.length) {
// deletion is only within the left part
result.left = result.left.RemoveRange(index, count);
} else if (index >= result.left.length) {
// deletion is only within the right part
result.right = result.right.RemoveRange(index - result.left.length, count);
} else {
// deletion overlaps both parts
int deletionAmountOnLeftSide = result.left.length - index;
result.left = result.left.RemoveRange(index, deletionAmountOnLeftSide);
result.right = result.right.RemoveRange(0, count - deletionAmountOnLeftSide);
}
// The deletion might have introduced empty nodes. Those must be removed.
if (result.left.length == 0)
return result.right;
if (result.right.length == 0)
return result.left;
result.length -= count;
result.MergeIfPossible();
result.Rebalance();
}
return result;
}
#region Debug Output
#if DEBUG
internal virtual void AppendTreeToString(StringBuilder b, int indent)
{
b.AppendLine(ToString());
indent += 2;
if (left != null) {
b.Append(' ', indent);
b.Append("L: ");
left.AppendTreeToString(b, indent);
}
if (right != null) {
b.Append(' ', indent);
b.Append("R: ");
right.AppendTreeToString(b, indent);
}
}
public override string ToString()
{
if (contents != null) {
char[] charContents = contents as char[];
if (charContents != null)
return "[Leaf length=" + length + ", isShared=" + isShared + ", text=\"" + new string(charContents, 0, length) + "\"]";
else
return "[Leaf length=" + length + ", isShared=" + isShared + "\"]";
} else {
return "[Concat length=" + length + ", isShared=" + isShared + ", height=" + height + ", Balance=" + this.Balance + "]";
}
}
internal string GetTreeAsString()
{
StringBuilder b = new StringBuilder();
AppendTreeToString(b, 0);
return b.ToString();
}
#endif
#endregion
/// <summary>
/// Gets the root node of the subtree from a lazily evaluated function node.
/// Such nodes are always marked as shared.
/// GetContentNode() will return either a Concat or Leaf node, never another FunctionNode.
/// </summary>
internal virtual RopeNode<T> GetContentNode()
{
throw new InvalidOperationException("Called GetContentNode() on non-FunctionNode.");
}
}
sealed class FunctionNode<T> : RopeNode<T>
{
Func<Rope<T>> initializer;
RopeNode<T> cachedResults;
public FunctionNode(int length, Func<Rope<T>> initializer)
{
Debug.Assert(length > 0);
Debug.Assert(initializer != null);
this.length = length;
this.initializer = initializer;
// Function nodes are immediately shared, but cannot be cloned.
// This ensures we evaluate every initializer only once.
this.isShared = true;
}
internal override RopeNode<T> GetContentNode()
{
lock (this) {
if (this.cachedResults == null) {
if (this.initializer == null)
throw new InvalidOperationException("Trying to load this node recursively; or: a previous call to a rope initializer failed.");
Func<Rope<T>> initializerCopy = this.initializer;
this.initializer = null;
Rope<T> resultRope = initializerCopy();
if (resultRope == null)
throw new InvalidOperationException("Rope initializer returned null.");
RopeNode<T> resultNode = resultRope.root;
resultNode.Publish(); // result is shared between returned rope and the rope containing this function node
if (resultNode.length != this.length)
throw new InvalidOperationException("Rope initializer returned rope with incorrect length.");
if (resultNode.height == 0 && resultNode.contents == null) {
// ResultNode is another function node.
// We want to guarantee that GetContentNode() never returns function nodes, so we have to
// go down further in the tree.
this.cachedResults = resultNode.GetContentNode();
} else {
this.cachedResults = resultNode;
}
}
return this.cachedResults;
}
}
#if DEBUG
internal override void AppendTreeToString(StringBuilder b, int indent)
{
RopeNode<T> resultNode;
lock (this) {
b.AppendLine(ToString());
resultNode = cachedResults;
}
indent += 2;
if (resultNode != null) {
b.Append(' ', indent);
b.Append("C: ");
resultNode.AppendTreeToString(b, indent);
}
}
public override string ToString()
{
return "[FunctionNode length=" + length + " initializerRan=" + (initializer == null) + "]";
}
#endif
}
}